Yes, if I can find someone who speaks German to help me once I'm at that stage. :) I'll probably switch to Babel for some of the localization (why reinvent the wheel?), however I've already found a few bugs with it.
Quote from Ellipsis »
Embedded libs. You need to make Ace2 OptDep, not Required.
Yup, I think I did that finally. I moved over to embeds.xml (not sure why, but I recall seeing a post that it was a "good thing" to do) and made Ace2 listed in X-Embeds and OptionalDeps.
Atm, this is probably the beta stage mod I am most waiting to get updated :)
Are you planning to add recipies that trainers teach too, or only recipies that drop/are bought?
Some kind of future prospects filter would be great too("you can learn this from X when your enchanting rises from Y to X", "you can learn this when you gain X reputation more with Z". Also, option to disable showing permanently unlearnable recipies(aldor - scryer, etc) from these future prospects.
Great work :) (Did you remove this from files.wowace.com btw, or am I just blind?)
Alright, I think the non-gui version has all the functionality that it needs (sorting has just been added and it seems to work :P).
I know there's a lot of problems with the gui now, so consider the gui aspect of it in alpha mode.
A bunch of recipes are missing I know, and I'll be focusing on them next week, for the rest of this week I'm going to spend my time on getting the gui a bit better.
I'll also add ability to localize the mod here in the near future. :)
I'm from Germany...if you can tell me exactly what i should translate then i'll try to do my best...
I did some work on localization tonight... it doesn't look pretty just yet, but it works for english sentences. I'm not sure how to do the localization past what I've done for sentences that have variables in the middle (if you look at the english localization file you'll see what I mean).
Hold off on any translation right now however, I'll be doing more localization work this week (good stuff to do while we have downtime during raids).
Some kind of future prospects filter would be great too("you can learn this from X when your enchanting rises from Y to X", "you can learn this when you gain X reputation more with Z". Also, option to disable showing permanently unlearnable recipies(aldor - scryer, etc) from these future prospects.
I think how I displayed the missing recipes (if you have it unfiltered by skill) kinda satisfies what you were talking about. It displays the skill of the recipe when you don't have it learnt.
I'm going to be sticking with the simple filtering I have now, but when I get to the filtering by speciality I'll look into the scryer/aldor faction issue. I'm an alchemist so it doesn't really concern my toon (hence why it escaped detection) as there's only one recipe and you have to be scryer to get it.
Medium answer: Yes because I'd like to learn how to.
Long answer: Yes, but I have no idea what to do for it, nor what it would encompass right now. That is, what would the fubar plugin show? It'll be something I think more about once I get the gui, localization and recipes done. :)
Medium answer: Yes because I'd like to learn how to.
Long answer: Yes, but I have no idea what to do for it, nor what it would encompass right now. That is, what would the fubar plugin show? It'll be something I think more about once I get the gui, localization and recipes done. :)
Hehe, I like your answer.Well, at the very least it could toggle the gui. Maybe have tips on mouse over...I'm sure others here would have ideas too.. :)
Embedded libs. You need to make Ace2 OptDep, not Required.
Yes, if I can find someone who speaks German to help me once I'm at that stage. :) I'll probably switch to Babel for some of the localization (why reinvent the wheel?), however I've already found a few bugs with it.
Yup, I think I did that finally. I moved over to embeds.xml (not sure why, but I recall seeing a post that it was a "good thing" to do) and made Ace2 listed in X-Embeds and OptionalDeps.
I was originally going to remove all the text output, but decided to keep it in as an option for people to use.
There is a gui being developed also, which you can see by running it with the guiscan command line.
Are you planning to add recipies that trainers teach too, or only recipies that drop/are bought?
Some kind of future prospects filter would be great too("you can learn this from X when your enchanting rises from Y to X", "you can learn this when you gain X reputation more with Z". Also, option to disable showing permanently unlearnable recipies(aldor - scryer, etc) from these future prospects.
Great work :) (Did you remove this from files.wowace.com btw, or am I just blind?)
You can still find it at http://files.wowace.com/AckisRecipeList/ but not in the listing at http://files.wowace.com
(Which makes it impossible to update from WUU for example)
However I have no idea if this intentionally.
edit: reporting something useful, ARL told me that it is missing these:
Shadowprowler's Chestguard, Violet Eye Revered, 365 LW
Thick Draenic Gloves, taught by: http://www.wowhead.com/?spell=32470
I know there's a lot of problems with the gui now, so consider the gui aspect of it in alpha mode.
A bunch of recipes are missing I know, and I'll be focusing on them next week, for the rest of this week I'm going to spend my time on getting the gui a bit better.
I'll also add ability to localize the mod here in the near future. :)
I did some work on localization tonight... it doesn't look pretty just yet, but it works for english sentences. I'm not sure how to do the localization past what I've done for sentences that have variables in the middle (if you look at the english localization file you'll see what I mean).
Hold off on any translation right now however, I'll be doing more localization work this week (good stuff to do while we have downtime during raids).
I think how I displayed the missing recipes (if you have it unfiltered by skill) kinda satisfies what you were talking about. It displays the skill of the recipe when you don't have it learnt.
I'm going to be sticking with the simple filtering I have now, but when I get to the filtering by speciality I'll look into the scryer/aldor faction issue. I'm an alchemist so it doesn't really concern my toon (hence why it escaped detection) as there's only one recipe and you have to be scryer to get it.
Simple answer: Yes
Medium answer: Yes because I'd like to learn how to.
Long answer: Yes, but I have no idea what to do for it, nor what it would encompass right now. That is, what would the fubar plugin show? It'll be something I think more about once I get the gui, localization and recipes done. :)
Because of you I'll do leatherworking after I'm done with engineering. ;)
Hehe, I like your answer.Well, at the very least it could toggle the gui. Maybe have tips on mouse over...I'm sure others here would have ideas too.. :)
Please do so.
The error should be fixed, but I want to be sure. (I made a typo and Speeddymon fixed it for me :D)