The way I understood it is that "Go back to First Skill after 6 seconds else continue until sequence is over".
My Arcane Shot is 6sec CD. My Steady Shot is on 2sec cast.
So, while my Arcane is on a CD, I can cast 3 Steady.
Otherwise, if the sequence isn't over yet and 6secs has passed, Sequence resets so it can cast Arcane again.
Did I get it correctly?
But if a reset timer cannot be used to "account for cooldown", so what is the use of reset then?
Thank you very much for all the help. ^_^ Didn't bother about it until just recently, I always do things manually prior to using macros :p
As I understand it it just resets after the specified time and starts at the start of the sequence again.
So for example if you want to cast Auto Shot - Arcane Shot - Steady Shot the and set reset to 2 or so, it will reset after you didn't click the macro for 2 seconds. Let's say you click the macro twice and stop then for 3 seconds and click it again. It will now cast Auto Shot again.
It is just a trigger so you can "keep" the cast sequenz a bit longer, if you want to cast spell one, some other spell in between (which isn't on the macro) and then cast another spell with the same macro. Or if a spell only makes sense to be cast after another one.
reset is for when I do not press/activate the macro within the specified reset second, right? Then if I keep on pressing the macro, the sequence kicks in again (to its next skill/spell), the reset timer goes back to 0.
Simple example of use. (Things changed witht 3.x but forget)
I set totems with such a macro.
So pressing my button once places earth, the next places wind and so on.
The totem last is fire because in fire I have "aggressive" totems which I don't wanna set in Raids.
So in Raids I press 3 Times my button - Totems are set - without fire.
After despawn (or raid move) I do this again.
In PvP I want the fire totem - so I press the button four times.
Reset - is neede in Raid, so that (after a few seconds) the macro starts again with Earth instead of casting the (not used before) fire.