I want to edit someone else's mod to not echo back changes made through the command line. Specifically, this is BT3, of which I have a macro to toggle certain bars.
Upon inspection of the code, I found that it wasn't BT3 that handled this, but rather AceConsole. Too bad there's almost zero documentation on the lib. Is there a way to modify BT3 to stop this behavior from AceConsole? Or better yet, could I use a command in-game (via /script) to suspend and resume this functionality?