Just wondering if you're going to get rid of the stub xml file since you don't need it any more =P
Ummm, yes .. I got rid of it some time ago, how about looking at the changes and leech new version ? *g*
Mmaybe I'm forced to add the XML back again, depending on what method I'm gonna use and what is more efficient. Didn't had the time to test anything though. A friend is visiting us the whole weekend.
To Do: A solution to prevent the LootBoxfrom moving offscreen.
it's obvious in the code you set the frame to be positioned an offset away from the current point iof the cursor. could you maybe just add a check in to see if the mouse cursor is at a certain distance from the max position of the screen, and thus offset more from the side of ther screen?
it's obvious in the code you set the frame to be positioned an offset away from the current point iof the cursor. could you maybe just add a check in to see if the mouse cursor is at a certain distance from the max position of the screen, and thus offset more from the side of ther screen?
Yes, you're right. I've made many attempts, but nothing really fit to what I've been thinking of.
I didn't have the time so far, so this week I'm gonna spend some time with the code of AceLoot.
Hm ... a challenge to my crown of the bizarre. I might just have to pull some serious zerownage soon with a H.R Geiger based avatar.
It's Giger, not Geiger *g*
You know why I won't remove this avatar? I made it myself (ok those 2 graphics are ripped), but I found it so different, I had to use it ... in real life I'm not bizarre. I'm a freak, a geek and a rebel, that's for sure. :)
Yes, you're right. I've made many attempts, but nothing really fit to what I've been thinking of.
I didn't have the time so far, so this week I'm gonna spend some time with the code of AceLoot.
i had an idea -- since most people plop their bags in the bottom right side of the screen (along with the extra action bars) would it be possible to assume that the position of those 2 is the max, and place it inside of them? or -- would it just be possible to bring the loot window in front of the bags (if they're open)
ps - the more i think the more i remember struggling around getting the max screen size when i was dev'ing a mod and was a leading cause to me stopping my development lol
this is replacing Quickloot asap bc you can move the window :P
i had a lnk open on a HIllman's Cloak, and i was fishing. when i right clicked the bobber, the fish loot window opened up and my hillman's cloak window closed and gave an error window popup:
Interface\FrameXML\itemRef.lua:37:
Unknown Link Type
Okay
i was able to get my fish loot and close the error box.
this never happened with telo's lootlink and this is the only thing i've changed as far as addons go.
mods that can do stuff iwth my tooltip: goodtip, auctioneer, gypsymod, i think thats all.
thanks for your help :)
edit: i do not have a FrameXML folder.
edit2: i did also install ace today, along with the mod called Stop The Lagness!
and now somehow, it seems when i mouse over anything at all, then move the mouse off that thing, i get this same popup. i'm thinking now this is due to stop the lagness. gonna disable STL and see what happens. thanks for reading
edit3: i had been playing ~90mins prior to having the error frame show up - and it only happened after the fish looting / hillman's cloak link up.
ok my previous post is a bit wrong, looks liek the issue was defeinitely with Stop THe Lagness! mod. i removed it and the issues went away. i'm gonna copy & paste the post to that thread ;)
ok my previous post is a bit wrong, looks liek the issue was defeinitely with Stop THe Lagness! mod. i removed it and the issues went away. i'm gonna copy & paste the post to that thread ;)
thanks!
It isrelated to Auctioneer. There's a version of enhtooltip (comes as part of auctioneer) floating around that causes this.
Yes, I didn't run into this Enhtooltip problem until last night myself, and it was pissing me off, haha. What really sucks is that there really isn't an up to date version of it...
Not really sure... does KC Items have the various features Auctioneer has?
buyout listing of items below average buyouts?
listings of items about to end auction but are greatly below the average sell price?
If so, I guess im about to drop Auctioneer.
Guess I should readup more on KC Items to find out.
auctioneer = ?
there are other auction mods out there but auctioneer is far and away the best one imho :)
thanks for the info about enhtooltip. when patch 1.7 came out, auctioneer author told us to use the current auctioneer, but an older version of enhtooltip. seems the new version of enhtooltip causes FPS drop when mousing over items, but the older version is ok. (older version still has some fps drop but it's not as drastic).
i guess i dont really have a point to this post, so i'll stop typing now. ;)
Actually, you've missed what KC items is all about there speak.
KC_Items has several modules, and one of them (KC_Auctions) is definitely a great replacement for (the somewhat bloated) Auctioneer.
There's also a sellvalue module, as well as bank and inventory item logging modules for addons like MyBags to utilise.
There's still many more modules, they're just the ones that I use.
Could it be possible to add an option not to move a loot frame after it appears under mouse cursor? The thing is... Take AV for example (actually, this is the very cause of this suggestion=)). Huge lagfest! So when you click an item in the loot there is some noticable delay before you actually recieve an item. So what I like to do is to click all the items and run off to continue the killing spree while items get actually looted after a couple of seconds.
However, with the window jumping around while clicking stuff (because of described delay), you need damn quake skills to actually make the click in the right place on the item ><
Hope this explains the problem :roll:
Could it be possible to add an option not to move a loot frame after it appears under mouse cursor? The thing is... Take AV for example (actually, this is the very cause of this suggestion=)). Huge lagfest! So when you click an item in the loot there is some noticable delay before you actually recieve an item. So what I like to do is to click all the items and run off to continue the killing spree while items get actually looted after a couple of seconds.
However, with the window jumping around while clicking stuff (because of described delay), you need damn quake skills to actually make the click in the right place on the item ><
Hope this explains the problem :roll:
if you know you want everything, just Shift+click to loot... it loots everything automaticly... this also works for gears... IE chest or quest lootable items
if you know you want everything, just Shift+click to loot... it loots everything automaticly... this also works for gears... IE chest or quest lootable items
Agrh! Always forget about shift+click... I usually like to see what I'm looting, but in the BG's it's always the same stuff anyways, so I'll be using it from now on. Thanks for reminder! =)
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Ummm, yes .. I got rid of it some time ago, how about looking at the changes and leech new version ? *g*
Mmaybe I'm forced to add the XML back again, depending on what method I'm gonna use and what is more efficient. Didn't had the time to test anything though. A friend is visiting us the whole weekend.
So I'm the bad guy, huh? - Abuuh?!
it's obvious in the code you set the frame to be positioned an offset away from the current point iof the cursor. could you maybe just add a check in to see if the mouse cursor is at a certain distance from the max position of the screen, and thus offset more from the side of ther screen?
Hm ... a challenge to my crown of the bizarre. I might just have to pull some serious zerownage soon with a H.R Geiger based avatar.
Yes, you're right. I've made many attempts, but nothing really fit to what I've been thinking of.
I didn't have the time so far, so this week I'm gonna spend some time with the code of AceLoot.
It's Giger, not Geiger *g*
You know why I won't remove this avatar? I made it myself (ok those 2 graphics are ripped), but I found it so different, I had to use it ... in real life I'm not bizarre. I'm a freak, a geek and a rebel, that's for sure. :)
"Die Semi-Colons, die!"
<summons his best attempt at Jimmy Hoffa>
"JOIN THE TEAM-STAZ!!"
i had an idea -- since most people plop their bags in the bottom right side of the screen (along with the extra action bars) would it be possible to assume that the position of those 2 is the max, and place it inside of them? or -- would it just be possible to bring the loot window in front of the bags (if they're open)
ps - the more i think the more i remember struggling around getting the max screen size when i was dev'ing a mod and was a leading cause to me stopping my development lol
this is replacing Quickloot asap bc you can move the window :P
Interface\FrameXML\itemRef.lua:37:
Unknown Link Type
Okay
i was able to get my fish loot and close the error box.
this never happened with telo's lootlink and this is the only thing i've changed as far as addons go.
mods that can do stuff iwth my tooltip: goodtip, auctioneer, gypsymod, i think thats all.
thanks for your help :)
edit: i do not have a FrameXML folder.
edit2: i did also install ace today, along with the mod called Stop The Lagness!
and now somehow, it seems when i mouse over anything at all, then move the mouse off that thing, i get this same popup. i'm thinking now this is due to stop the lagness. gonna disable STL and see what happens. thanks for reading
edit3: i had been playing ~90mins prior to having the error frame show up - and it only happened after the fish looting / hillman's cloak link up.
thanks!
It isrelated to Auctioneer. There's a version of enhtooltip (comes as part of auctioneer) floating around that causes this.
-DaR
Not really sure... does KC Items have the various features Auctioneer has?
buyout listing of items below average buyouts?
listings of items about to end auction but are greatly below the average sell price?
If so, I guess im about to drop Auctioneer.
Guess I should readup more on KC Items to find out.
kcitems = lootlink = itemsmatrix
auctioneer = ?
there are other auction mods out there but auctioneer is far and away the best one imho :)
thanks for the info about enhtooltip. when patch 1.7 came out, auctioneer author told us to use the current auctioneer, but an older version of enhtooltip. seems the new version of enhtooltip causes FPS drop when mousing over items, but the older version is ok. (older version still has some fps drop but it's not as drastic).
i guess i dont really have a point to this post, so i'll stop typing now. ;)
KC_Items has several modules, and one of them (KC_Auctions) is definitely a great replacement for (the somewhat bloated) Auctioneer.
There's also a sellvalue module, as well as bank and inventory item logging modules for addons like MyBags to utilise.
There's still many more modules, they're just the ones that I use.
However, with the window jumping around while clicking stuff (because of described delay), you need damn quake skills to actually make the click in the right place on the item ><
Hope this explains the problem :roll:
if you know you want everything, just Shift+click to loot... it loots everything automaticly... this also works for gears... IE chest or quest lootable items
Agrh! Always forget about shift+click... I usually like to see what I'm looting, but in the BG's it's always the same stuff anyways, so I'll be using it from now on. Thanks for reminder! =)