I had this issue recently and I ALT-TABed from WoW and deleted Arkinvenrory`s variables in the WTF folder (with wow still running), switched back to WOW and reloaded UI. Problem gone WITHOUT loosing my settings :)
that wouldnt have actually resolved the issue, wow caches the files into memory so they can't be tampered with while the game is running. alt-tabbing out may have fixed it though.
Quote from disparu »
As you can see the bag slots appear behind the window background so they can't be clicked on.
Oh and the colour changes with the window colour :(
then thats the MAIN window, every mod window only has one of those, in AI every item is attached onto that so if it's pushed up too far then nothing i code will *EVER* fix it. period.
please let me know which HUD mods youre using, i'm going to look at their code and see if they're doing this deliberately cause it's pi**ing me off no end.
I'm not using a HUD mod either and I disabled AI several times last week. It is very often that I can't use the bank or I can't use the bags. /rl doesn't help /rl 2 or 3 times doesn't work either, nor putting things in the bank when the bank doesn't work. The other way around I didn't try.
I'm using the one you get with WAUpdater. Update daily. Hoping everytime its fixed. But its not till now.
I do not, nor have I ever used a HUD addon. I experience the non-interactive bags and/or bank issue intermittently (e.g., it could plague me on and off for days straight, then not occur for over a week). Sometimes /rl helps and sometimes it doesn't.
The fact that it's so intermittent makes it extremely difficult to try things like disabling other addons, because there's no way of knowing whether the absence of the problem was due to disabling a specific addon or not.
I do not, not have I ever used a HUD addon. I experience the non-interactive bags and/or bank issue intermittently (e.g., it could plague me on and off for days straight, then not occur for over a week). Sometimes /rl helps and sometimes it doesn't.
this only started happening after one of the patches, so if it's not a mod issue then it's possible its a blizzard bug, just that nearly everyone whos had it so far also had a hud mod (and they do play with framelevels).
and as you say, because it's intermittent you can't lock it down. also doesn't help that i've never seen it myself unless i forcibly move the framelevels up in layout-cache.txt. i only use AG unit frames and bongos.
I run a lot of Addons. ArkInventory is by far my favorite inventory mod. I am just curious why i get a 1-2 second delay when I move things from my bank to my inventory or vice versa.
I run a lot of Addons. ArkInventory is by far my favorite inventory mod. I am just curious why i get a 1-2 second delay when I move things from my bank to my inventory or vice versa.
because theres a delay while bucketing the event ie, listen for 0.5 seconds, if a bag has changed remember it (bag updates come in pairs when you move an item), at the end of that 0.5 seconds let me know which bags changed, the code then rescans just those bags, checks the categories for those items, calculates and redraws the screen.
it's either that or i slow you down even more by doing the scan/rule/draw for every moved item (twice).
the beta's a bit faster as it caches the rule results and the bucket duration has been reduced to 0.08 seconds
well, i can literally count to 5 sometimes before the bags will update, i usually run about 40-45 MiB according to PerformanceFu, which is a little high but i have no lag other than bank->bag transfers and a slight lag when i trade places with stuff in my inventory
also something i noticed when installing the beta, my ArkInventory.lua file is 1.09MB. That seems to be a little large for a lua file is it not? The only thing larger is Auctioneer.
also something i noticed when installing the beta, my ArkInventory.lua file is 1.09MB. That seems to be a little large for a lua file is it not? The only thing larger is Auctioneer.
Many categories + many individual assignments to categories = big file.
also something i noticed when installing the beta, my ArkInventory.lua file is 1.09MB. That seems to be a little large for a lua file is it not? The only thing larger is Auctioneer.
the beta savedvariables file is actually smaller now. doesn't really make any difference in the over scheme of things how big it gets though, just means theres more data in there.
please let me know which HUD mods youre using, i'm going to look at their code and see if they're doing this deliberately cause it's pi**ing me off no end.
I just installed this for the first time and had the problem with the non-interactive bags, it was non intermittent. I disabled all my addons, deleted layout-cache and turned them on one by one. For me it was Prat that caused the problem.
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then thats the MAIN window, every mod window only has one of those, in AI every item is attached onto that so if it's pushed up too far then nothing i code will *EVER* fix it. period.
please let me know which HUD mods youre using, i'm going to look at their code and see if they're doing this deliberately cause it's pi**ing me off no end.
I'm using the one you get with WAUpdater. Update daily. Hoping everytime its fixed. But its not till now.
The fact that it's so intermittent makes it extremely difficult to try things like disabling other addons, because there's no way of knowing whether the absence of the problem was due to disabling a specific addon or not.
It hasn't happened since early last week I think.
this only started happening after one of the patches, so if it's not a mod issue then it's possible its a blizzard bug, just that nearly everyone whos had it so far also had a hud mod (and they do play with framelevels).
and as you say, because it's intermittent you can't lock it down. also doesn't help that i've never seen it myself unless i forcibly move the framelevels up in layout-cache.txt. i only use AG unit frames and bongos.
odd, those sets are still in mine, both in the libs directory under ARKINV and in it's own addon folder? maybe download it again just to make sure?
because theres a delay while bucketing the event ie, listen for 0.5 seconds, if a bag has changed remember it (bag updates come in pairs when you move an item), at the end of that 0.5 seconds let me know which bags changed, the code then rescans just those bags, checks the categories for those items, calculates and redraws the screen.
it's either that or i slow you down even more by doing the scan/rule/draw for every moved item (twice).
the beta's a bit faster as it caches the rule results and the bucket duration has been reduced to 0.08 seconds
Many categories + many individual assignments to categories = big file.
the beta savedvariables file is actually smaller now. doesn't really make any difference in the over scheme of things how big it gets though, just means theres more data in there.
probably not, the lag is code based (i think). you can ersase it and see, won't hurt anything.
i mean i can not use global settings but i stil want my bag categories
I just installed this for the first time and had the problem with the non-interactive bags, it was non intermittent. I disabled all my addons, deleted layout-cache and turned them on one by one. For me it was Prat that caused the problem.