I'm taking an unspecified sabbatical from WoW, so I've committed my most recent, functional versions of BagBoy2 and Quartermaster-2.0.
The only incorrect functionality is in the default rules for BagBoy2. Specifically, I have rules that *should* match known and unknown weapons, but the tooltip scanning is, well, bad. It would be nice if someone either patched the defaults up right, or worked out a valueAdd for Quartermaster...
ps: I'll probably lurk around for a while, as attending your own funeral is always an interesting proposition (I just hope *someone* shows for the wake, even for the free booze...)