Provides quick (re-)applications of poisons/stones/oils on weapons (or tries, at least :)).
Mostly a rogue addon, in beta (only tested on my lv 28 rogue which made me want to do this addon :P).
It currently has 2 blocks: main hand weapon and off-hand weapon. Hovering a block outside of combat will show a menu with available poisons/stones/oils (and quantities) in your bags. Clicking an entry will apply the item to the according weapon. Clicking directly on a block will refresh the previous poison you applied. Middle clicking will remove the current one.
Configuration menu appears when you right-click a block.
r1:
- initial release
r2:
- menu will now shows below or above depending of position.
- middle clicking (button 3) a block will remove the according weapon buff.
- added an option that, when clicked, remove the main weapon buff.
- added an option to hide weapon buff frame (no buff frame realignment yet).
- added an option so you can remove the chat notification when you lose a supported weapon buff.
r3:
- blizzard buff frame realigned when blizzard weapon buff frame is hidden
- buff menu is now "clamped to screen"
- buff menu should now appear on top of other frames
- quantities are now shown in white
- fixed a taint issue when trying to show/hide the buff menu in combat
- changed background texture
r4:
- now rely on slot instead of itemID (changed "target-item" attribute into "target-slot")
r5:
- fixed the refresh buttons: slots are now properly bound.
r6:
- first 3.0 release (unstable)
- changed scale to be relative to UI scale
- now usable in combat, but since LDB displays aren't secure, it wont be available in combat unless you hovered this plugin out of combat at least once.
- added spellstones and firestones (because I have a lock :p)
Possible features / TODO list:
- localizations (currently only works with US/GB clients)
- completing the consumable list (weightstones/oils) and to filter shown stones depending of weapon type (sharp/blunt).
- adding a 3rd block for a 3rd weapon (mostly for rogues using an extra off-hand for shiv macro).
- keybindings
Issues:
- refresh, for now, will only works after you lose or gain a supported weapon buff once you start using this addon.
Dependencies
Besides the included LDB, LibStub and CallbackHandler which are required to make LDB blocks, it has no other dependencies.
well then, nice :)
i indeed didnt look further, but this line added a dependency even if not used. but when you remove it, it looks indeed dependency free (tm) :P
first problem i have when i put it at bottom i don't see the tooltip.. the tooltip always goes down!
another thing is what i want so see. option to remove the poison. cause when i got a melee shami i want to remove my mh poison. and i want this addon as a replacement for the weapon buff's frame of bollo
first problem i have when i put it at bottom i don't see the tooltip.. the tooltip always goes down!
Yup I will make the frame show above or below depending of the block position. It's only below actually :P
Quote from luxus »
another thing is what i want so see. option to remove the poison. cause when i got a melee shami i want to remove my mh poison.
How would you see it implemented ? Shift-right-click or middle click a block to remove the according poison ? Right-click and select "Remove MH poison" in the option menu ? Anyway, with WotLK, windfury will stack with other weapon enchant, so there won't be a Clique config to select key-combo and heavy implementations like that :P
and i want this addon as a replacement for the weapon buff's frame of bollo
Not sure about what you ask there. I can add an option that hide the blizzard weapon buff frame to remove redundant informations.
sorry i was just tired.. i want a option to remove poison from my weapon. cause when i have no blizzard weapon buff icons i am not able to remove poison (when i get switched in a group with WF totem for example)
but i see you just add the feature :D
This mod looks like just the thing I've been after for a while so I'm looking forward to giving this a go later tonight. Just one quick question and sorry if this has been answered before but is the mod actually on Wowace.com.files as I can't find it? Will it update via WAU?
Actually it's lazyly attached to this topic. If I get some time I will probably register for a wow interface account.
There's some updaters that automatically handles addons from: wowace, wow interface, wow ui and curse.
I personally use JWowUpdater (JWU). Give it a try, Im sure you will love it :)
Your block seems good, but i wonder what you're using to zip the files. I'm unable to open it with TUGZip, and it's not due to FF or IE 'cause the dl works just fine.
looks as though there is a slight problem... cant select the boxes if they are licked in place.. and when you dont lock them, the ony way to get a popup is to click hold and drag the blocks.... using r6, btw
Also, right click does not bring up any sort of menu....
I just checked with Fortress and couldn't make it work, whereas I don't have any problem with SBC.
My main concern is: to my knowledge there is no LDB display that handle secure action buttons. So I have to do tricky things and the result depends of the display implementation...
All I can is to not use secure buttons for blocks (no more 1-click refresh) and change the menu to a classic (non-secure) one that can't be used in combat.
It uses secure stuff that very few display addons handle. I use SBC and it works fine. Maybe Fortress works too, not tested. But if you use another display, it won't work at all.
Also, this plugin uses a trick to count doses on items. It requires the action bar slot 120 to work. That may not work properly for some ppl.
It uses secure stuff that very few display addons handle. I use SBC and it works fine. Maybe Fortress works too, not tested. But if you use another display, it won't work at all.
Also, this plugin uses a trick to count doses on items. It requires the action bar slot 120 to work. That may not work properly for some ppl.
Sweet, thanks, I shall give it a go.
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Mostly a rogue addon, in beta (only tested on my lv 28 rogue which made me want to do this addon :P).
It currently has 2 blocks: main hand weapon and off-hand weapon. Hovering a block outside of combat will show a menu with available poisons/stones/oils (and quantities) in your bags. Clicking an entry will apply the item to the according weapon. Clicking directly on a block will refresh the previous poison you applied. Middle clicking will remove the current one.
Configuration menu appears when you right-click a block.
r1:
- initial release
r2:
- menu will now shows below or above depending of position.
- middle clicking (button 3) a block will remove the according weapon buff.
- added an option that, when clicked, remove the main weapon buff.
- added an option to hide weapon buff frame (no buff frame realignment yet).
- added an option so you can remove the chat notification when you lose a supported weapon buff.
r3:
- blizzard buff frame realigned when blizzard weapon buff frame is hidden
- buff menu is now "clamped to screen"
- buff menu should now appear on top of other frames
- quantities are now shown in white
- fixed a taint issue when trying to show/hide the buff menu in combat
- changed background texture
r4:
- now rely on slot instead of itemID (changed "target-item" attribute into "target-slot")
r5:
- fixed the refresh buttons: slots are now properly bound.
r6:
- first 3.0 release (unstable)
- changed scale to be relative to UI scale
- now usable in combat, but since LDB displays aren't secure, it wont be available in combat unless you hovered this plugin out of combat at least once.
- added spellstones and firestones (because I have a lock :p)
Possible features / TODO list:
- localizations (currently only works with US/GB clients)
- completing the consumable list (weightstones/oils) and to filter shown stones depending of weapon type (sharp/blunt).
- adding a 3rd block for a 3rd weapon (mostly for rogues using an extra off-hand for shiv macro).
- keybindings
Issues:
- refresh, for now, will only works after you lose or gain a supported weapon buff once you start using this addon.
Dependencies
Besides the included LDB, LibStub and CallbackHandler which are required to make LDB blocks, it has no other dependencies.
Moving to WoWInterface in a week or two.
so dewdrop is needed
If you look at the code you will see I never use it :P
i indeed didnt look further, but this line added a dependency even if not used. but when you remove it, it looks indeed dependency free (tm) :P
first problem i have when i put it at bottom i don't see the tooltip.. the tooltip always goes down!
another thing is what i want so see. option to remove the poison. cause when i got a melee shami i want to remove my mh poison. and i want this addon as a replacement for the weapon buff's frame of bollo
Yup I will make the frame show above or below depending of the block position. It's only below actually :P
How would you see it implemented ? Shift-right-click or middle click a block to remove the according poison ? Right-click and select "Remove MH poison" in the option menu ? Anyway, with WotLK, windfury will stack with other weapon enchant, so there won't be a Clique config to select key-combo and heavy implementations like that :P
Not sure about what you ask there. I can add an option that hide the blizzard weapon buff frame to remove redundant informations.
EDIT: Updated first post with new version.
but i see you just add the feature :D
thanks alot :D
the tooltip is still not really useable for me..
- buff menu "ClampedToScreen"
- buff menu with higher frame strata
There's some updaters that automatically handles addons from: wowace, wow interface, wow ui and curse.
I personally use JWowUpdater (JWU). Give it a try, Im sure you will love it :)
EDIT: Updated first post with new version.
First post updated with version r4: now rely on slot instead of itemID to avoid colusion.
EDIT: r5 fixed the refresh buttons (they had no slot set).
Also, right click does not bring up any sort of menu....
I have no idea what you're talking about, but that's one of the funniest typos ever.
My main concern is: to my knowledge there is no LDB display that handle secure action buttons. So I have to do tricky things and the result depends of the display implementation...
All I can is to not use secure buttons for blocks (no more 1-click refresh) and change the menu to a classic (non-secure) one that can't be used in combat.
I couldn't find it there. T_T
It uses secure stuff that very few display addons handle. I use SBC and it works fine. Maybe Fortress works too, not tested. But if you use another display, it won't work at all.
Also, this plugin uses a trick to count doses on items. It requires the action bar slot 120 to work. That may not work properly for some ppl.
Sweet, thanks, I shall give it a go.