About live display, couldn't test my change because it was raid-end, but in function "Detox:OnTooltipUpdate()" search for i = i + 1
shouldn't it be after if not blacklist[unit] and self:UnitCurable(unit) then
because we iterate only if someone is displayed, and someone is displayed only if he isn't blacklisted and is curable...
Alternative, change: if i > Detox.db.profile.liveDisplay then break end
to if lines > Detox.db.profile.liveDisplay then break end
and delete i = i + 1
Sounds logical to me at least. :-/
Ps.: An option to eanble/disable onscreen spam like decursive would be nice.
(eg. "Dispelling <Magic> from <Sirow>.")
Meia wanted to know if the debuff Types that WoW uses in his Data processing are localized to German or other Languages. Not that localized visible discriptions you see on the Screen if a mob debuffs you!
Because of that you should use her posted script code one page before to check this out.
I have noticed though, that if I detach the tooltip and then log or reloadui, I get some big massive error relating to Tablet. Only occurs if I have Detox's tooltip detached when I log out or reset. Sorry I didn't get a screenshot, and now the realms are down. On the plus side, it doesn't seem to affect anything...just annoying seeing that error in BugSack. :)
The detached tooltip is now invisible when noone has a debuff. Problem: if you're detaching it, you won't see that its detached, and you won't be able to drag it wherever you'd want to, so you'll have to wait for a debuff to see it and move it.
And ability to set 6 different states of priority 0-5 0 5 being the one with highest priority and 0 being no debuffing at all
Player selected priorities should be checked before group and class ones.
Selecting a player to the priority list would probably be easiest by adding it to the list manually by writing in the name, which should be stored until manually reseted.
Decursive visualizes the target priority list very well, and makes populating the list very fast on-the-fly (those group and class buttons are invaluable). I am hoping detox incorporates similar priority list management methods.
Something about the priority list that hasn't been mentioned yet: debuff priorities. As a priest in BWL doing lab packs, I'm not interested in seeing/dispelling Thunderclap but I do want to see who is Greater Polymorphed. In a similar vein to CTRA's decursive-like functionality, I'd love to be able to raise the priority rating of certain debuffs so I see/dispel them first. An example of this would be during Chromaggus in BWL. As a priest, I can dispel Brood Afflication: Blue (magic) and Brood Afflication: Red (disease). I am much much more interested in cleansing Blue from casters first than Red from any class. This feature could be further refined on a debuff-by-debuff basis to automatically set the debuff priority based on what class it's cast on. For example, Curse of Tongues during Ossirian the Unscarred has no effect on warriors/rogues, so why even display/dispel them? Likewise, for Anubisath Defenders in AQ40, there's no reason to see/dispel Dust Cloud on mages, warlocks or priests.
Carpone, I can only agree. But: as long as AceGUI2 isn't ready, all configuration in Detox will need to be done via Dewdrop (aka what you're seeing right now), aka with menus and submenus, toggle options and sliders. If you can think of simple ways to accomplish specifying class/debuff priorities using dewdrop, please let me know.