I have taken Artak's FuBar plugin, and am going to be adding to it.
Artak's code allows you to track raid DPS/HPS and personal DPS/HPS over a sliding time window.
I did some code cleanup to make it more ace'y, and added support for configuration exchange.
If both you and someone else running SWS and this plugin, you can exchange panel configurations in game (ie you can set your sw stats to look like thiers).
EDIT: Removed reference to Interview - which is now embedded.
Tried with the BC beta version of SWStats, and ran into some issues.
If I turned "DPS player" on in SWStats2Fu, after going in combat, a bunch of DPS numbers would appear on the panel. When trying to left or right click the numbers, nothing happens. Only a reloadui solves the issues, but then again, it displays a long string of numbers, filling up the Fubar.
I realize not everyone has beta access. Thanks for working on this mod.
While a great mod, it is huge. I took a look at my Saved variables for SWS2 and the file was over 300kb.
The one thing that I really like about Swstats is the ability to track the damage and stats for each individual skill. The problem is that it does this for everything around that does any type of damage.
Why not just track raw damage from others, yet have the option to save individual skill data for the player only.
Would be nice for someone to expand on something like Nanostats2 and add player skill tracking, comm sync, etc.
I'm not sure if anyone is updating this mod, but I have been trying for a day now to track down the source of WoW blowing up when I logout on my MacBook Pro and I have actually found it to be Fubar_SWStats2Fu. Now it doesn't do this if you have the default settings, but if you set it to Auto Nuke your data on logout, it blows up. Evidently despite there being no "written" rule by Blizzard about how much you can do on the logout event, nuking the data is too much. It causes WoW to blow up with a data access violation. I found a pretty easy work around to this problem.
Right now upon logout it set's a variable to TRUE saying "yeah I nuked the data on logout" and than nukes the data. On login it resets that variable back to FALSE.
I just moved the actual NUKE functionality up to the point where on login if the variable is TRUE than set it to false and nuke than, versus doing the nuke at logout. So in essence it's a nuke on next login now versus a nuke on logout. Same functionality, just no blowing up WoW.
Now I note that the PC version of WoW doesn't blow up with this on, only my MacBook Pro does. Weird, but whatever, probably cleaner to do it at login anyway.
Just curious if anyone else has seen a problem like this before.
The Group/raid DPS display is broken in 2.4 =(. I just get the Fubar SWStats icon that goes orange in combat but it no longer displays the group dps. Maybe its a change with new swstat 2.4 version, hoping there is a fix for this, the group dps is one of the big things about this addon, to able to monitor live was what i really liked the most.
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In the trunk:
I have taken Artak's FuBar plugin, and am going to be adding to it.
Artak's code allows you to track raid DPS/HPS and personal DPS/HPS over a sliding time window.
I did some code cleanup to make it more ace'y, and added support for configuration exchange.
If both you and someone else running SWS and this plugin, you can exchange panel configurations in game (ie you can set your sw stats to look like thiers).
EDIT: Removed reference to Interview - which is now embedded.
a bit confused.. this is fubar addon for sws 2.0? It seems to me that many guilds stick to older versions of sws
2.0 is in beta, this is designed to work with the 2.0 version - for the 1.x version the other fubar plugin FuBar_SWStatsFu is abailable also.
You can get the beta 2.0 SW Stats here:
http://www.sw-stats.com/
If I turned "DPS player" on in SWStats2Fu, after going in combat, a bunch of DPS numbers would appear on the panel. When trying to left or right click the numbers, nothing happens. Only a reloadui solves the issues, but then again, it displays a long string of numbers, filling up the Fubar.
I realize not everyone has beta access. Thanks for working on this mod.
Only counts effective healing - non overhealing during combat.
yeah its pretty cool
could you hide the minimap icon with this plugin please?
Noone is working on something like it using Ace2 libs?
The one thing that I really like about Swstats is the ability to track the damage and stats for each individual skill. The problem is that it does this for everything around that does any type of damage.
Why not just track raw damage from others, yet have the option to save individual skill data for the player only.
Would be nice for someone to expand on something like Nanostats2 and add player skill tracking, comm sync, etc.
Thats sorta the point of the feature the FuBar is providing...data independant of the meter reset, per fight instead, resetting automatically.
In fairness...bigwigs has more lua files, and parserlib (i think) is a derivative of sw stats. You cant do what sw stats does without being big.
Right now upon logout it set's a variable to TRUE saying "yeah I nuked the data on logout" and than nukes the data. On login it resets that variable back to FALSE.
I just moved the actual NUKE functionality up to the point where on login if the variable is TRUE than set it to false and nuke than, versus doing the nuke at logout. So in essence it's a nuke on next login now versus a nuke on logout. Same functionality, just no blowing up WoW.
Now I note that the PC version of WoW doesn't blow up with this on, only my MacBook Pro does. Weird, but whatever, probably cleaner to do it at login anyway.
Just curious if anyone else has seen a problem like this before.
If you want to update it, feel free. Or post the update, and i'll commit it for you.