There is an awsome new addon out there called YATA. Its a totem timer and the best 1 sofar so i was wondering if you could add it to the todo list. Would be awsome to be able to skin it :))
Colors -> normal (click on white box) lower scale down to the black part
There is that.
@ Wolfhart: Just change the Normal/Highlight/Equipped colors to a darker color. That should darken them a bit. I was playing with a few skins, but until things get tweaked a bit more, I'm going to wait. Guess I'll use Trinity or something for now.
Okay so I did the normal colour faded down to .25 and that gives me a quite tolerable effect :)
thanks (sorry I didn't figure that out on my own but I was under the impression those colour settings where for the highlights not the actual texture itself)
I love this mod for making my layout look so much cleaner. Here are a couple requests for more customization:
1) The pushed and checked states use a white ring that appears under the buttons. Instead I would like to be able to set a different color for the usual button skin to represent checked or pushed states, much like the hover and equipped color options.
2) Autocast abilities like on the pet bar have a square around the circle textures. From some experiments, it appears this was done due to the nature of the autocast animation from Blizzard being a square and not maskable. I would like an option to hide the animation and use either the checked color for the button or maybe a different color for when those skills are activated. The square buttons feel out of place on my screen.
My bongos 718b are skinned correctly. What do you see when you enter keybind mode?
I see the circled frames around all the action buttons, but for some reason it just doesn't like to skin my pet bar. Just switched to Nurfed bars to see if it would skin there and it had the same problem. Don't know if it's an error on my end or not.
I have noticed a couple of issues and I also have two feature requests. First issue is that I'd like to turn off CyCircled for TrinketMenu, but unchecking the options for it in CC does nothing. I'm basically unable to modify the CC aspects of TrinketMenu in any way. I have my trinkets laid out horizontally, so it also seems to have misaligned the buttons vertically, they are not at the same vertical position now. The buttons are also separated further than I would like. Is there any way to simply disable CC for TrinketMenu?
Second is a minor one. On my system the tooltip for CyCircled minimap button shows the name twice, like this:
CyCircled
CyCircled
My first feature request is to add another skin for Glossy with a much thinner square frame for the button. I love the look of the square buttons, but I've found that with a screen full of them, the borders can be quite dominating to the eye.
Second would be the ability to skin the bag bar, as you can with Bartender3
Edit: I can also confirm that CyCircled no longer skins the class bar with the latest version of Bongos.
Edit 2: I figured out the issue with TrinketMenu. Have to uncheck the options for it in CyCircled and reload the UI. Doesn't work dynamically like it does with Bongos, Bartender3, etc.
really id settle for turn the white border on serenity glossy to black and I'd be content
There is that.
@ Wolfhart: Just change the Normal/Highlight/Equipped colors to a darker color. That should darken them a bit. I was playing with a few skins, but until things get tweaked a bit more, I'm going to wait. Guess I'll use Trinity or something for now.
Okay so I did the normal colour faded down to .25 and that gives me a quite tolerable effect :)
thanks (sorry I didn't figure that out on my own but I was under the impression those colour settings where for the highlights not the actual texture itself)
http://media5.curse-gaming.com/media/files/27/1/23/Ui.jpg
Update both Bartender3 and cycircled.
1) The pushed and checked states use a white ring that appears under the buttons. Instead I would like to be able to set a different color for the usual button skin to represent checked or pushed states, much like the hover and equipped color options.
2) Autocast abilities like on the pet bar have a square around the circle textures. From some experiments, it appears this was done due to the nature of the autocast animation from Blizzard being a square and not maskable. I would like an option to hide the animation and use either the checked color for the button or maybe a different color for when those skills are activated. The square buttons feel out of place on my screen.
Thank you for your time in reading this.
I see the circled frames around all the action buttons, but for some reason it just doesn't like to skin my pet bar. Just switched to Nurfed bars to see if it would skin there and it had the same problem. Don't know if it's an error on my end or not.
Second is a minor one. On my system the tooltip for CyCircled minimap button shows the name twice, like this:
CyCircled
CyCircled
My first feature request is to add another skin for Glossy with a much thinner square frame for the button. I love the look of the square buttons, but I've found that with a screen full of them, the borders can be quite dominating to the eye.
Second would be the ability to skin the bag bar, as you can with Bartender3
Edit: I can also confirm that CyCircled no longer skins the class bar with the latest version of Bongos.
Edit 2: I figured out the issue with TrinketMenu. Have to uncheck the options for it in CyCircled and reload the UI. Doesn't work dynamically like it does with Bongos, Bartender3, etc.
But whats this? Hexagonal Buttons? Why yes! I made them today.
Nicely Meshed.
Here's the code for CyCircled\Skins.lua
I haven't bothered to do the AutoCast textures. I got sick of trying to do any precise geometery in Photoshop.
hex0 and hex1 are in the attached textures.rar.
Enjoy :)
[edit] I've made a few changes.
Very nice xlevus!! Looks great, hopefully we will see it in future Cycircled versions.
http://thumbq.com/store/29360-cycircshot.jpg Screenie