You know how oCD looks?
Imagine that with the new CandyBar texture and you have it.
If I wanted to imagine a screenshot, I would do that :p However, I would like to be presented with reality instead of my imagination. And what about those who do not know what oCD is or what it looks like? A screenshot would be nice for them too.
I would download and look myself, and even be nice enough to put a screenshot up for you, but I am work with no foreseeable time to go home, and I am extremely interested to see your work. If you wouldn't mind, that is... ;)
CDT-2.0 is using SpellStatus to determine which spell just cast and then shows a bar if the spell has a CD.
A big advantage of this method is, that you don't get multiple bars if skills share a CD (e.g. Frost/Fire Ward) but only one bar for the skill you used.
Quote from Monolit »
i have 1 question: how does it act if you get counterspelled?
prev. versions of CDT had some problems with Counterspell...
like when one of your trees became blocked - you see 10 of those bars...
was it solved in NEW CDT?
I assume this would be fixed in this version as it goes off the cast spell and not what is on cooldown.
- added several bar textures
- added option to set font size on alerts and bars
- option to send alerts to SCT Message frame
- revamped slash commands (clearer structure)
- added inventory item cooldowns
- added zhCN locale (thx to q09q09) although it now needs a few more translations
[2006/09/14 11:25:49-957]: CooldownTimers\CooldownTimers.lua:453: attempt to perform arithmetic on field `icount' (a nil value)
CooldownTimers\CooldownTimers.lua:453: in function `func'
Metrognome-2.0\Metrognome-2.0.lua:180: in function <...ooldownTimers\Libs\Metrognome-2.0\Metrognome-2.0.lua:174>
I get this error when I mount on av mount. I play horde. This error goes away after a reload ui. If I dont reload ui then error will repeat itself like every 30 seconds. After I stop using the mount the error repeats itself as well.
@Nakawe: Try redownloading CDT2 this should be fixed
@Rashkaldo: Please download 2.08 and report back if it still doesn't work.
yes krsnik...It fixed the issues Not thats this is perfect make me a mage mod that shows mage effects , ie scorch, frost nova, sheep.....But just for mages :P . your work is awesome and very straight forward.
with 2.0.8 Cooldowns that are triggered via MACROS are not seen by the mod and doesn't get reported it seems. If i click on the cooldown then the mod displays it properly. I know before the ACE2 conversion CDT was able to pickup cooldowns that were triggered via MACROS.