y is parrot been removed from files.wowace.com? k, it doesnt work after 2.4.2, but wont there come an update aymore?
From the "Parrot 2.4" thread:
Quote from Nandini »
One of the WowAce admins has just deleted LibParser-4.0 from the svn. His rationale is that no working addons use that library and it is entirely deprecated. This was quite a surprise.
Quote from Nandini »
Due to the deletion of LibParser-4.0 from the svn, updates for Parrot can't be downloaded from files.wowace.com. (The script that produces the .zip files will just skip over Parrot until something is done about its dependency on LibParser-4.0.)
Just regardless what commits happen to parrot untill the external is fixed, it will be locked on that last rev before lib parser was removed from the site.
IMO just nix the libparser external as 90% of it was reimplemented recently anyways...
My parrot was working normally for all my chars after the latest patch. I use the aceupdater application to update all my addons. Suddenly yesterday all hell broke loose. When I logged on I got a strange error message and all my addons was reset totally.
So after some cluttering I decided to just redo my entire UI. So I deleted my WTF folder and cache folder and started setting up everything.
Parrot:
The strange thing is. When first setup just the information was showing in-game (like +combat etc). But no damage and healing. I did a reload-ui and then damage and stuff was showing. BUT there is a small delay which is really noticeable on outgoing damage. For example if I throw a Shadowbolt and 1 second after it lands it shows the damage on Parrot. I didn't have this problem before is this anything some of you have had and know how to fix?
I also tried it on my hunter and had the same issue there.
Any help/info on this would be greatly appreciated.
The "lag" for certain spells is most likely caused by the throttle ability, which combines some events into one when they happen inside a certain time-frame. This ofcourse means that it has to wait that throttle time before it'll show anything
The "lag" for certain spells is most likely caused by the throttle ability, which combines some events into one when they happen inside a certain time-frame. This ofcourse means that it has to wait that throttle time before it'll show anything
Wrong thread. Parrot 1.0 is not currently functional or supported by its author. Post in the Parrot beta for 2.4 thread instead. I'm going to lock this topic; if ckknight wants to unlock it if/when he picks up Parrot again, he can feel free.
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From the "Parrot 2.4" thread:
http://files.wowace.com/Parrot/Parrot.zip
and it's still on the main display page..
http://files.wowace.com/sw-p.html
Just regardless what commits happen to parrot untill the external is fixed, it will be locked on that last rev before lib parser was removed from the site.
IMO just nix the libparser external as 90% of it was reimplemented recently anyways...
So after some cluttering I decided to just redo my entire UI. So I deleted my WTF folder and cache folder and started setting up everything.
Parrot:
The strange thing is. When first setup just the information was showing in-game (like +combat etc). But no damage and healing. I did a reload-ui and then damage and stuff was showing. BUT there is a small delay which is really noticeable on outgoing damage. For example if I throw a Shadowbolt and 1 second after it lands it shows the damage on Parrot. I didn't have this problem before is this anything some of you have had and know how to fix?
I also tried it on my hunter and had the same issue there.
Any help/info on this would be greatly appreciated.
Wow man.. that was it!! Thank you SOOOO much<3
I got popup message this error! how can fix it?
" Interface\AddOns\Parrot\CombatEvents.lua;2540 Bad argument #3 to 'TriggerCombatEvent'
"Soul shard gains" is an unknown name for category " Notification"
no problem 73895 version..
thx in advance