Can you make the bar adjust down all other UI-elements like FuBar does if you select Auto-adjust Frames by the selected thickness of the xpbar? Now when i make the bar thicker it lap over my minimap. Hope someone understand what i mean :-)
Hallo to you.
So the huge server downtime has forced me to fiddle with other people's addons, since I'm too rubbish to write my own. I love FuXPFu, but thought it could do with looking a little more like Bant's mockup. I basically added a fade underneath, changed FuBar's texture a little, and also edited the spark a little.
The spark still doesn't look quite like Bant's. I played around a bit with masks and stuff but this was the closest I could get.
Let me know if you want the textures and code and I'll tidy it up and post it. Not that it's particularly hard to do :P
Looks good :) It's cool to have some texture type guys around here, Ace mods sometimes could use a little prettyfication. If only we could get Bant's style chat windows, yum. :)
I just sent wobin a modified version of the addon that i had been mucking with last night.
in that version, the spark looks correct and is colored appropriately to the exp bar color(thanks wobin), hopefully he is satisfied with it and will release it :)
eerrrr!
I forgot about the drop shadow! Is that a seperate addon or did you add it into the FuXPFu addon?
SVN is currently up to date with Bant's changes as above.
You can now 'hide' the plugin and it will still show the bar, however, due to a bug in FuBar, it won't reload the addon on relog =( Not much I can do about that, however, you'll have to prod ckknight to get that functionality fixed properly.
Nope, just added another frame with a texture into FuXPFu, it just anchors itself to the bottomleft of the XPBar. I've attached the border and lua files, though you might want to just copy the border parts out of the .lua since I edited some other stuff to fit the spark.
really enjoying this mod... but the most recent version where there is the bright spark. It sorta washed out the text on the actual FuBar. Any way to tone it down just a hair... or possibly reduce the flare from it?
Thanks for all the hard work.
by the way dont get me wrong... the spark looks sexy and all, it just makes the text near it hard to read.
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Feature Request: ability to display rested exp in a percent rather than an actual number... or heck have it display as both.
Thanks and really enjoy the way this bugger looks.
Would be nice to be able to have two bars one for exp and one for rep and/or maybe a toggle on mouse over or click on bar.
Good work on this!
- Displays rested as a percentage as well
- Supresses normal exp/rep bar
- Jostles the elements around like the FuBar does.
nope
nope
So the huge server downtime has forced me to fiddle with other people's addons, since I'm too rubbish to write my own. I love FuXPFu, but thought it could do with looking a little more like Bant's mockup. I basically added a fade underneath, changed FuBar's texture a little, and also edited the spark a little.
The spark still doesn't look quite like Bant's. I played around a bit with masks and stuff but this was the closest I could get.
Let me know if you want the textures and code and I'll tidy it up and post it. Not that it's particularly hard to do :P
-Ammo
in that version, the spark looks correct and is colored appropriately to the exp bar color(thanks wobin), hopefully he is satisfied with it and will release it :)
eerrrr!
I forgot about the drop shadow! Is that a seperate addon or did you add it into the FuXPFu addon?
You can now 'hide' the plugin and it will still show the bar, however, due to a bug in FuBar, it won't reload the addon on relog =( Not much I can do about that, however, you'll have to prod ckknight to get that functionality fixed properly.
I'm gonna go take a peak at your changes!
Man, it's looking pretty =)
PS, I thought I repressed the rep bar... something else may unrepress it though...?
Thanks for all the hard work.
by the way dont get me wrong... the spark looks sexy and all, it just makes the text near it hard to read.