Outdated: the buff frames are now smaller, I've normalized the colors across all bars (you'll see the party/raid and cast-bars are off-color), and I removed Capping and re-installed a modified BattlegroundFu (only displays bonus honor gotten in the BG on the Fu plugin). (Oh, and the colors on the second pic are up-to-date, the first pic was much less cold.)
I'm looking for a better solution for the action buttons. I'm considering removing them entirely, but I've got nothing to fill its place and I don't want the damage meter that wide (suggestions?). And still tweaking a lot of it here and there. Haven't got much experience with it yet. But I'm loving it so far.
JaedxRapture,
Are you planning to release this to public? Such a lovely layout and I would like to tinker around with it.
When leveling a new character i cant be assed to use all sorts of snazzy things with 20mb of memory usage, as you can 3mb is very light and the UI can be expanded as i level, ie totem bars etc.
Similarly I prefer to have everything sorted from the outset on a new character and maintain consistency between classes.
Are you planning to release this to public? Such a lovely layout and I would like to tinker around with it.
I don't know. Maybe eventually. But definitely not immediately. I've got some tweaking to go through, and I'll probably have to convince myself that releasing it, only to have people whine and complain that I need to fix X or implement Y, is a good thing to do.
can you please list what all mods you are using.. specifically I'm interested what cycircled skin are you using (i assume that's what mod it is), What unit frames(pitbull?), and what mod to make your minimap and minimap buttons to look liek that (square minimap with square buttons).. I especially like how you have the talent build showing under Target UF.. what does it show for NPC/Mobs?
Still not happy with this thing, but can't seem to get it right this time.
Any sugestions are welcome
What's the cooldown monitor in the mid-right there?
As for comments, I don't think the spec listing on the unit frame is necessary (hell, not even sure why Blizz implemented it). And I really don't know how anyone can read decorative fonts for more than a title text, but that's just me :)
What's the cooldown monitor in the mid-right there?
As for comments, I don't think the spec listing on the unit frame is necessary (hell, not even sure why Blizz implemented it). And I really don't know how anyone can read decorative fonts for more than a title text, but that's just me :)
I know typically it wouldnt show anything because NPC/Mobs dont have spec's so to speak, but alot of people overlap information so that it appears in the same area with different mobs.. if that explination makes any sense LOL (ie would show faction name, faction hostility, etc)
can you please list what all mods you are using.. specifically I'm interested what cycircled skin are you using (i assume that's what mod it is), What unit frames(pitbull?), and what mod to make your minimap and minimap buttons to look liek that (square minimap with square buttons).. I especially like how you have the talent build showing under Target UF.. what does it show for NPC/Mobs?
Cycircled Caith from wowinterface.com
Pitbull for unit frames
minimap is oMinimap
you'll need the minimap folder to go into your Interface folder (not Addons folder) from here: http://tdmog.uttx.net/index.php?seite=zeige_topic&forumid=6&topicid=291&pagenr=8
The talent build listing under the target frame is a DogTag added to a text spot in PitBull, for players it shows their talenttree and talentspec, for NPC's/Mobs it shows nothing. I like it for the characters I'm leveling as it gives me insight while doing PvP as to how other classes/builds affect my play.
The cooldown monitor on the mid-right of my screen is oCD by Haste, just need to find a way to keep OmniCC from showing the cooldown on the icons.
The text is quite readable and I like to keep the font consistent throughout my UI, I do agree that some fonts can make it difficult to read while looking good but I think the font I'm using (Prototype) is quite readable.
I don't think the spec listing on the unit frame is necessary (hell, not even sure why Blizz implemented it)
While I don't use the talent spec dogtag in my Pitbull frames, I do use them in CowTip to show spec listings. It comes in handy as a raid leader so you can mouse over your raid members to see their specs.
That .rar contains my Pitbull, eePanels2 and Sharedmedia folder + Saved Variables for Pitbull and eePanels2. Note that I use disembedded libraries, there are no libs in the rar file.
You put in eeShards instead of eePanels.
Any chance of another upload?
:)
While I don't use the talent spec dogtag in my Pitbull frames, I do use them in CowTip to show spec listings. It comes in handy as a raid leader so you can mouse over your raid members to see their specs.
I have them setup in Cowtip atm, and while I love it, people on my server rarely tend to stand still.. I swear some of them have a mod to go AFK and still move LOL... this makes it hard to see.. being able to just click on them and have it show with the Unit frames would be perfect in my case.
Also, the borders on your UI, are those actually through pitbull? or is it an eePanel? I thought it was RothSquare in pitbull, but when I set it up, it looks like the border alpha is turned down to 50% or so. I found the options for Border Alpha under General/Colors/Frame.. but even at 100% it looks like it's still set to 50%
Edit: hehe sorry for all the questions, just I really like alot of your UI and think it's along the lines of what I wanted, with some personal modifications of course
Also, the borders on your UI, are those actually through pitbull? or is it an eePanel? I thought it was RothSquare in pitbull, but when I set it up, it looks like the border alpha is turned down to 50% or so. I found the options for Border Alpha under General/Colors/Frame.. but even at 100% it looks like it's still set to 50%
Edit: hehe sorry for all the questions, just I really like alot of your UI and think it's along the lines of what I wanted, with some personal modifications of course
JaedxRapture,
Are you planning to release this to public? Such a lovely layout and I would like to tinker around with it.
Similarly I prefer to have everything sorted from the outset on a new character and maintain consistency between classes.
Different strokes, eh!
WHATCHOO TALKIN BOUT WILLIS?!?!?
I don't know. Maybe eventually. But definitely not immediately. I've got some tweaking to go through, and I'll probably have to convince myself that releasing it, only to have people whine and complain that I need to fix X or implement Y, is a good thing to do.
lol! Sad thing is, this isn't the worse complain I've seen.
http://i16.tinypic.com/6opc38p.jpg
can you please list what all mods you are using.. specifically I'm interested what cycircled skin are you using (i assume that's what mod it is), What unit frames(pitbull?), and what mod to make your minimap and minimap buttons to look liek that (square minimap with square buttons).. I especially like how you have the talent build showing under Target UF.. what does it show for NPC/Mobs?
It wouldn't show anything.
OOC Group (CI-2.3.2-1.0)
Still not happy with this thing, but can't seem to get it right this time.
Any sugestions are welcome
I feel my head leaning to one side.
And I feel like throwing on the caption 'random'.
What's the cooldown monitor in the mid-right there?
As for comments, I don't think the spec listing on the unit frame is necessary (hell, not even sure why Blizz implemented it). And I really don't know how anyone can read decorative fonts for more than a title text, but that's just me :)
you quoted the wrong post, but it would be oCD
I know typically it wouldnt show anything because NPC/Mobs dont have spec's so to speak, but alot of people overlap information so that it appears in the same area with different mobs.. if that explination makes any sense LOL (ie would show faction name, faction hostility, etc)
Cycircled Caith from wowinterface.com
Pitbull for unit frames
minimap is oMinimap
you'll need the minimap folder to go into your Interface folder (not Addons folder) from here: http://tdmog.uttx.net/index.php?seite=zeige_topic&forumid=6&topicid=291&pagenr=8
The talent build listing under the target frame is a DogTag added to a text spot in PitBull, for players it shows their talenttree and talentspec, for NPC's/Mobs it shows nothing. I like it for the characters I'm leveling as it gives me insight while doing PvP as to how other classes/builds affect my play.
The cooldown monitor on the mid-right of my screen is oCD by Haste, just need to find a way to keep OmniCC from showing the cooldown on the icons.
The text is quite readable and I like to keep the font consistent throughout my UI, I do agree that some fonts can make it difficult to read while looking good but I think the font I'm using (Prototype) is quite readable.
While I don't use the talent spec dogtag in my Pitbull frames, I do use them in CowTip to show spec listings. It comes in handy as a raid leader so you can mouse over your raid members to see their specs.
You put in eeShards instead of eePanels.
Any chance of another upload?
:)
I have them setup in Cowtip atm, and while I love it, people on my server rarely tend to stand still.. I swear some of them have a mod to go AFK and still move LOL... this makes it hard to see.. being able to just click on them and have it show with the Unit frames would be perfect in my case.
Also, the borders on your UI, are those actually through pitbull? or is it an eePanel? I thought it was RothSquare in pitbull, but when I set it up, it looks like the border alpha is turned down to 50% or so. I found the options for Border Alpha under General/Colors/Frame.. but even at 100% it looks like it's still set to 50%
Edit: hehe sorry for all the questions, just I really like alot of your UI and think it's along the lines of what I wanted, with some personal modifications of course
Hehehe, my bad :D
http://www.2shared.com/file/2726354/86859c0f/stuff.html
There you go!
Border ahoy!