Mind you, ReagentFu was never in the SVN, I downloaded it from wowinterface.com and checked it in as a branch. GroupFu is, however.
The code should be alot faster and memory footprint reduced. I have removed some features from GroupFu that I found totally unecessary, but ReagentFu retains the same featureset as the one on wowinterface.com
There is still some work to do on GroupFu, but I consider ReagentFu pretty much finished.
I have notified the original authors of these mods 5 days ago, but have not gotten replies from either of them.
The branches are not available as ZIPs, unfortunately, you'll have to get them with an SVN client.
All the locales need to be updated except enUS, if someone would be kind enough to help with that.
Well, my original plan was just to clean up the code dramatically, since it was hard to read and highly inefficient.
I'm not done with that yet, but in that process I identified alot of options in GroupFu that were just plain bloat, and removed them completely, thus reducing the size a bit.
My plan is to further clean up GroupFu and get rid of all the temporary data it saves in memory.
About ReagentFu, the only thing left there is to convert the remainder of the options into a proper AceConsole table and add an option to set how many items should be in your inv before that item is considered "full" (which affects the coloring of that item category on the FuBar panel, it's green when full and red when empty). It used to be a static set, but I moved it to the profile SavedVariables so that you can modify it there, but I still have to add a menu for it.
Both my branches are updated to AceLocale-2.2 and AceHook-2.1 and should be compatible with TBC. There is one small thing that needs to be fixed in ReagentFu due to a API change, which I will fix ASAP.
Thanks a lot for ReagentFu.
I post you the updated localization frFR and I've completed the localisation enUS for Warlock :
["Infernal Stone"] = "Pierre infernale",
["Infernal Stone.SHORT"] = "Infernal: ",
["Demonic Figurine"] = "Figurine d\195\169moniaque",
["Demonic Figurine.SHORT"] = "D\195\169moniaque: ",
I post it too.
Will setting loot type be coming back to groupfu? Rolling is the main feature I use it for, but this was handy. I have my self frames hidden, so groupfu was a nice alternative to /ffa /master, etc. I understand it's still not finished, so I'm not trying to bug you about this, just mostly curious if I should start trying to find a corner of my interface to hide a macro button to adjust looting instead, or if I can just wait until this is done.