I've been using EquipCompare from the Curse-gaming site for about week now and haven't had an error yet, and its been working faithfully. I hope EQCompare gets revived for all its ACE goodness.
I have a fixed working copy if anyone wnats it i will post a temp link for it, been waiting for the original author to fix it but it looks like he isnt going to any time soon.
I have a fixed working copy if anyone wnats it i will post a temp link for it, been waiting for the original author to fix it but it looks like he isnt going to any time soon.
Dont have SVN access , dont think I am even close to being a programmer, I am still just learning ;-) Right now I am limited to fixing other peoples work. But will setup a temp download or maybe request access, but again I dont believe I have earned that right yet.
Dont have SVN access , dont think I am even close to being a programmer, I am still just learning ;-) Right now I am limited to fixing other peoples work. But will setup a temp download or maybe request access, but again I dont believe I have earned that right yet.
i would really appreciate a working copy of this mod :)
Sorry I have been sick last couple weeks, did not forget you guys, i have asked for svn access to put my branch up of this mod for you guys, hang tight
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r25921 | kergoth | 2007-01-23 16:50:43 -0500 (Tue, 23 Jan 2007) | 1 line
.Line ending fixups: trunk/
I made a small change to support the Saeris's LootLink tooltips for comparing too
At line 434 add:
--compat LootLink
if LootLinkTooltip then
self:RegisterTooltip(LootLinkTooltip)
end
And after adding that, at line 452 add:
--compat LootLink
if LootLinkTooltip then
self:UnRegisterTooltip(LootLinkTooltip)
end
After that it should look like:
--[[ Compat codes ]]--
function EQCompare:Compatibility()
if self:IsActive() then
--compat EquipCompare
EquipCompare_RegisterTooltip=function(t) EQCompare:RegisterTooltip(t) end
EquipCompare_UnregisterTooltip=function(t) EQCompare:UnRegisterTooltip(t) end
--compat AtlasLoot
if AtlasLootTooltip then
AtlasLootOptionsFrameEquipCompare:Enable()
AtlasLootOptionsFrameEquipCompareText:SetText(ATLASLOOT_OPTIONS_EQUIPCOMPARE)
AtlasLootOptions.EquipCompare = true
self:RegisterTooltip(AtlasLootTooltip)
end
--compat LootLink
if LootLinkTooltip then
self:RegisterTooltip(LootLinkTooltip)
end
--EQC disable codes
else
--compat EquipCompare
EquipCompare_RegisterTooltip=nil
EquipCompare_UnregisterTooltip=nil
--compat AtlasLoot
if AtlasLootTooltip then
AtlasLootOptionsFrameEquipCompare:Disable()
AtlasLootOptionsFrameEquipCompareText:SetText(ATLASLOOT_OPTIONS_EQUIPCOMPARE_DISABLED)
AtlasLootOptions.EquipCompare = false
self:UnRegisterTooltip(AtlasLootTooltip)
end
--compat LootLink
if LootLinkTooltip then
self:UnRegisterTooltip(LootLinkTooltip)
end
end
end
Or both addons share a common bug.
Or you have an addon installed that conflicts with both of their operation.
Me is a sad panda.
It works at the moment, but I get some bugs every now and then.
Last released update on the SVN was on Dec. 7.
Looking at the change log, those updates were not done by hshh.
The fixes are rather simple.
peace~
i would really appreciate a working copy of this mod :)
thanks for the work
I still get the when I try to use this macro:
I do not get this error when EQCompare is disabled.
Back to EquipCompare :/
~peace
"Links is a very lightweight replacement of the Item ref tooltip." (eg. LinkWrangler)
I made a small change to support the Saeris's LootLink tooltips for comparing too
At line 434 add:
And after adding that, at line 452 add:
After that it should look like:
That's a generic fix that was done to a number of mods - not a fix to get EQCompare working properly again.