MobHealth2 support and the ability to show health & mana deficit, at least on the target frame. Also, it seems the addon has some problems with the SVN version of AceConsole-2.0.
i really like how simple this addon is, don't have to mess with a ton of options, like you do if you use a seperate unitframe addon. anyway i'm getting this error whenever i try to change any options at all....
similar to the errors people were having above. would replacing aceconsole with a newer version fix it? although i thought the ace2 libraries automatically use the most recent version if there are multiple versions detected. i'm using the latest version from wowi. i'll post this on your portal there also.
yep, works fine now. one thing though, whenever i scale the frames and reload the ui the position is not saved. the frames reset over top of fubar.
i understand this is probably fubar's doing, but i thought i would check and see if it would be possible for bufx to scale and save position when fubar 2 is installed? maybe an option for bufx to sticky the frames positions? not sure if that is doable though.
Something I've noticed just recently is that debuffs are not showing up under the pet frame. Actually buffs are showing up as debuffs, with red borders.
Has this been addressed in a newer version or possibly a new issue?
Something I've noticed just recently is that debuffs are not showing up under the pet frame. Actually buffs are showing up as debuffs, with red borders.
Has this been addressed in a newer version or possibly a new issue?
Its gotta be something else, I don't even touch buffs/debuffs at all.
Download, a decent description, screenies, etc, etc - BUFX at WoWInterface
a suggestion, or what ever you might call it, how about a /bufx player | target| party scale option?
ie.
/bufx player scale 1 would set it to 100% size
/bufx party scale 0.8 would set it at 80% size
something like that would make em perfect, and well mobinfo2 support for the hp part of the target frame and you all set
i run with hmmm 80% ui scale and they just a wee bit small for my eyes.
So, I throw myself to the mercy of the authors. Why does it hurt so much!
Just health for party members.
Its fixed now. Yay!
same here, any chance on a fix in the works?
FrameXML\\ChatFrame.lua:2170: AceConsole-2.0: Option handler
similar to the errors people were having above. would replacing aceconsole with a newer version fix it? although i thought the ace2 libraries automatically use the most recent version if there are multiple versions detected. i'm using the latest version from wowi. i'll post this on your portal there also.
i understand this is probably fubar's doing, but i thought i would check and see if it would be possible for bufx to scale and save position when fubar 2 is installed? maybe an option for bufx to sticky the frames positions? not sure if that is doable though.
This really the only thing holding me to Gypsy unitframes still.
Has this been addressed in a newer version or possibly a new issue?
Its gotta be something else, I don't even touch buffs/debuffs at all.