Hi, I use mobhealth for a long time now and have ~8000 mobs in my database. But I have noticed several times, that sometimes mobs aren't saved, but I have the save option enabled.
I went to gnomeregan a few days ago, and all mobs had only 100% shown, not their real value; but I killed them so often with mobhealth enabled in the past, and after I killed some, the addon began calculating the health again.
Why doesn't it save all data? I use the german client btw - does it have something to do with this "MOBHEALTH_UnitCreatureType", that was posted a few days ago in this forum, that isn't localized into german for beasts and demons? Why does MH need this thing, and why only for beasts and demon?