It's a neat little selfcast addon. But I had a question with it:
Is it within the scope of the addon to cast offensive spells on your targets target if you're targetting a friendly player?
So if I were healing a player, but wanted to cast an attack spell on his target it would automatically assist the player when I cast the spell. And visa versa for targetting enemies; just assist that target to get the target of your buff/heal.
Spell-Forwarding is a rare thing to find. I believe CC-Target has the option both with friendly-to-hostile and hostile-to-friendly spell forwarding. However, I'm not interested in running the core CC mod.
I've been looking at the options for a long time for my own use; I'm pretty new to lua and I've been trying to decide what the best way to approach this is. I may never get around to it, so if somebody was interested in writing a simple spell-forwarding mod that would be great.
I believe I came across the idea in castoptions (or something similar) in the cosmos package. But the only way to get that is by running the whole cosmos package, which I'm not interested in doing (I'd rather run one set of libraries at once, really).
Interestingly I got so used to it I thought it was the default behavior of the ui, and now really miss it, now that I've switched away from cosmos to ace and ace2 in the interests of memory/cpu efficiency.
If there's an alternative or a potentiality of this being coded into a mod I'd love to hear of it.
You don't even need a macro. When you cast a spell on an invalid target and the cursor changes (that blue highlight), just hit your hotkey for assist. The spell will be forwarded to your target's target without you actually changing targets.
EgoCast always want to cast a spell that is bound to the Alt key on me, even if it's an offensive spell. I can't, for instance, bind a heal to ALT-2 without it always casting on myself instead of my friendly target...
@bugme : I don't think this is an issue with EgoCast. Some other mod (I know Bongos as an option like that), or maybe Blizz UI is making Alt-clicking a self cast.
@maximoz: EgoCast is meant to supplant the blizzard Self Cast option, since the built-in Self Cast totally horks click-casting via Clique et al. Its enable function explicitly disables that CVar.
@theondry: I don't see an OnDisable function in EgoCast.
It works fine. If you don't like how it works, use something else.
How it works is:
If you have a friendly targetted cast the spell on them
if you have an enemy targetted cast the spell on yourself
if you have no-one targetted cast the spell on yourself.
It works fine. If you don't like how it works, use something else.
How it works is:
If you have a friendly targetted cast the spell on them
if you have an enemy targetted cast the spell on yourself
if you have no-one targetted cast the spell on yourself.
No keybinding no nothing.
-Ammo
I concur. Leave EgoCast alone. It works flawless in all situations. If you are having problems it is probably because of a conflict with something else.
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It's a neat little selfcast addon. But I had a question with it:
Is it within the scope of the addon to cast offensive spells on your targets target if you're targetting a friendly player?
So if I were healing a player, but wanted to cast an attack spell on his target it would automatically assist the player when I cast the spell. And visa versa for targetting enemies; just assist that target to get the target of your buff/heal.
I find such a thing very useful as a healer.
I've been looking at the options for a long time for my own use; I'm pretty new to lua and I've been trying to decide what the best way to approach this is. I may never get around to it, so if somebody was interested in writing a simple spell-forwarding mod that would be great.
Wouldn't you have to write it for every single spell on your bar; so while it might not be that hard, it'd still be time consuming.
/shrug
Interestingly I got so used to it I thought it was the default behavior of the ui, and now really miss it, now that I've switched away from cosmos to ace and ace2 in the interests of memory/cpu efficiency.
If there's an alternative or a potentiality of this being coded into a mod I'd love to hear of it.
Assist Casting, and Crowd Control warnings are really useful features.
The buffing and healing stuff in CastOptions is junk though.
1. It needs the autoself cast feature to be on (at least on my testing)
2. When you have no target or enemy target it will cast on you if you try to cast friendly spells
3. If your friendly target is out of range, it will cast the friendly spell on you
4. Friendly npc which you can buff will obey no.3 else it will cast on you.
Thats all i notice ... if some others got different results or think its not suppose to be so pls help point out.
I looked at the code and can't find a /egocast binding or anything.
"/ace2 disable egocast" didn't seem to work, either.
@theondry: I don't see an OnDisable function in EgoCast.
It works fine. If you don't like how it works, use something else.
How it works is:
If you have a friendly targetted cast the spell on them
if you have an enemy targetted cast the spell on yourself
if you have no-one targetted cast the spell on yourself.
No keybinding no nothing.
-Ammo
This is kind of worrying. Is this a bug, or is it how the regular Blizzard selfcast works too?
Hmmm not sure if the default blizzard selfcast works like that >.<
Server is down atm so will have to test later once its up.
EgoCast works perfectly as it is. I don't think this feature is within its scope.
I concur. Leave EgoCast alone. It works flawless in all situations. If you are having problems it is probably because of a conflict with something else.