A quick question that someone here might be able to help me with. When listening to the UNIT_SPELLCAST_SUCCEEDED event is there any way to get which unitid that was the target of the spell? I'd be perfectly happy if it only works for spells that I ("player") am casting.
I'm sorry I might have been a bit unclear. What I actually wanted was a way to find who was the target of the spell, not who casted it. This is a problem when using macros with conditionals like [target=focus], when the event fires I haven't been able to find a way to detect which unitid that was actually targeted.