I made this small add-on to quickly change the width, height and font size of Blizzard's Raid Warning Frame with a FuBar2 based UI. You can also en- and disable the sound, supress your own messages and add the player's names to the raid warning messages.
I added an option to set the default visible time, however other mods adding messages using RaidWarningFrame:AddMessage() can still pass their on holding time.
@Uaxli: I think Blizzard's default is 10 seconds. You can use RaidWarningFrame:SetTimeVisible() without any add-ons. ImprovedRWF itself uses it to set the visible time.
ImprovedRWF currently uses self.bossblock:IsChannelSupressed(event) but this only returns true when BigWigsBossBlock is set to suppress the RaidWarning Chat not the Frame itself. I have BossBlock setup to only block bossmod messages in my RWF and leave the chat messages alone so with ImprovedRWF it stoped working, I fixed this in my local copy by changing self.bossblock:IsChannelSupressed(event) to self.bossblock.db.profile.hideraidwarn and would like to see this change merged into the SVN. I love this addon and think everybody should use it, especially for the addname function and increasing the number of visible warnings. With oRA, old /rs announcements look exactly like /rw for me now.
Change self.bossblock:IsChannelSupressed(event) to self.bossblock.db.profile.hideraidwarn
Just wanted to say thanks for your work here. Using this mod makes the blizz RaidWarningFrame almost bearable. One thing I was missing was an option to change the default color. So attached is a patch which does just that. FYI, couldn't upload as .patch so just change the extension if you wish to apply it.
Just wanted to say thanks for your work here. Using this mod makes the blizz RaidWarningFrame almost bearable. One thing I was missing was an option to change the default color. So attached is a patch which does just that. FYI, couldn't upload as .patch so just change the extension if you wish to apply it.
Right click your General Chat Tab -> Channels -> Party -> Raid Warning. You can change color with the default UI.
Is there a way to hide the FuBar portion at all? I tried /irwf hide, but it said that hide was disabled for this addon. I can hide the text and just leave the icon but I'd really rather it not be on my bar at all. :)
Mod needs to be tweaked so that disabling the fubar plugin doesn't disable the whole mod...
Ye peoples need to make your FuBar menu stubs into seperate modules, that'd remove this issue, and those of us that don't need a fu button for a menu *points at ModMenuTuFu* could just remove the file completely.
You can get it from: http://svn.wowace.com/root/trunk/ImprovedRWF
Toggling the FuBar icon and text doesn't work yet, but I couldn't figure out the problem so far.
Thnx! Is ImprovedRWF required for this? And anyone knows whats the default value?
@Uaxli: I think Blizzard's default is 10 seconds. You can use RaidWarningFrame:SetTimeVisible() without any add-ons. ImprovedRWF itself uses it to set the visible time.
Change self.bossblock:IsChannelSupressed(event) to self.bossblock.db.profile.hideraidwarn
Updated ;)
Line 27:
Should be:
Right click your General Chat Tab -> Channels -> Party -> Raid Warning. You can change color with the default UI.
If enough people request it i'll add the options so override the default colour though.
I've been spoiled by Teknicolor! It should be even easier for RWF since its trival to find the class of a person in your raid group.
just a regexp for <name>: <message> and replace name with colored one.
I'll fiddle with it and ask Tek's permission to upload :)
-Ammo
Imo it's not required to have a fbplugin for such a tiny addon at all.
Ye peoples need to make your FuBar menu stubs into seperate modules, that'd remove this issue, and those of us that don't need a fu button for a menu *points at ModMenuTuFu* could just remove the file completely.
You can now hide the button without disabling the entire thing :)
Indeed, nice feature I would like to see :)
Tekkub has spoiled us. GG!
If teknicolor is installed it will pull the color from there, if it's not it will work same-as-normal. :)
1. A test mode so I can see what it looks like.
2. Ability to move the frame.