For anyone else that is interested in knowing and couldn't read through the vague responses in this thread. :)
From the ReadMe in Fubar2:
FuBar2 is made to override "FuBar", which has now become "Rock".
To install the override: run "install.bat"
Or, to do it manually:
- Copy "Fubar.toc.override" from FuBar2 to FuBar. This is the actual override.
- Create an ".svn" folder in the FuBar folder to keep WAU from updating it. (Overwriting with the Rock version)
- If you like, you can delete everything else in the original FuBar folder.
- Do _NOT_ disable the original FuBar addon. All plugins depend on it.
Up to this moment I didn't have the slightest idea, what "FuBar2 is made to override FuBar" meant.
Are you shure about your interpretation?
Do these "Fubar2" and "Catographer2" addons are a way to have the old configuration back? Or do you get back the old prepatch addon version (which would certainly cause error messages ingame)? I heard that Fubar3 relies on the Rock framework instead of Ace ... So it shouldn't be that easy to replace it?
I would really like to know what this "override" does.
FuBar2 is the old FuBar2. FuBar2 was written on the Ace2 framework. FuBar3 (known as just FuBar on the svn, as it is the official version) is written on the Rock framework. Same with Cartographer. FuBar2 has a .bat script included that you need to run that will force an override of files. You don't actually enable FuBar2 in your addon selection screen.