Not too many changes, mostly removed buttons. Debating on whether to anchor panels to omen and eavesdrop again, leaning towards having it transparent in the meantime. Changed over to eepanels2 so redid all the panels from scratch.
WTB Minimap buttons without a mind of their own >.<
Grab DeuceCommander or Niagara and hide those that you don't use often.
Got both, didn't eralise there ws a way to "hide" them.. but I actually use all the ones there :o I think there was some addon which attempted to scoop them up and put them in a neat little line that was dragable..
A WIP - Simplifying (Yes... simplifying) my UI a bit. NOt done yet - still weeding out a few functional duplicates and have a copuple textures to make for my party/party target frames to show/hide on grouping. But ya get the idea.
Here's my current layout. First screenshot is clean, second is "simulated" party. ;)
Have a hidden BT3 bar to the right of the eepanels holding buffs, etc. On my Dash is the nQL minion, Violation, Omen, and another FuBar. Stance bar is hidden until mouseover below the eePanels. Chronometer bars are above chat. I use the same texture that's behind my buttons in my CowTip tooltips.
Yes, but I don't target friendlies so often. At least not when they're casting. On mobs you (generally) only see debuffs.
A focus frame allows you to set someone as focus ( /focus ) so that you can always watch them while still being able to change your target. I use it for party members I need to watch, mobs I sheep, bosses, etc.
Heh soon as I saw the textures I thought right away it was a warlock UI, but then I saw poison weapon buffs and realised your character there is rogue ;)
Heh - they're actually heisted from Avion's textures, then modified a bit. Did the Dragon texture from there in a brushed steel look, but it looks weird in this UI. Even tho Avion's not near done, the texture folder has some fun stuff in it.