FYI, here is the format for multi-quest NPCS:
["A Gallon of Blood"] = { turnin = "[Stormpike Soldier's Blood]", amount = 5 },
["Lokholar the Ice Lord"] = { turnin = "[Stormpike Soldier's Blood]", amount = 1 },
["Crystal Cluster"] = { turnin = "[Storm Crystal]", amount = 5 },
["Ivus the Forest Lord"] = { turnin = "[Storm Crystal]", amount = 1 },
Now, normal quests like Empty Stables I just add to the generic whitelist unless its like the thorium brotherhood guy thats also a merchant/repair guy and we don't want to zip through his gossip automatically if we don't have the item.
So if you have more quests to add feel free to preformat them and Ill merge them in quickly.
FYI, here is the format for multi-quest NPCS:
["A Gallon of Blood"] = { turnin = "[Stormpike Soldier's Blood]", amount = 5 },
["Lokholar the Ice Lord"] = { turnin = "[Stormpike Soldier's Blood]", amount = 1 },
Ok, got time to have some fun in AV last night. The above two quests come from the same NPC... and as it stands now, AutoTurnin always does the "Lokholar the Ice Lord" quest. In order to automate the "A Gallon of Blood" I had to rem ou the Lokholar quest.
When there are two turnins to the same NPC, is there something I am supose to do (i.e. hold shift, ctrl, alt?) to have it do one quest over the other?
When turning in marks of honor, this mod doesn't do the concerted efforts quest if you have a set of each, but will instead turn in the marks seperately.
FYI, here is the format for multi-quest NPCS:
["A Gallon of Blood"] = { turnin = "[Stormpike Soldier's Blood]", amount = 5 },
["Lokholar the Ice Lord"] = { turnin = "[Stormpike Soldier's Blood]", amount = 1 },
Ok, got time to have some fun in AV last night. The above two quests come from the same NPC... and as it stands now, AutoTurnin always does the "Lokholar the Ice Lord" quest. In order to automate the "A Gallon of Blood" I had to rem ou the Lokholar quest.
When there are two turnins to the same NPC, is there something I am supose to do (i.e. hold shift, ctrl, alt?) to have it do one quest over the other?
Thanks for all your time.
Sounds like I need to switch their order in the globals file. My guess is the Lokholar quest is presented by the NPC first so when it checks the first quest against what is in the globals file it hits.
When turning in marks of honor, this mod doesn't do the concerted efforts quest if you have a set of each, but will instead turn in the marks seperately.
I guess I could add the ZG Coin turnin logic to the NPC. Ill look at this.
Juju's seem to be working great. Tested out Juju's of Power and Juju's of Guile. Possibly won't get to some of the others until the next few weeks, but I can't imagine them not working as well.
I used this mod today, but found if I had 3 alterac valley tokens it turned those in under remembering alterac, instead of concerted efforts (if I also had 3 of the warsong and ab tokens)
I know it is a bit different but can you add an option for auto-join any BG? Would be nice. Thanks in advance.
I'm pretty sure this is something that Grennon does not have intended for this mod. Try checking out his minimalist addon, that may have a function that auto-joins BGs, if not, try SSPVP or any of the other dozen or so BG mods that are out there.
I know it is a bit different but can you add an option for auto-join any BG? Would be nice. Thanks in advance.
I'm pretty sure this is something that Grennon does not have intended for this mod. Try checking out his minimalist addon, that may have a function that auto-joins BGs, if not, try SSPVP or any of the other dozen or so BG mods that are out there.
Ok, I will try to find. Thanks for the info. Appreciated a lot.
["For Great Honor"] = { turnin1 = "[Alterac Valley Mark of Honor]", amount = 3, turnin2 = "[Arathi Basin Mark of Honor]", amount = 3, turnin3 = "[Warsong Gulch Mark of Honor]", amount = 3 },
Bug report: Having Incendosaur Scale and Heavy Leather in my inventory makes AutoTurnin try to auto complete the "Restoring Fiery Flux Supplies via Heavy Leather" quest. Problem is that I am unable to buy coal from the quest NPC since I get knocked out of the conversation and being told by AutoTurnin that "you don't have the required items with you. Check storage." Quite annoying :) I have to turn off the addon, purchase the coal, turn the addon back on, then hand in the quests.
Denial got a nice feature : you can press ctrl and talk to a npc without denial interfere. Would love to see something similar in autoturnin (even on the same ctrl key)
Bug report: Having Incendosaur Scale and Heavy Leather in my inventory makes AutoTurnin try to auto complete the "Restoring Fiery Flux Supplies via Heavy Leather" quest. Problem is that I am unable to buy coal from the quest NPC since I get knocked out of the conversation and being told by AutoTurnin that "you don't have the required items with you. Check storage." Quite annoying :) I have to turn off the addon, purchase the coal, turn the addon back on, then hand in the quests.
Ill try to get this fixed. Ive been traveling the past few weeks and get maybe one chance to commit updates. Im also trying to add back the /autoturnin enable/disable cli but haven't had time to figure out how do it in aceconsole versus making a tiny cli in the mod itself.
Also, everyone who has posted quests for the whitelist, Ill try to get them added soon. Ill be able to commit again Wednesday. (or commit them yourself if you have write access and its a small change).
Ultimately they are the same quest in that they require three of each BG mark.
I've take a look at your code and it doesn't look like I can hack it in. I think the data file will need to look something like this and the processing logic changed accordingly:
L["Concerted Efforts"] = {
L["Warsong Gulch Mark of Honor"]=3,
L["Arathi Basin Mark of Honor"]=3,
L["Alterac Valley Mark of Honor"]=3,
}
Etcetera. This data file format would also support your existing single item turnins and your ZG multi-item turnins, which would really simplify the code.
I'm not sure of your schedule on this, but I may take a stab at it over the Thanksgiving long weekend. If I do, I'll put it in branches and you can decide what you want to do with it.
Also, the CLI stuff you want with Ace Console (enable/disable) basically comes for free. Just mixin AceConsole and enabled/disable your logic in the OnEnabled/OnDisabled handlers. You will get an Enabled option for free. (I think you do have to add at least one option to the table or it won't add the default options IIRC. I think I got bit by this once before.)
I added all of the BC rep turnins I've run into so far, as of lvl 65 or so. single+multi turnins on the same guy still suffer from the always wanting to do 1 at a time though, probably need a change in the code somewhere as either one first still results in it being the 1 at a time quest.
I added all of the BC rep turnins I've run into so far, as of lvl 65 or so. single+multi turnins on the same guy still suffer from the always wanting to do 1 at a time though, probably need a change in the code somewhere as either one first still results in it being the 1 at a time quest.
-N
Nice !
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Quest: A Gallon of Blood
Item: Stormpike Soldier's Blood x5
http://wow.allakhazam.com/db/quest.html?wquest=7385
Quest: Empty Stables
no real item, you have the wolf with you... wolf name Frostwolf
http://wow.allakhazam.com/db/quest.html?wquest=7001
Quest: Ram Hide Harnesses
Item: Alterac Ram Hide x1
http://wow.allakhazam.com/db/quest.html?wquest=7002
["A Gallon of Blood"] = { turnin = "[Stormpike Soldier's Blood]", amount = 5 },
["Lokholar the Ice Lord"] = { turnin = "[Stormpike Soldier's Blood]", amount = 1 },
["Crystal Cluster"] = { turnin = "[Storm Crystal]", amount = 5 },
["Ivus the Forest Lord"] = { turnin = "[Storm Crystal]", amount = 1 },
Now, normal quests like Empty Stables I just add to the generic whitelist unless its like the thorium brotherhood guy thats also a merchant/repair guy and we don't want to zip through his gossip automatically if we don't have the item.
So if you have more quests to add feel free to preformat them and Ill merge them in quickly.
The AV quests are updated in the latest SVN.
Ok, got time to have some fun in AV last night. The above two quests come from the same NPC... and as it stands now, AutoTurnin always does the "Lokholar the Ice Lord" quest. In order to automate the "A Gallon of Blood" I had to rem ou the Lokholar quest.
When there are two turnins to the same NPC, is there something I am supose to do (i.e. hold shift, ctrl, alt?) to have it do one quest over the other?
Thanks for all your time.
Sounds like I need to switch their order in the globals file. My guess is the Lokholar quest is presented by the NPC first so when it checks the first quest against what is in the globals file it hits.
I guess I could add the ZG Coin turnin logic to the NPC. Ill look at this.
I'm pretty sure this is something that Grennon does not have intended for this mod. Try checking out his minimalist addon, that may have a function that auto-joins BGs, if not, try SSPVP or any of the other dozen or so BG mods that are out there.
Ok, I will try to find. Thanks for the info. Appreciated a lot.
["A Fair Trade"] = { turnin = "[Thorium Shells]", amount = 200 },
["For Great Honor"] = { turnin1 = "[Alterac Valley Mark of Honor]", amount = 3, turnin2 = "[Arathi Basin Mark of Honor]", amount = 3, turnin3 = "[Warsong Gulch Mark of Honor]", amount = 3 },
["Salve via Disenchanting"] = { turnin = "[Lesser Nether Essence]", amount = 1 },
["Salve via Gathering"] = { turnin = "[Fel Creep]", amount = 4 },
["Salve via Hunting"] = { turnin = "[Corrupted Soul Shard]", amount = 6 },
["Salve via Mining"] = { turnin = "[Tainted Vitriol]", amount = 4 },
["Salve via Skinning"] = { turnin = "[Patch of Tainted Skin]", amount = 5 },
Ill try to get this fixed. Ive been traveling the past few weeks and get maybe one chance to commit updates. Im also trying to add back the /autoturnin enable/disable cli but haven't had time to figure out how do it in aceconsole versus making a tiny cli in the mod itself.
Also, everyone who has posted quests for the whitelist, Ill try to get them added soon. Ill be able to commit again Wednesday. (or commit them yourself if you have write access and its a small change).
Great mod. Thanks. I for one would really like the combined BG quests fixed. The Alliance quest is http://www.thottbot.com/?qu=8371 and the Horde one is http://www.thottbot.com/?qu=8367.
Ultimately they are the same quest in that they require three of each BG mark.
I've take a look at your code and it doesn't look like I can hack it in. I think the data file will need to look something like this and the processing logic changed accordingly:
Etcetera. This data file format would also support your existing single item turnins and your ZG multi-item turnins, which would really simplify the code.
I'm not sure of your schedule on this, but I may take a stab at it over the Thanksgiving long weekend. If I do, I'll put it in branches and you can decide what you want to do with it.
Also, the CLI stuff you want with Ace Console (enable/disable) basically comes for free. Just mixin AceConsole and enabled/disable your logic in the OnEnabled/OnDisabled handlers. You will get an Enabled option for free. (I think you do have to add at least one option to the table or it won't add the default options IIRC. I think I got bit by this once before.)
-N
Nice !