Hey, I really love your addon. Makes my life much easier ;)
I have a request for a feature. I'm a druid have keep loads of gear in my inventory and sometimes it's hard to find the correct piece.
Would it be possible to have a option to sort equipment by equip-slot? So all chest-armor are grouped and all leggings are grouped?
I've done this myself atm by adding a new itemcategory for each equip-slot and assigning new categories to all my gear, but it's a real hassle.
Ark + Mr.Plow = Teh Sexah!
Ark + Mr.Plow + ClosetGnome = Teh Sexahier!
Anyway as a paladin, I have a lot of kits too... I basically divide my gear into Healing, Tanking, Spell Damage, Melee Damage (for whatever reason I've collected a kit in case I ever spec Ret, which I probably never will :P), Resists, and the more "general" Equipment category... >.>
I'm having the same issue still with the inventory window being "grayed out" or whatever. This last update 6/1/07 fixed the problem with my main inventory, but my bank is still having the same issue. Relogging doesn't help, /reloadui doesn't help. The only thing that fixes it is changing ArkInventory.xml to the following
Line 442 of ArkInventory.xml:
<Frame name="$parentContainer" inherits="ARVINVFrameStandard" frameStrata="HIGH" toplevel="true" id="0">
The only problem is every time I reload addons through WoWAce, I have to find this code snippet and put it back in. Why doesn't it just get implemented into the code?
I'm having the same issue still with the inventory window being "grayed out" or whatever. This last update 6/1/07 fixed the problem with my main inventory, but my bank is still having the same issue. Relogging doesn't help, /reloadui doesn't help. The only thing that fixes it is changing ArkInventory.xml to the following
Line 442 of ArkInventory.xml:
<Frame name="$parentContainer" inherits="ARVINVFrameStandard" frameStrata="HIGH" toplevel="true" id="0">
The only problem is every time I reload addons through WoWAce, I have to find this code snippet and put it back in. Why doesn't it just get implemented into the code?
I just experienced it with my main inventory with r37917.
I propose an additional sorting option: by the location to equip an item, e.g. Finger, Hands,...
added option to include equipment location in sort in 1.40 (location isn't currently saved, i'm getting it every time, not sure if thats good or bad) - 1.40 hasn't been uploaded yet
The only problem is every time I reload addons through WoWAce, I have to find this code snippet and put it back in. Why doesn't it just get implemented into the code?
because that piece of code shoves AI above EVERYTHING, like the AH, merchants, skills, etc, etc - something i presume most people wont like.
disable the fade for offline items, see if it ever happens again. that way i'll know if it's related to the fade code, the xml or just a bug somewhere.
Default categories of items are kinda screwy in the last couple of versions...
i'm moving to relying totally on pt3 and i need to rearrange the way the items are categorised in code to cater for it.
I don't know what pt3 is. All I know is stuff like cloth is getting categorized as blacksmithing instead of tailoring...stuff that you get from fishing but is used in alchemy (which was alchemy before) is now fishing...
'Coal' got lumped into Fishing. I don't even know what Coal is used for but I sure don't fish with it...
If you're getting your categories from pt3, where do I find the person coming up with these decisions on what goes into what category, so I can submit my opinion/input?
'Coal' got lumped into Fishing. I don't even know what Coal is used for but I sure don't fish with it...
i'm still fixing up the code so that the PT3 (Periodic Table 3) categories are used first (the blacksmithing issue is mine).
the coal issue is actually working right, you can allegedly fish up coal in un'goro crater (not that i ever have but someone has) - if you had a primary profession that used coal (like presumably blacksmithing) then it would categorise there, but as you don't it ends up under fishing.
i'm looking into how to add data (and make corrections) to PT3 so that i can fix up some of it.
the coal issue is actually working right, you can allegedly fish up coal in un'goro crater (not that i ever have but someone has) - if you had a primary profession that used coal (like presumably blacksmithing) then it would categorise there, but as you don't it ends up under fishing.
Interesting! What I like about AI is that it lets you override those categories, so as long as AI can use PT3 to narrow it down to a few funny items, it doesn't seem like a big deal to me (Thortok2000 might disagree though).
Yeah, I definitely like the ability to set my own categories. I just find that I'm doing it more often now in recent versions. =P
Coal is used in Smelting (Mining) to smelt steel out of iron. It's also used in a couple reputation turn in quests. (I separate rep turn ins from quest items by making them 'trade goods' in category. Any 'quest item' I can put on the AH becomes a 'trade good'.)
It probably isn't found in fishing in un'goro crater at all, and if so, it's extremely rare and doesn't apply to the main use for coal, which is in smelting.
Hrm... just installed it and loving it so far.
Bye bye eng bags.
I'm having a slight problem occuring internmitandly though: every so often when I try to open arkInventory, all the items in my bags are greyed out, and I cant select anything at all....
Nothing seems to fix this except restoring defaults, or loading another profile.
added option to include equipment location in sort in 1.40 (location isn't currently saved, i'm getting it every time, not sure if thats good or bad) - 1.40 hasn't been uploaded yet
I have a request for a feature. I'm a druid have keep loads of gear in my inventory and sometimes it's hard to find the correct piece.
Would it be possible to have a option to sort equipment by equip-slot? So all chest-armor are grouped and all leggings are grouped?
I've done this myself atm by adding a new itemcategory for each equip-slot and assigning new categories to all my gear, but it's a real hassle.
Ark + Mr.Plow = Teh Sexah!
Ark + Mr.Plow + ClosetGnome = Teh Sexahier!
Anyway as a paladin, I have a lot of kits too... I basically divide my gear into Healing, Tanking, Spell Damage, Melee Damage (for whatever reason I've collected a kit in case I ever spec Ret, which I probably never will :P), Resists, and the more "general" Equipment category... >.>
Line 442 of ArkInventory.xml:
<Frame name="$parentContainer" inherits="ARVINVFrameStandard" frameStrata="HIGH" toplevel="true" id="0">
The only problem is every time I reload addons through WoWAce, I have to find this code snippet and put it back in. Why doesn't it just get implemented into the code?
I just experienced it with my main inventory with r37917.
added option to include equipment location in sort in 1.40 (location isn't currently saved, i'm getting it every time, not sure if thats good or bad) - 1.40 hasn't been uploaded yet
i'm moving to relying totally on pt3 and i need to rearrange the way the items are categorised in code to cater for it.
because that piece of code shoves AI above EVERYTHING, like the AH, merchants, skills, etc, etc - something i presume most people wont like.
disable the fade for offline items, see if it ever happens again. that way i'll know if it's related to the fade code, the xml or just a bug somewhere.
I don't know what pt3 is. All I know is stuff like cloth is getting categorized as blacksmithing instead of tailoring...stuff that you get from fishing but is used in alchemy (which was alchemy before) is now fishing...
'Coal' got lumped into Fishing. I don't even know what Coal is used for but I sure don't fish with it...
If you're getting your categories from pt3, where do I find the person coming up with these decisions on what goes into what category, so I can submit my opinion/input?
Aye!
i'm still fixing up the code so that the PT3 (Periodic Table 3) categories are used first (the blacksmithing issue is mine).
the coal issue is actually working right, you can allegedly fish up coal in un'goro crater (not that i ever have but someone has) - if you had a primary profession that used coal (like presumably blacksmithing) then it would categorise there, but as you don't it ends up under fishing.
i'm looking into how to add data (and make corrections) to PT3 so that i can fix up some of it.
Interesting! What I like about AI is that it lets you override those categories, so as long as AI can use PT3 to narrow it down to a few funny items, it doesn't seem like a big deal to me (Thortok2000 might disagree though).
Coal is used in Smelting (Mining) to smelt steel out of iron. It's also used in a couple reputation turn in quests. (I separate rep turn ins from quest items by making them 'trade goods' in category. Any 'quest item' I can put on the AH becomes a 'trade good'.)
It probably isn't found in fishing in un'goro crater at all, and if so, it's extremely rare and doesn't apply to the main use for coal, which is in smelting.
Bye bye eng bags.
I'm having a slight problem occuring internmitandly though: every so often when I try to open arkInventory, all the items in my bags are greyed out, and I cant select anything at all....
Nothing seems to fix this except restoring defaults, or loading another profile.
Any help?
Hi Arkayenro,
I have patched the addon to include equip loc in sorting and dynamic categorize ItemRack (http://wow-en.curse-gaming.com/downloads/details/itemrack/) item. How can I submit the patch to see if you would accept the changes?
Keybinding would be nice. I'd like just a button on the titlebar as an option.