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I have a my personal addon with simple UI customization. Only thing that doesn't work correctly is the resized ObjectiveTrackerFrame.
1. Whenever a passenger mount is used, it moves left.
2. When the ObjectiveTrackerFrame is closed using the little arrow-button, the background texture stays.
...(code hiding minimap buttons and moving BuffFrame) ...
VehicleSeatIndicator:SetScript("OnEvent", nil)VehicleSeatIndicator:UnregisterAllEvents()VehicleSeatIndicator:Hide()VehicleSeatIndicator:Hide()
ObjectiveTrackerFrame:ClearAllPoints()ObjectiveTrackerFrame:SetScale(1.2)ObjectiveTrackerFrame:SetPoint("TOPRIGHT",UIParent,"TOPRIGHT",0,-500)
ObjectiveTrackerFrame:SetWidth(MinimapCluster:GetWidth() * 1.8)ObjectiveTrackerFrame:SetHeight(600)local tex = ObjectiveTrackerFrame:CreateTexture(nil, "OVERLAY")tex:SetAllPoints()tex:SetColorTexture(0, 0, 0, 0.2)
I'm not really a coder, I just fumble around, so if someone could help me out ...
I have a my personal addon with simple UI customization. Only thing that doesn't work correctly is the resized ObjectiveTrackerFrame.
1. Whenever a passenger mount is used, it moves left.
2. When the ObjectiveTrackerFrame is closed using the little arrow-button, the background texture stays.
...(code hiding minimap buttons and moving BuffFrame) ...
VehicleSeatIndicator:SetScript("OnEvent", nil)
VehicleSeatIndicator:UnregisterAllEvents()
VehicleSeatIndicator:Hide()
VehicleSeatIndicator:Hide()
ObjectiveTrackerFrame:ClearAllPoints()
ObjectiveTrackerFrame:SetScale(1.2)
ObjectiveTrackerFrame:SetPoint("TOPRIGHT",UIParent,"TOPRIGHT",0,-500)
ObjectiveTrackerFrame:SetWidth(MinimapCluster:GetWidth() * 1.8)
ObjectiveTrackerFrame:SetHeight(600)
local tex = ObjectiveTrackerFrame:CreateTexture(nil, "OVERLAY")
tex:SetAllPoints()
tex:SetColorTexture(0, 0, 0, 0.2)
I'm not really a coder, I just fumble around, so if someone could help me out ...