oh, i love that layout of yours phanx! makes me wanna dig up a copy i made of it a long time ago. :>
Yeah, I've added some stuff like different health display for healers (shows deficit) and nonhealers (shows remaining), and showing percent on mouseover. I'll probably push a new release soon.
Lynstats is hidden
2 actionbars at the bottomright placed a bit better
The DXE timers at the Topright are now placed above the threatmeter with the same opacity. With a spacing ofcourse so I can easily recognise it.
It's like a mix of my previous with what Ocu last posted, which is my previous previous or something. So it's a mix from py previous previous with my previous setting with some new shit. Wait, WUT?!
Things that have been changed already:
Lynstats is hidden
2 actionbars at the bottomright placed a bit better
The DXE timers at the Topright are now placed above the threatmeter with the same opacity. With a spacing of course so I can easily recognize it.
Comments appreciated. ;)
wow- this is super clean, good balance of aesthetics and functionality!! use of colors is a little too carebares for my taste, but overall, this is great; really crisp. What's the deal with the fading buffs? i like it but i'm wondering how you did it ;) could i ask you to post a addon list?
general question, when i scale pixel fonts up to the size of the large ones in ur ui, they generally look shitty, do you have them on monochrome? or am i just scaling wrong?
imo, this is the best incarnation of ur work (been lurking for a long time)
@Lolzen Really like that font, could you tell me what it it please ? Also, what is that damage meter you run, I'm not sure if it's Skada, but customised ... Also also, what textures are you using for your bars etc ?? It's the first time in a while I've seen a UI, other than my own, that I really like, so sorry for the wall of questions :P Thanks.
wow- this is super clean, good balance of aesthetics and functionality!! use of colors is a little too carebares for my taste, but overall, this is great; really crisp. What's the deal with the fading buffs? i like it but i'm wondering how you did it ;) could i ask you to post a addon list?
general question, when i scale pixel fonts up to the size of the large ones in ur ui, they generally look shitty, do you have them on monochrome? or am i just scaling wrong?
imo, this is the best incarnation of ur work (been lurking for a long time)
Imo Carebears colors are a bit to Led's (me btw). ;)
On my UF's I have the font at Monochrome with shadow offset of 0 both on X and Y. Normal size is 8 I think so 16 should just be fine for it. Don't know if every pixelfont has a good big "alternative" tho.
@Lolzen Really like that font, could you tell me what it it please ? Also, what is that damage meter you run, I'm not sure if it's Skada, but customised ... Also also, what textures are you using for your bars etc ?? It's the first time in a while I've seen a UI, other than my own, that I really like, so sorry for the wall of questions :P Thanks.
Hehe, no problem^^
Here's the font.
The dmg meter is a little project of mine, the texture was called.. uhm it's the third (left) texture in the "StatusBar-Section" here.
been a while since I was here, sup chaps. (Led, what the hell is my MSN email? i forgot :[)
And Phanx is still moody <3
If only I had even the slightest idea -.-* (my MSN is full of people which I have no idea about who they are.) Guess I'll have to clean the goddamn thing up.
Still a WIP. Combat pic has older party frames. New ones look more like the radframes. Still have to set-up the DPS meter, altho I have no need for it. Might make the minimap fade to 15% instead of 0%.
Trying to find the perfect (tanking) solution for raiding and showing everything I need to know without it being OMGWTHINYOURFACE, thus all the in combat fading and elements at different opacities.
Yeah, I've added some stuff like different health display for healers (shows deficit) and nonhealers (shows remaining), and showing percent on mouseover. I'll probably push a new release soon.
- ooc
http://img10.abload.de/img/enb2010_7_7_14_1_18cddm.png
- ic
http://img10.abload.de/img/enb2010_7_7_13_56_24qgim.png
Things that have been changed already:
Lynstats is hidden
2 actionbars at the bottomright placed a bit better
The DXE timers at the Topright are now placed above the threatmeter with the same opacity. With a spacing ofcourse so I can easily recognise it.
It's like a mix of my previous with what Ocu last posted, which is my previous previous or something. So it's a mix from py previous previous with my previous setting with some new shit. Wait, WUT?!
Comments appreciated. ;)
Yes, i always have the Objectives opened :P
And as you can see, i haven't finished my raid-layout for now, but as i don't raid regulary it doesn't bother me much.
wow- this is super clean, good balance of aesthetics and functionality!! use of colors is a little too carebares for my taste, but overall, this is great; really crisp. What's the deal with the fading buffs? i like it but i'm wondering how you did it ;) could i ask you to post a addon list?
general question, when i scale pixel fonts up to the size of the large ones in ur ui, they generally look shitty, do you have them on monochrome? or am i just scaling wrong?
imo, this is the best incarnation of ur work (been lurking for a long time)
Imo Carebears colors are a bit to Led's (me btw). ;)
Well the deal with the fading buffs is that I fade them because I don't need them. Same with raidframes, minimap. It's doen with Kong (http://www.wowinterface.com/downloads/info12550-KongUIHider.html#info)
On my UF's I have the font at Monochrome with shadow offset of 0 both on X and Y. Normal size is 8 I think so 16 should just be fine for it. Don't know if every pixelfont has a good big "alternative" tho.
Hehe, no problem^^
Here's the font.
The dmg meter is a little project of mine, the texture was called.. uhm it's the third (left) texture in the "StatusBar-Section" here.
And Phanx is still moody <3
If only I had even the slightest idea -.-* (my MSN is full of people which I have no idea about who they are.) Guess I'll have to clean the goddamn thing up.
http://img213.imageshack.us/img213/5319/combatr.jpg
http://img804.imageshack.us/img804/5064/casting.jpg
lg luna ;)
http://img10.abload.de/img/enb2010_7_27_20_35_88eut.png
combat
http://img10.abload.de/img/enb2010_7_27_20_39_554d6j.png
raid
http://www.abload.de/img/enb2010_7_28_14_6_27ehvz.png
Still a WIP. Combat pic has older party frames. New ones look more like the radframes. Still have to set-up the DPS meter, altho I have no need for it. Might make the minimap fade to 15% instead of 0%.
Trying to find the perfect (tanking) solution for raiding and showing everything I need to know without it being OMGWTHINYOURFACE, thus all the in combat fading and elements at different opacities.
Commentz
- Idle:
- In party and Casting
- In raid:
C&C are welcome :)
http://www.wowuigallery.com/topic/tapestry-ui-parasol-v2
Idle
Combat
Power Auras(I know they're silly, I never got around to making my own textures)
AddOns
I'll upload if other people are interested in tinkering with it.
Where did you get those wing texturres? Can't recall seeing anything like em.
http://qvectors.net/vector-illustration/wings-vector-illustration
It's an Adobe Illustrator file, if you have problems lemme know ill just upload the texture.
Would be aswome if you could (i totally suck at sorting with graphics)