The other message I get is this: "Interface\AddOns\oSkin\core.lua:142: attempt to index local 'ddName' (a nil value)"
It only happens on the initial load and doesn't bother me after that...
Any thoughts?
second this
pretty annoying tbh.
Hi,
To those of you who get this error, can you please install BugGrabber and BugSack and post their output, this will help in tracking down this error and other errors you may encounter.
The other message I get is this: "Interface\AddOns\oSkin\core.lua:142: attempt to index local 'ddName' (a nil value)"
It only happens on the initial load and doesn't bother me after that...
Any thoughts?
second this
pretty annoying tbh.
Hi,
To those of you who get this error, can you please install BugGrabber and BugSack and post their output, this will help in tracking down this error and other errors you may encounter.
never worked with them, but sure i'll try tomorrow.
[2006/10/01 07:31:06-1]: oSkin\\core.lua:142: attempt to index local `ddName' (a nil value)\noSkin\\core.lua:142:
in function `hookDDScript'\noSkin\\AOElements.lua:401:
in function `LootLink'\noSkin\\AddonFrames.lua:65:
in function `obj_method'\nAceEvent-2.0\\AceEvent-2.0.lua:244:
in function `TriggerEvent'\nAceEvent-2.0\\AceEvent-2.0.lua:917:
in function `event'\nAceEvent-2.0\\AceEvent-2.0.lua:422:
in function <...face\\AddOns\\FuBar\\libs\\AceEvent-2.0\\AceEvent-2.0.lua:402>\n\n ---
oSkin\\core.lua:145: AceHook-2.0: The object you supplied could not be found, or isn't a table.\n<in C code>: in function `error'\nAceLibrary\\AceLibrary.lua:121:
in function `error'\nAceHook-2.0\\AceHook-2.0.lua:284:
in function <...erface\\AddOns\\FuBar\\libs\\AceHook-2.0\\AceHook-2.0.lua:281>\nAceHook-2.0\\AceHook-2.0.lua:455:
in function `HookScript'\noSkin\\core.lua:145:
in function `hookDDScript'\noSkin\\AOElements.lua:418:
in function `LootLink'\noSkin\\AddonFrames.lua:73:
in function `obj_method'\nAceEvent-2.0\\AceEvent-2.0.lua:244:
in function `TriggerEvent'\nAceEvent-2.0\\AceEvent-2.0.lua:917:
in function `event'\nAceEvent-2.0\\AceEvent-2.0.lua:422:
in function <...face\\AddOns\\FuBar\\libs\\AceEvent-2.0\\AceEvent-2.0.lua:402>\n\n ---",
Just added oSkin to my list of mods today and so far I absolutely love it - has made my UI even more customizable :) However I am having a problem w/ the Casting Bar showing up correctly. When I cast a spell my casting bar looks like this: http://img83.imageshack.us/img83/192/castingpx5.jpg How do I go about fixing this? :( Sorry if I am reposting the same question asked previously but I couldn't find what I was looking for :)
is there any plans to break oSkin into modules? For instance the core would contain skins for the base Blizz frames and people can include modules in support of the additional addons the require it.
PS still getting the ddName error on start up as well as the aditional one listed above. It appears to be causing an error somwhere in the Ace2 libraries for some reason.
Re Reporting the previously reported issue with Oskin and the Trade window with EZUnlock installed
What is happening, on first trade, all looks fine. On the next trade, the 3 buttons (trade, unlock, cancel) are out of the Trade fram a little down and right.
The next time you use trade, it is a little further down and right. The next time... even further down and right.
Reload or log out and back in puts it back in correct spot... but if you continue to trade it keeps working its way out.
Another problem I have occured is when I relog or exit the game and start it back up - my oskin has disappeared but is still enabled and never reappears. I have to manually type out the /oskin commands turn them off and then back on again. I had to relog during a raid tonight, and came back in and my oskin was gone :(
I never saw this when using CT_ViewPort, so I'm guessing there's a way..
I see the blank space in all my screenshots from November 2005 when I started using CT_ViewPort up to a week or two ago when I realised oSkin could do viewports, and in all my oSkin screenshots as well.
Seeing as they both call Blizzard APIs I doubt there's anything that can be done, unless it's possible to hook the hide UI call and toggle the viewport at the same time.
Rollback Post to RevisionRollBack
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Great Idea!
second this
pretty annoying tbh.
Hi,
To those of you who get this error, can you please install BugGrabber and BugSack and post their output, this will help in tracking down this error and other errors you may encounter.
never worked with them, but sure i'll try tomorrow.
Error: attempt to perform arithmetic on local 'yOfs; (a nil value)
File: Interface\AddOns\oSkin\core.lua
Line: 185
Count: 1
This is also making most of the windows and the editbox completely white and the backdrop command won't change any of it. :(
http://img84.imageshack.us/img84/9161/oskingrouplootqr4.jpg
[2006/10/01 07:31:06-1]: oSkin\\core.lua:142: attempt to index local `ddName' (a nil value)\noSkin\\core.lua:142:
in function `hookDDScript'\noSkin\\AOElements.lua:401:
in function `LootLink'\noSkin\\AddonFrames.lua:65:
in function `obj_method'\nAceEvent-2.0\\AceEvent-2.0.lua:244:
in function `TriggerEvent'\nAceEvent-2.0\\AceEvent-2.0.lua:917:
in function `event'\nAceEvent-2.0\\AceEvent-2.0.lua:422:
in function <...face\\AddOns\\FuBar\\libs\\AceEvent-2.0\\AceEvent-2.0.lua:402>\n\n ---
oSkin\\core.lua:145: AceHook-2.0: The object you supplied could not be found, or isn't a table.\n<in C code>: in function `error'\nAceLibrary\\AceLibrary.lua:121:
in function `error'\nAceHook-2.0\\AceHook-2.0.lua:284:
in function <...erface\\AddOns\\FuBar\\libs\\AceHook-2.0\\AceHook-2.0.lua:281>\nAceHook-2.0\\AceHook-2.0.lua:455:
in function `HookScript'\noSkin\\core.lua:145:
in function `hookDDScript'\noSkin\\AOElements.lua:418:
in function `LootLink'\noSkin\\AddonFrames.lua:73:
in function `obj_method'\nAceEvent-2.0\\AceEvent-2.0.lua:244:
in function `TriggerEvent'\nAceEvent-2.0\\AceEvent-2.0.lua:917:
in function `event'\nAceEvent-2.0\\AceEvent-2.0.lua:422:
in function <...face\\AddOns\\FuBar\\libs\\AceEvent-2.0\\AceEvent-2.0.lua:402>\n\n ---",
if IsAddOnLoaded("SuperMacro") then self:Skin_SuperMacro() end
AOElements.lua next line add
but only inbox frame add ^^;;
AddonsFrame.lua next line add
if IsAddOnLoaded("MailTo") then self:Skin_MailTo() end
AOElements.lua next line add
if IsAddOnLoaded("HoloFriends") then self:Skin_HoloFriends() end
AOElements.lua next line add
can somebody please add uberquest & buypoisons :)
keep up the great work
PS still getting the ddName error on start up as well as the aditional one listed above. It appears to be causing an error somwhere in the Ace2 libraries for some reason.
What is happening, on first trade, all looks fine. On the next trade, the 3 buttons (trade, unlock, cancel) are out of the Trade fram a little down and right.
The next time you use trade, it is a little further down and right. The next time... even further down and right.
Reload or log out and back in puts it back in correct spot... but if you continue to trade it keeps working its way out.
I noticed recently that when taking screenshots, the screenshot shows the blank space used by oSkin:
http://sapiens.staticservers.com/devla/Screens/CW_Raz.jpg
I never saw this when using CT_ViewPort, so I'm guessing there's a way..
I see the blank space in all my screenshots from November 2005 when I started using CT_ViewPort up to a week or two ago when I realised oSkin could do viewports, and in all my oSkin screenshots as well.
Seeing as they both call Blizzard APIs I doubt there's anything that can be done, unless it's possible to hook the hide UI call and toggle the viewport at the same time.