UI testmode, casting: http://img2.pict.com/9f/8f/9a/1854659/0/wowscrnshot102809053725.jpg
Near the minimap: DBM timers on the right, DBM bosshealth under it. The bars under bosstimers is raid cooldown tracker for rebirth/ss (own code).
The bar above target frame is threat meter that shows threat percent relatively to current tank if not tanking and 2nd highest threat percent with player's name (who is 2nd on mob's threat list) if tanking.
Combattext: rewritten CombatText_UpdateDisplayedMessages() func with application of custom position and scale.
Chat: BasicChatMods + iiLinks
Not visible: aSettings, Butsu, oGlow, rActionBarStyler, rActionButtonStyler, aTooltip, Lynstats, OmniCC, aMinimap & more.
because my modified aTooltip has some annoying bugs but I like the looks.
There are no bugs that can't be fixed =) PM me with you modified code, screen of the bug/error and I'll try to fix it.
Wow, how did you do the test mode thing with oUF? I've been wondering for some time now how to do that sort of thing. If you wouldn't mind PMing me on how you did it, I would appreciate it. Also, I love the UI, so sharp and clean XD