A few suggestions :
1. increase the max pos X / Y for each bar to at least 1000 from 500.
2. allow us to create new bar/buff/text frames so if i want to use the buff/debuff frames for player and target i can.
3. add party support
4. add a real casting bar and allow us to detach it just like any other bar.
Looking very good but I have a couple of suggestions/requests.
Add option to disable Blizzard unit frames.
Add support for LibDogTag-2.0, I tested and seems to work fine. I don't want to have to load DogTag-1.0 just for 1 addon.
Maybe add ability to add Pet Target bar. I use this on my hunter to watch what my pet is targeting when I am targeting something else.
Is there an extensive guide/library to using dogtag? Didn't find the wiki useful coz I don't know anything at all about it :< Didn't really come over as user friendly >.<
A few suggestions :
1. increase the max pos X / Y for each bar to at least 1000 from 500.
2. allow us to create new bar/buff/text frames so if i want to use the buff/debuff frames for player and target i can.
3. add party support
4. add a real casting bar and allow us to detach it just like any other bar.
1) Next Update
2) Already can thru layout, will make easier later
3) Soon
4) Maybe
I haven't had time to play around with it yet but one thing I'd love to see in a HUD (currently using ArcHUD) is a combined autoshot/casting bar a la quartz. It is the best implementation I've seen for a hunter (essentially I want an autoshot bar and a cast bar to run next to each other, preferably with a lagtimer).
Looking very good but I have a couple of suggestions/requests.
Add option to disable Blizzard unit frames.
Add support for LibDogTag-2.0, I tested and seems to work fine. I don't want to have to load DogTag-1.0 just for 1 addon.
Maybe add ability to add Pet Target bar. I use this on my hunter to watch what my pet is targeting when I am targeting something else.
I found that the edit window for the text tags (dog tag stuff) is too small (to see the whole code). I assume it should be easy to make it bigger and it would really help.
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1. increase the max pos X / Y for each bar to at least 1000 from 500.
2. allow us to create new bar/buff/text frames so if i want to use the buff/debuff frames for player and target i can.
3. add party support
4. add a real casting bar and allow us to detach it just like any other bar.
Add option to disable Blizzard unit frames.
Add support for LibDogTag-2.0, I tested and seems to work fine. I don't want to have to load DogTag-1.0 just for 1 addon.
Maybe add ability to add Pet Target bar. I use this on my hunter to watch what my pet is targeting when I am targeting something else.
http://www.wowace.com/wiki/DogTag-1.0/Tags
1) Next Update
2) Already can thru layout, will make easier later
3) Soon
4) Maybe
Last I checked that page was a mess ;o it's so neat and tidy and stuff now ^^ thanks!
Didn't try yet, but is it taking Druid's mana when in shapeshift form already ?
Oh yeah, what would be the dogtag for the range text if i want it to turn red below 8 yards and above 35 but green between those 2 ?
btw how i can hack it to make it work with 2.0 ?
Change
local DogTag = AceLibrary("DogTag-1.0")
to
local DogTag = AceLibrary("LibDogTag-2.0")
in \Modules\Bars.lua, \Modules\Text.lua and Dahud.lua
Ty in advange and ty for this HUD
very nice addons :)
looks fantastic
only one problem:
im getting this error(about thousands of it ;) )
---
Got this today in instance.
What class, and does any Bar not update? If so, what is it tracking.
It appears to be a bar that is tracking rage/mana/energy/etc but cant find it.
Read first post ?