i know about the PLAYER_FOCUS_CHANGED event, and that changes to the normal targets of player/pet/party/partypet/raid/... members are flagged by the UNIT_TARGET event.
however, is there any event that flags changes to the focus targets of party/raid members (i.e. not the player)? i don't see anything... and i am not certain one could really assist/target off the focus target of another player anyway (this would need unit ids like "partyNfocus"/"raidNfocus", hmm, maybe it would work)... but i thought i would ask.
if no such event(s) are available, but if assist/target capabilities off of an allied focus would actually be possible, can anyone suggest (at any level of detail) an efficient polling scheme to check for changes in allied focus targets? i would like what i am doing to remain standalone, and to avoid synchronization via exchanged data.