I like this addon, it helps me track my gold well.
One suggestion I would ask for. The order of the Emblems is problematic in that they just seem to be put in a random order. Can the Emblems be ordered in ranking of trade in?
What I mean is Frost trades in for Triumph, Triumph trades in for Conquest, Conquest trades in for Valor and Valor trades in for Heroism.
I ask about this as I was looking into getting heirloom items for my alts and had to take notes on the order of trade in and the order of the list with the addon. It would be nice if they were listed either from highest to lowest or something so that when considering trading in it would be easy to compare characters.
I would like to request that the money be listed on the far left, or that there at least be an option to put it there. I made this change in my local copy of the addon, but it's annoying to have to make it every update =(
That is not the same AddOn, and I'm actually surprised they allowed it to have the name. I'll be re-writing Broker_Currency for 4.0.
The addon linked is an update of Broker_Cashflow, I'm not sure why the author would change the name, especially to something that is already being used. Nevertheless, it seems like it will work for the time being
I'm glad someone has been working on updating the original, since none of the other LDB plugins have the same functionality or are being updated for 4.0. Would very much appreciate a link to Torhal's work when it's completed or ready for testing!
the money is in the ToolTip is not calculated correctly
Yes, getting that here as well. But in addition to that problem, the design of the current 4.x-compatible releases make the mod substantially less useful than (hopefully) it could be.
When you log on with a character of yours who is either unable to acquire or has not yet acquired certain tokens, either the icons for those in the tooltip or the options for showing them are missing
Example 1: a level 73 character who cannot yet acquire Champion's Seals. The Champion's Seal icon is missing from its column if you didn't reset the saved variables between WoW 3.x and 4.x. The column is totally missing and not-selectable from the Summary option if you reset your saved variables and logged on to level 80s prior.
Example 2: a level 12 character who cannot acquire anything except money. All the columns (except the money ones) for all the other characters are missing icons. Or again, if starting with a fresh saved variables, the Summary options for those columns are not present and neither are the columns after logging onto the 80s before this character.
In both cases, though, the Summary option/tooltip column for (the not-yet-ingame) Conquest Points is available.
Not being able to see those columns on characters who can't acquire those token types reduces the usability of the mod substantially. Less and less usability the the more missing columns there are per character. One of the points of using the mod is so you can quickly see what currency is on your other characters.
So would it be possible for the mod to have proper icons for all its columns no matter what character you may be on? The "Currency names and icons are now stored in and retrieved from SavedVariables since, for example, non-Jewelcrafting characters are unable to get information about Dalaran Jewelcrafting Tokens" change in 4.0.1-1.1.1 doesn't seem to have affected this problem one way or another (have had no JCs on the test characters since the 4.x versions went out).
The problems have been present since r94/4.0.1-1.1.0 came out. If there is an edge case issue such as for Jewelcrafter's tokens, have the mod (if possible) not show those columns/icons for those specific cases only.
Log in with a toon who CAN get the currencies. Log out. Log back in with the toon who cannot. At that point the second toon will have the options for those currencies, since the information for them will have been inserted into the global SavedVariables.
This is unfortunate but, since Blizzard has decided that GetCurrencyInfo() will only show what the current toon can gain, there is no other way to do this save for hard-coding the currency values and at present all I know about are the JC tokens and cooking awards - plus time has been a premium for me lately since I've been essentially working two full-time jobs.
EDIT: I've fixed the money issue, since I had time for a massive re-write of the calculations code.
Next planned changed is to get away from those horrendous per-character config options - I'm thinking entirely, but if enough people actually use the damn things I'll add profile support and a default profile.