but i have a prob. does somebody know where the .blp for the buttons is? you see they are a bit white and i want them to be more dark.
pls tell me what you think about it.
The BLPs for the spell icons you mean? Uhm that's the folder called Icons, it only contains 3.800 files ;) So if you want to edit all those, you'll have your work cut out for you.
Lately I've been using more chat windows, like one for Raid/BG/Party .. another one for Whispers, just a general window .. well you get the point ;)
What I want now is to know if there's a macro to easily tab between em so I dont always have to click them.
For example: When I press shift-Tab it would get me to the next chat window (so the Tab right of it)
Posting it here to since I dontget a respond on EU forums ;)
Lately I've been using more chat windows, like one for Raid/BG/Party .. another one for Whispers, just a general window .. well you get the point ;)
What I want now is to know if there's a macro to easily tab between em so I dont always have to click them.
For example: When I press shift-Tab it would get me to the next chat window (so the Tab right of it)
Posting it here to since I dontget a respond on EU forums ;)
Not sure, but I think a simple addon might do that.
Something in the lines of a for loop. ( I can't remember exactly how to do it, someone help out?)
local i
function ChatTabSwap()
if <button_pressed> then
for i=0,i++,i<#of_chat_tabs then
select next tab .. something of ChatFrame(i)
anyhow, I suck at recalling a method to do this, and the for loop is more php like than lua. But if coded decently, it would require 2 functions, one to find the number of chat tabs currently in use, shove that number into a var usable in a different function, and the swapping function itself. you would then need to set a key to it, or provide means to bind a key to it. How to achieve this in a macro, I have no idea, I am not even sure if it is possible. But I haven't checked the API if there is a way to say NEXT_CHAT_TAB or something similar.
Lately I've been using more chat windows, like one for Raid/BG/Party .. another one for Whispers, just a general window .. well you get the point ;)
What I want now is to know if there's a macro to easily tab between em so I dont always have to click them.
For example: When I press shift-Tab it would get me to the next chat window (so the Tab right of it)
Posting it here to since I dontget a respond on EU forums ;)
Ok, let me rephrase the for loop...
for 1<=i<=x ..
I'll just say it. While i is between 1 and x (amount of tabs) do i++ (increment i til x is reached) chattab_swap when button is pressed.
Shorter that makes
if button is pressed then
for each i between and equal to 1 and x do
increment i til x is reached
change tab of chat
end
else
do nothing
end
Ok, let me rephrase the for loop...
for 1<=i<=x ..
I'll just say it. While i is between 1 and x (amount of tabs) do i++ (increment i til x is reached) chattab_swap when button is pressed.
Shorter that makes
if button is pressed then
for each i between and equal to 1 and x do
increment i til x is reached
change tab of chat
end
else
do nothing
end
Why not just:
if button is pressed then
change tab of chat
end
and skip the loop altogether? What purpose does it serve to increment i from 1 to x when you know what x is?
and skip the loop altogether? What purpose does it serve to increment i from 1 to x when you know what x is?
Well, the loop to check the value of i against x would serve for those who have 6 tabs, 4 tabs .. whatever. :) I am talking in a version of an addon so it's portable to whatever many tabs you have. Of course there would be a need to decrement as well again LOL or start anew at 1.
PS All my physics and math teachers always said I looked too far for solutions, even though I did find them :P
Current shot in action, raid with everything, player, target, ToT, Focus, Focus target, pet, MT and MT targets.
Still have to find out a better and less invasive way to display player buffs and target debuffs :(
I really really like your UI, I'm going to update mine with a lot of the ideas you've used.
The ElkBuffBar buffs and debuffs are a little invasive, but with your screen size it works well.
How are you getting "Target By [17]" in your tooltip? I'm guessing there are some dogtags I haven't discovered yet.
Here's how I do it, is set a minimum count of 5 to avoid seeing the tag unless I'm in a raid and fighting a boss although its a bit ghetto I couldnt find out how to show it only if classification = boss.
No clue on how he got the names although that is pretty legit, what would be better if you ask me is a list of players NOT targeting so we could yell at them.
/run local a,c=DOCKED_CHAT_FRAMES for i=1, #a do if a[i]==SELECTED_DOCK_FRAME then c=a[i+1] break; end end c=c or a[1] FCF_SelectDockFrame(c) c:ScrollToBottom()
This Macro which you can ofcourse drag to your Actionbars lets you tab to the next window AND scroll to the bottom to make sure you dont miss faded out lines of text :)
btw, Does spellbinder allow you to bind keys to Macros to? Or only spells?
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Would you pretty pretty please upload all your addons and name here which does what? i so like your setup, its awesome !
especially the seperate debuff bars for your target and the target mod. Also the layout of your Elk Buff Bars is awesome!!!!
Hey could you tell me what buff frames your using ?
so this is what it looks like now (not finished at all)
http://i4.tinypic.com/7x9wrv5.jpg
but i have a prob. does somebody know where the .blp for the buttons is? you see they are a bit white and i want them to be more dark.
pls tell me what you think about it.
Buffalo (not Buffalo2) with cyCircled and cyCircled_VolM.
The BLPs for the spell icons you mean? Uhm that's the folder called Icons, it only contains 3.800 files ;) So if you want to edit all those, you'll have your work cut out for you.
You`re too slow! Check my sig and lancans work...
no i just mean its new for me :p never worked with blp before :P and thx 2 moon witch
What I want now is to know if there's a macro to easily tab between em so I dont always have to click them.
For example: When I press shift-Tab it would get me to the next chat window (so the Tab right of it)
Posting it here to since I dontget a respond on EU forums ;)
http://img128.imageshack.us/my.php?image=wowscrnshot111707205659ol4.jpg
Made a couple of changes. I moved down the player frame besides the target and put Quartz casting bar so it fills up the portrait. Sexy :)
Not sure, but I think a simple addon might do that.
Something in the lines of a for loop. ( I can't remember exactly how to do it, someone help out?)
local i
function ChatTabSwap()
if <button_pressed> then
for i=0,i++,i<#of_chat_tabs then
select next tab .. something of ChatFrame(i)
anyhow, I suck at recalling a method to do this, and the for loop is more php like than lua. But if coded decently, it would require 2 functions, one to find the number of chat tabs currently in use, shove that number into a var usable in a different function, and the swapping function itself. you would then need to set a key to it, or provide means to bind a key to it. How to achieve this in a macro, I have no idea, I am not even sure if it is possible. But I haven't checked the API if there is a way to say NEXT_CHAT_TAB or something similar.
try /click ChatFrame1Tab
That i++ doesn't exist in Lua. =/ And that for statement doesn't make any sense.
for 1<=i<=x ..
I'll just say it. While i is between 1 and x (amount of tabs) do i++ (increment i til x is reached) chattab_swap when button is pressed.
Shorter that makes
if button is pressed then
for each i between and equal to 1 and x do
increment i til x is reached
change tab of chat
end
else
do nothing
end
Why not just:
if button is pressed then
change tab of chat
end
and skip the loop altogether? What purpose does it serve to increment i from 1 to x when you know what x is?
Well, the loop to check the value of i against x would serve for those who have 6 tabs, 4 tabs .. whatever. :) I am talking in a version of an addon so it's portable to whatever many tabs you have. Of course there would be a need to decrement as well again LOL or start anew at 1.
PS All my physics and math teachers always said I looked too far for solutions, even though I did find them :P
Tiany, love the UI, I've got a few questions.
What do u use to change the font of everything, also what font face is that?
Also, do u use Rock of Fubar etc... and what minimap modifier is that? squeenix?
Finally, is that a custom texture for quartz? (the whiteness)
thanks~
I really really like your UI, I'm going to update mine with a lot of the ideas you've used.
The ElkBuffBar buffs and debuffs are a little invasive, but with your screen size it works well.
How are you getting "Target By [17]" in your tooltip? I'm guessing there are some dogtags I haven't discovered yet.
[NumTargeting:IsGreater(5)?Text(Assiting #:):Yellow] [NumTargeting:IsGreater(5)?NumTargeting]
No clue on how he got the names although that is pretty legit, what would be better if you ask me is a list of players NOT targeting so we could yell at them.
This Macro which you can ofcourse drag to your Actionbars lets you tab to the next window AND scroll to the bottom to make sure you dont miss faded out lines of text :)
btw, Does spellbinder allow you to bind keys to Macros to? Or only spells?