Slightly updated, mostly unitframe tweaks and behind the scenes changes, I do have a question though.
For everyone using dark (black/grey) health/power bars, how did you handle the background colour thing? I'm struggling to make health loss easily visible on the health bar since the background is so close to the actual health colour.
I set the Background colour to tranparent, I found it best to read this way. You have to do this in the lua thought. Is that zorks borders that you are using? It looks darker than mine, I like it.
I set the Background colour to tranparent, I found it best to read this way. You have to do this in the lua thought. Is that zorks borders that you are using? It looks darker than mine, I like it.
Slightly updated, mostly unitframe tweaks and behind the scenes changes, I do have a question though.
For everyone using dark (black/grey) health/power bars, how did you handle the background colour thing? I'm struggling to make health loss easily visible on the health bar since the background is so close to the actual health colour.
Slightly updated, mostly unitframe tweaks and behind the scenes changes, I do have a question though.
For everyone using dark (black/grey) health/power bars, how did you handle the background colour thing? I'm struggling to make health loss easily visible on the health bar since the background is so close to the actual health colour.
Same question
Quote from Tys »
I set the Background colour to tranparent, I found it best to read this way. You have to do this in the lua thought
WoW! That is all I can say. I wouldn't use it with the model, but your textures are simply amazing.
Thanx alot but to be perfectly honest I got those textures from the discord site back in the days. Been using em ever since :)
EDIT: Now I remember, the UI layout was called Serpent's Ruin 2.0. Credit to Serpent for fantastic textures.
Sure, here you go:
http://rapidshare.com/files/69150256/CustomTextures.rar.html
http://i35.photobucket.com/albums/d189/lanacan/WoW%20Shots/LynUI_Test.jpg
Since this pic I've changed the cyCircled skin back to MirageUI_cyCircled and changed the minimap to vMinimap for tracking and coords.
=)
Slightly updated, mostly unitframe tweaks and behind the scenes changes, I do have a question though.
For everyone using dark (black/grey) health/power bars, how did you handle the background colour thing? I'm struggling to make health loss easily visible on the health bar since the background is so close to the actual health colour.
Thank ye kindly :)
It's taken from rUI, http://www.wowinterface.com/downloads/fileinfo.php?id=7699
OOC
Combat
Fanciful Sav. Can you upload pls
very nice !
Same question
which lua and where plz ?
Thank you :)
Pitbull HealthBar and PowerBar .lua.
Replace
SetVertexColor(r, g, b, 1)
with
SetVertexColor(r, g, b, 0)
(You can also use 0.1-9 to make it more or less transparent.)
Pretty.
I think the bar under the minimap coulda been handled better.
Looking good again!
What addon is that underneath the bar with the name of your char in the combat SS?
could be fortewarlock cooldown bar
I'm sorry I don't have a raid screenshot atm, so you don't see much ;)