About
eePanels aims to ease the creation and basic modification of panels (frames) through a fubar/dewdrop menu system. Currently, you can modify the size, position, background color, border color, opacity, some limited texture support, and more.
Bugs/Problems/Suggestions
I no longer have a WoW account, and thus, can no longer maintain this program. However, you should still post any bugs you find here in hopes that another contributor will help you solve your problem.
I gave a try to it this afternoom, really nice idea, and great work on it.
Btw, i think you should try to keep it "simple and light", maybe allowing people to add "custom plugins" for really advanced options, like the anchoring, ability to hide etc ...
I tried to mimic my Skinner colors, without success, too bad, sigh, but i'll keep an eye on this one, and will try to provide a Fr localization if i have enough time.
9. Look into hooking a panels anchor to another visible GUI element via mouse
(Does visor do this? Just leave it to visor if it does?)
Visor will do it, but for me the only thing I used to use Visor for was hooking textures to frames to show/hide when the frame did, so it'd be great to have the option built into eePanels if it's not an evil one to add.
Hmm... I don't see why you wouldn't be able to match the skinners' gradient.
Both Background Color and Background Gradient Color are used when in gradient mode. The default background color is black however, and due to (I believe) the way their gradient code works, it won't appear to do anything unless you change the background color to something that's not absolute black.
If you have the normal background as black, the gradient effect won't work - can confirm this, as I tried doing this, and the frame just kept being black, made backdrop have the gradient color and the gradient black instead, worked nicely.
Could you please let the users be able to set panel names as they wish, instead of plainly panel 1, panel 2 and panel x, as those who want to set up 10+ panels to decorate everything in the screen, like me, often got confused at which panel is for which.
Thank you.
Choosing name for panels could be a nice option.
I didn't try it myself, but you can try to alter eepanels.lua in WTF, maybe it can work :p
For the gradient, i didn't play a lot with the menu, but the gradient was inverted (black to the top, white to bottom).
I gave another try, and the colors where in the good order ...
I will start again soon, maybe it's my stupidity, and not your addon ^^
As an option, can't you create a plugin for skinner directly?
If you prepare the files for localization, i'll add FR one asap.
Thanks for your work, long eeMon user, and now eePanels addict :)
Would it be possible to hide/show Panels with a command like: "/eepanels panels panel_X toggle" or something? Would be really nice for Panels that should just show up after pressing a button etc. :)
Would it be possible to hide/show Panels with a command like: "/eepanels panels panel_X toggle" or something? Would be really nice for Panels that should just show up after pressing a button etc. :)
Besides that really nice addon :)
You can do this for now: /script eePanels.db.profile.panels[NUMBER].frame:Hide()
/script eePanels.db.profile.panels[NUMBER].frame:Show()
How would I make it into one macro where I can press one button to have the eePanel and chatframe show and if it is showing then the next button press would hide. Like a toggle.
How would I make it into one macro where I can press one button to have the eePanel and chatframe show and if it is showing then the next button press would hide. Like a toggle.
I'm too busy to test, but you should be able to check the visibility, and toggle based on it.
Maybe something like:
/script if eePanels.db.profile.panels[4].frame:IsVisible()
eePanels.db.profile.panels[4].frame:Hide()
else
eePanels.db.profile.panels[4].frame:Show();
I know there's a limit to the size of ingame macros that you might run up against, but I believe there are mods out there that will expand the character limit.
Hmm, tried that but it just outputs it to the chat frame as a message.
Because it wasn't proper Lua/wowapi code :0 This works:
/script if eePanels.db.profile.panels[NUMBER].frame:IsVisible() then eePanels.db.profile.panels[NUMBER].frame:Hide() else eePanels.db.profile.panels[NUMBER].frame:Show() end;
err
guess Im too dumb...
cant get any texture to work in my panel
not even the icon.tga (like you used in your example)
could you give me some "run-through" of how to set textures for a panel?
THX :D
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
http://www.wowace.com/forums/index.php?topic=8139.0
About
eePanels aims to ease the creation and basic modification of panels (frames) through a fubar/dewdrop menu system. Currently, you can modify the size, position, background color, border color, opacity, some limited texture support, and more.
Screenshot
http://home.comcast.net/~daelus/eePanels.jpg
(bottom textures in picture from XArt for demo purposes)
Download
http://www.wowace.com/files/eePanels/
Wiki Page & User Guide
http://www.wowace.com/wiki/EePanels
Bugs/Problems/Suggestions
I no longer have a WoW account, and thus, can no longer maintain this program. However, you should still post any bugs you find here in hopes that another contributor will help you solve your problem.
Btw, i think you should try to keep it "simple and light", maybe allowing people to add "custom plugins" for really advanced options, like the anchoring, ability to hide etc ...
I tried to mimic my Skinner colors, without success, too bad, sigh, but i'll keep an eye on this one, and will try to provide a Fr localization if i have enough time.
Visor will do it, but for me the only thing I used to use Visor for was hooking textures to frames to show/hide when the frame did, so it'd be great to have the option built into eePanels if it's not an evil one to add.
Both Background Color and Background Gradient Color are used when in gradient mode. The default background color is black however, and due to (I believe) the way their gradient code works, it won't appear to do anything unless you change the background color to something that's not absolute black.
Thank you.
I didn't try it myself, but you can try to alter eepanels.lua in WTF, maybe it can work :p
For the gradient, i didn't play a lot with the menu, but the gradient was inverted (black to the top, white to bottom).
I gave another try, and the colors where in the good order ...
I will start again soon, maybe it's my stupidity, and not your addon ^^
As an option, can't you create a plugin for skinner directly?
If you prepare the files for localization, i'll add FR one asap.
Thanks for your work, long eeMon user, and now eePanels addict :)
Besides that really nice addon :)
You can do this for now:
/script eePanels.db.profile.panels[NUMBER].frame:Hide()
/script eePanels.db.profile.panels[NUMBER].frame:Show()
where NUMBER is the panel number
and
How would I make it into one macro where I can press one button to have the eePanel and chatframe show and if it is showing then the next button press would hide. Like a toggle.
I'm too busy to test, but you should be able to check the visibility, and toggle based on it.
Maybe something like:
/script if eePanels.db.profile.panels[4].frame:IsVisible()
eePanels.db.profile.panels[4].frame:Hide()
else
eePanels.db.profile.panels[4].frame:Show();
I know there's a limit to the size of ingame macros that you might run up against, but I believe there are mods out there that will expand the character limit.
Because it wasn't proper Lua/wowapi code :0 This works:
/script if eePanels.db.profile.panels[NUMBER].frame:IsVisible() then eePanels.db.profile.panels[NUMBER].frame:Hide() else eePanels.db.profile.panels[NUMBER].frame:Show() end;
edit: got it ^^
-
Caith
I tested it fairly well, but please let me know if there are any problems with them, or with their integration with existing layouts.
guess Im too dumb...
cant get any texture to work in my panel
not even the icon.tga (like you used in your example)
could you give me some "run-through" of how to set textures for a panel?
THX :D