I made a bit of research into this as it annoys me too as a healer.
The core of the problems seems to be in the Player Status module, as disabling it in modules menu is enough to bring the error messages back.
And no, disabling / enabling the blizzard error message thingy in Player status menu doesn't help, you need to disable the whole module.
But I'll look into it if I can make a quick hotfix for it.
Edit: Fixed it, in less than a minute actually.
UIErrorsFrame_OnEvent was hooked as non-secure, as 2.x.x worked with it.
3.x.x however needs secure hooking for that, or it gets tainted and nothing is shown.
And the fix, download the attachment and unzip it to Interface\Addons\FuBar_QuestsFu\PlayerNotify so it should overwrite the old file there and it'll work again.
I got this error when I used the PlayerNotify hotfix:
FuBar_QuestsFu-r52828\PlayerNotify\PlayerNotify.lua:69: AceHook-2.1: Bad argument #3 to `SecureHook' (function, string, or nil expected, got boolean)
AceAddon-2.0-91091 (ElkBuffBars):983: in function <...ddOns\ElkBuffBars\libs\AceAddon-2.0\AceAddon-2.0.lua:976>
<in C code>: ?
AceEvent-2.0-91091 (ElkBuffBars):260: in function `TriggerEvent'
AceEvent-2.0-91091 (ElkBuffBars):910: in function <...ddOns\ElkBuffBars\libs\AceEvent-2.0\AceEvent-2.0.lua:903>
Seems somehow it's fighting against Elkano's BuffBars.
It's not, it just happened that you had that addon embed Ace2. As for the actual error, I'm not at all sure if the SecureHook syntax used is valid (I'm also not entirely sold on the fact that a secure hook is needed here to parse a simple message). It is more logical to assume the obvious, the UIErrorsFrame_OnEvent function was changed from 2.4 to 3.x to pass a 'self' argument before the event and the message. Player Notify is simply not calling the original with the proper arguments, so nothing is displayed.
It's not, it just happened that you had that addon embed Ace2. As for the actual error, I'm not at all sure if the SecureHook syntax used is valid (I'm also not entirely sold on the fact that a secure hook is needed here to parse a simple message). It is more logical to assume the obvious, the UIErrorsFrame_OnEvent function was changed from 2.4 to 3.x to pass a 'self' argument before the event and the message. Player Notify is simply not calling the original with the proper arguments, so nothing is displayed.
Indeed, noticed that too when I was testing what I made for a bit longer. But also searching a bit more, I found out that you had already posted a working solution for the problem.
So, to correct out the first one with the wrong fix, I'll attach the correct one here, which is your fix from the other thread.
Credits for the following file to Tristanian, it's his fix, not mine,
The thing is, I tested it, in combat in order to "provoke" errors with a DK in the beta and the errors would show with no action blocked message (otherwise you can theoretically taint all you like, it's not really that bad :p). This led me to believe that a taint causing blocked actions theory was highly improbable. The fix is a bit "ugly" but at least provides a solution.
Indeed, noticed that too when I was testing what I made for a bit longer. But also searching a bit more, I found out that you had already posted a working solution for the problem.
So, to correct out the first one with the wrong fix, I'll attach the correct one here, which is your fix from the other thread.
Credits for the following file to Tristanian, it's his fix, not mine,
I tried accessing this zip file and got the following error (both trying to 'open' it from site and when saving, then trying to extract :
"Start of central directory not found. Zip file corrupt.
Possible cause: file transfer error."
Indeed, noticed that too when I was testing what I made for a bit longer. But also searching a bit more, I found out that you had already posted a working solution for the problem.
So, to correct out the first one with the wrong fix, I'll attach the correct one here, which is your fix from the other thread.
Credits for the following file to Tristanian, it's his fix, not mine,
I tried accessing this zip file and got the following error (both trying to 'open' it from site and when saving, then trying to extract :
"Start of central directory not found. Zip file corrupt.
Possible cause: file transfer error."
Have you tried deleting the zip and downloading it again?
Yes I did.. same error message. I get the same message when I try to 'open' the file instead of saving it. It's only 2kb. Anyone know if that's what it's supposed to be?
Or.. will there be a fix to the addon. I have turned off the player status module, but would love to have the whole thing working the way it was before.
Yes I did.. same error message. I get the same message when I try to 'open' the file instead of saving it. It's only 2kb. Anyone know if that's what it's supposed to be?
Or.. will there be a fix to the addon. I have turned off the player status module, but would love to have the whole thing working the way it was before.
Thanks for responding!
The addon itself has updated a couple of times since this issue became known. Have you updated recently?
The addon itself has updated a couple of times since this issue became known. Have you updated recently?
The only place I could find to download it (which has been where I originally found it and which I check regularly) is wowinterface.com. There are many comments there (up to yesterday) about this same problem. http://wowinterface.com/downloads/info4752-FuBar-QuestsFu.html#info
Where should I be looking for the current download?
Where should I be looking for the current download?
Here's Kemayo's web page, though I gather that his RL job may be occupying him completely at this point as he stated a while ago that it was unlikely he'd be updating. Take that for what's it worth.
Such a shame, it's the only quest addon I've ever found that does exactly what I want. :(
Having an issue with the 'Sounds' module for notifications on Quest Objectives and Quest Completed - as in, they don't seem to fire anymore? Wondering if anyone else is having the same issue, or knows of a way to kick it into working.
having a problem since the last update with tracker. Previously, as I moved from zone to zone, the tracker would update and show quests for THAT ZONE ONLY. Now it just adds quests and leaves them there eventually creating a tracker displaying 25 quests - a cumbersome mess. I have to constantly go into my quest log and manually uncheck any quests that are not in the zone I presently am questing in.
Is there something I need to check or fix so that it will automatically remove/add quests to the tracker as I enter/exit zones?
I have a request for FuBar_QuestFu. Any chance we could get a sort of 'pin' option to lock the tracker in place while still being able to click on the quests via the tracker? Almost a halfway-lock type of thing, so I cant move it but can still use it.
I have a request for FuBar_QuestFu. Any chance we could get a sort of 'pin' option to lock the tracker in place while still being able to click on the quests via the tracker? Almost a halfway-lock type of thing, so I cant move it but can still use it.
Tried alt clicking it? If i remember right modifier keys allowed you to interact with the tracker.
Sweet. Thanks kindly.
Seems somehow it's fighting against Elkano's BuffBars.
Indeed, noticed that too when I was testing what I made for a bit longer. But also searching a bit more, I found out that you had already posted a working solution for the problem.
So, to correct out the first one with the wrong fix, I'll attach the correct one here, which is your fix from the other thread.
Credits for the following file to Tristanian, it's his fix, not mine,
I tried accessing this zip file and got the following error (both trying to 'open' it from site and when saving, then trying to extract :
"Start of central directory not found. Zip file corrupt.
Possible cause: file transfer error."
Any suggestions?
Anyone?
Have you tried deleting the zip and downloading it again?
Yes I did.. same error message. I get the same message when I try to 'open' the file instead of saving it. It's only 2kb. Anyone know if that's what it's supposed to be?
Or.. will there be a fix to the addon. I have turned off the player status module, but would love to have the whole thing working the way it was before.
Thanks for responding!
The addon itself has updated a couple of times since this issue became known. Have you updated recently?
The only place I could find to download it (which has been where I originally found it and which I check regularly) is wowinterface.com. There are many comments there (up to yesterday) about this same problem.
http://wowinterface.com/downloads/info4752-FuBar-QuestsFu.html#info
Where should I be looking for the current download?
Thanks for pointing this out!
Here's Kemayo's web page, though I gather that his RL job may be occupying him completely at this point as he stated a while ago that it was unlikely he'd be updating. Take that for what's it worth.
Such a shame, it's the only quest addon I've ever found that does exactly what I want. :(
Thanks!
Is there something I need to check or fix so that it will automatically remove/add quests to the tracker as I enter/exit zones?
Tried alt clicking it? If i remember right modifier keys allowed you to interact with the tracker.
QuestWatch_Updated no longer exists
QuestWatchFrame no longer exists
And Blizz Quest Tracker sucks in my opinion. Is there anyway to get QuestsFu working again?
Just go look up QuestsFu on their site.