The article about the hotfix says the boot.ini parameter can cause instability in WoW. Have you noticed this to be the case?
I'm thinking of trying all of that stuff for my dual-core system. I already have the AMD drivers installed though.
Did the whole fix this morning on my QuadCoreQ6600 OC at 2.8 WinXP Pro 32bit .......runned all kind of benchmarks and played 3 hours of non stop wow.....well performance have increased from 5 to 15% and Wow uses all 4 cores now.....no problems so far...... will see if it goes trough 4 hours of BT raid tonight.
The article about the hotfix says the boot.ini parameter can cause instability in WoW. Have you noticed this to be the case?
I'm thinking of trying all of that stuff for my dual-core system. I already have the AMD drivers installed though.
Yea I noticed the warning, but it was not about the hotfix patch - it was about the /usepmtimer boot.ini parameter which I figured I could easily remove if Wow had trouble with it. I also suspected that Wow wouldn't run into troubles anymore - the article dates back to June 2006 - even though it seems it has been updated, the Wow part may be an old comment. After that we have had processAffinityMask, timingMethod and multi-core support in general for Wow. This also looked like (as I said earlier) similar effect than running WMP in the background which worked for many.
Anyway, based on my 4 hour gaming experience last night - no I didn't have any problems. Wow was working fantastically after these tweaks.
Yea I noticed the warning, but it was not about the hotfix patch - it was about the /usepmtimer boot.ini parameter which I figured I could easily remove if Wow had trouble with it. I also suspected that Wow wouldn't run into troubles anymore - the article dates back to June 2006 - even though it seems it has been updated, the Wow part may be an old comment. After that we have had processAffinityMask, timingMethod and multi-core support in general for Wow. This also looked like (as I said earlier) similar effect than running WMP in the background which worked for many.
Anyway, based on my 4 hour gaming experience last night - no I didn't have any problems. Wow was working fantastically after these tweaks.
Ah, good call - I didn't notice the article date. I recall that a recent WoW patch was supposed to include some dual-core optimizations, so maybe that removed the instability in the process.
I also read that turning off the sound hardware acceleration in-game can result in a performance increase for some multi-core users because WoW's software sound processing code apparently runs in a separate thread. I've tried running both ways even before reading this, though, and noticed little difference in terms of performance or sound quality (I have an on-board Realtek chip that works quite well for 5.1 sound in games).
Not concerning WoW, but it will be interesting to see what NVidia will come up with now that they bought Ageia. They did say that support for GPU physics will come asap. I think that this can make SLI setups more interesting for the future. Like going for 2 somewhat less expensive cards instead of a single expensive one.
Not concerning WoW, but it will be interesting to see what NVidia will come up with now that they bought Ageia. They did say that support for GPU physics will come asap. I think that this can make SLI setups more interesting for the future. Like going for 2 somewhat less expensive cards instead of a single expensive one.
they plan to do physics over gpu for years. They only bought Ageia to let their product die.
Ubuntu doesn't full support dual/quad core yet, unless they very recently updated it. Not sure about the other Linux alternatives.
Erm I'm using a dual core PC with ubuntu right now for SMP folding@home (SMP is the type that takes advantage of dual/quad cores) and many people use it on quads too for the same reason.
they plan to do physics over gpu for years. They only bought Ageia to let their product die.
Wrong. Of course Ageia's hardware product has failed, but it was too expensive and not impressive either. But their software API is another matter. What NVidia has done is to buy the Ageia PhysX API which is already supported in a lot of games without the hardware even. This allows NVidia to get a successful API and change it to run on their GPU's too. Which they said will be done asap.
And NVidia has also already said that they will support the Ageia hardware in the future, letting it die off more slowly but still supported for those that bought it.
nvidia has a history of buying competitor like 3dfx and ULi Technologies and simply let their products die.
have you ever seen a graphic card supporting the next versions of the software apis through some kind of update?
Buying a directx9 card later supporting directx10 ? It's nvidias interest to sell every year a new graphic card to gamers.
there will be more games for that card... software currently in development will continue to use it for now, remember from start to release of a computer takes often years.
nvidia has a history of buying competitor like 3dfx and ULi Technologies and simply let their products die.
have you ever seen a graphic card supporting the next versions of the software apis through some kind of update?
Buying a directx9 card later supporting directx10 ? It's nvidias interest to sell every year a new graphic card to gamers.
there will be more games for that card... software currently in development will continue to use it for now, remember from start to release of a computer takes often years.
Such is life as a computer user. I hate it too lol. When I got my pc, it was fairly good. A few months later, they dropped the socket, switched to a different one, now it's even another one - and a new slot of gfx (I have AGP still).
Long story short, upgrade 1 item, upgrade all parts :( Makes my wallet depressed, but I've put it on prozac, it's all happy and fluffy like now :))
Long story short, upgrade 1 item, upgrade all parts :(
The only time I've ever run into this issue was the leap from AGP to PCIe... and I've only made that leap with the hubby's comp, not mine. It wasn't horrible either, we were just forced to buy a new vid card when he got his new mobo/proc.
And I consider mobo/proc a single item, you always upgrade both at the same time :)
nvidia has a history of buying competitor like 3dfx and ULi Technologies and simply let their products die.
Yes, of course the Ageia hardware will be phased out (and it wasn't any good either). And in the future, the API might change name to something like nPhysX or so. But NVidia will support Ageia HW for a while longer. Read an interview with NVidia where they talked about the acquisition and a bit about their plans.
The only time I've ever run into this issue was the leap from AGP to PCIe... and I've only made that leap with the hubby's comp, not mine. It wasn't horrible either, we were just forced to buy a new vid card when he got his new mobo/proc.
And I consider mobo/proc a single item, you always upgrade both at the same time :)
Yeah, but I am stuck with a socket 754, DDR1, AGP.. you get the point. Basically, I am running a dinosaur. If I get a new CPU/mobo, PCIe will be on the mobo, as well DDR2 (or 3 even). And since my psu will most likely not suffice, (550W) I'd need to upgrade that too. So I may as well get a new case and hand this pc to mom. lol
All I want is to not have FPS drops in the OUtlands :( Gah... I am so happy to finally get 60, but the FPS drops annoy the hell out of me. Though I would have less issues if I added just 512MB more ram (I run out fairly fast, since I usually have Opera or FIrefox open while in WoW)
Looks like the AMD optimizer did all the work for me, and I just had to put in the WoW settings. Not sure yet if the WoW settings have made much difference. I noticed the WTF settings disappeared after I ran the game, which makes me wonder if they were valid.
Yeah, but I am stuck with a socket 754, DDR1, AGP.. you get the point. Basically, I am running a dinosaur. If I get a new CPU/mobo, PCIe will be on the mobo, as well DDR2 (or 3 even). And since my psu will most likely not suffice, (550W) I'd need to upgrade that too. So I may as well get a new case and hand this pc to mom. lol
All I want is to not have FPS drops in the OUtlands :( Gah... I am so happy to finally get 60, but the FPS drops annoy the hell out of me. Though I would have less issues if I added just 512MB more ram (I run out fairly fast, since I usually have Opera or FIrefox open while in WoW)
550W not being sufficient? err yea... I'm running an overclocked quad-core processer (Q6600 @ 3.3 GHz), 4GB RAM, and a GeForce 8800 GTS 512 MB, along with 4 SATA hard drives, and my 500W PSU manages it very nicely. I was capped at 60 fps constantly through WoW at max graphics settings until I upgraded monitor (the 1280x1024 to 1920x1200 transition kinda murdered my fps in Shatt... damn glowing epics), a few small tweaks later and I'm back at 60 the whole time.
As for SLi, unless you play on a 26" monitor or higher, or really hate not having overkill amounts of anti-aliasing and anisotropic filtering, it's not really needed. Personally I'd rather buy one card that is a real powerhouse, and maybe upgrade to an SLi configuration in the future when I find that games start to outgrow it in a couple of years, but I'd probably just buy a whole new card. It's just not financially viable to buy 2 video cards instead of 1 better one (unless of course you're loaded and are getting 3 GeForce 8800 Ultras)
Did the whole fix this morning on my QuadCoreQ6600 OC at 2.8 WinXP Pro 32bit .......runned all kind of benchmarks and played 3 hours of non stop wow.....well performance have increased from 5 to 15% and Wow uses all 4 cores now.....no problems so far...... will see if it goes trough 4 hours of BT raid tonight.
Yea I noticed the warning, but it was not about the hotfix patch - it was about the /usepmtimer boot.ini parameter which I figured I could easily remove if Wow had trouble with it. I also suspected that Wow wouldn't run into troubles anymore - the article dates back to June 2006 - even though it seems it has been updated, the Wow part may be an old comment. After that we have had processAffinityMask, timingMethod and multi-core support in general for Wow. This also looked like (as I said earlier) similar effect than running WMP in the background which worked for many.
Anyway, based on my 4 hour gaming experience last night - no I didn't have any problems. Wow was working fantastically after these tweaks.
Ah, good call - I didn't notice the article date. I recall that a recent WoW patch was supposed to include some dual-core optimizations, so maybe that removed the instability in the process.
I also read that turning off the sound hardware acceleration in-game can result in a performance increase for some multi-core users because WoW's software sound processing code apparently runs in a separate thread. I've tried running both ways even before reading this, though, and noticed little difference in terms of performance or sound quality (I have an on-board Realtek chip that works quite well for 5.1 sound in games).
heck, even my singlecore works fine.
they plan to do physics over gpu for years. They only bought Ageia to let their product die.
Erm I'm using a dual core PC with ubuntu right now for SMP folding@home (SMP is the type that takes advantage of dual/quad cores) and many people use it on quads too for the same reason.
Wrong. Of course Ageia's hardware product has failed, but it was too expensive and not impressive either. But their software API is another matter. What NVidia has done is to buy the Ageia PhysX API which is already supported in a lot of games without the hardware even. This allows NVidia to get a successful API and change it to run on their GPU's too. Which they said will be done asap.
And NVidia has also already said that they will support the Ageia hardware in the future, letting it die off more slowly but still supported for those that bought it.
have you ever seen a graphic card supporting the next versions of the software apis through some kind of update?
Buying a directx9 card later supporting directx10 ? It's nvidias interest to sell every year a new graphic card to gamers.
there will be more games for that card... software currently in development will continue to use it for now, remember from start to release of a computer takes often years.
Such is life as a computer user. I hate it too lol. When I got my pc, it was fairly good. A few months later, they dropped the socket, switched to a different one, now it's even another one - and a new slot of gfx (I have AGP still).
Long story short, upgrade 1 item, upgrade all parts :( Makes my wallet depressed, but I've put it on prozac, it's all happy and fluffy like now :))
The only time I've ever run into this issue was the leap from AGP to PCIe... and I've only made that leap with the hubby's comp, not mine. It wasn't horrible either, we were just forced to buy a new vid card when he got his new mobo/proc.
And I consider mobo/proc a single item, you always upgrade both at the same time :)
Yes, of course the Ageia hardware will be phased out (and it wasn't any good either). And in the future, the API might change name to something like nPhysX or so. But NVidia will support Ageia HW for a while longer. Read an interview with NVidia where they talked about the acquisition and a bit about their plans.
Yeah, but I am stuck with a socket 754, DDR1, AGP.. you get the point. Basically, I am running a dinosaur. If I get a new CPU/mobo, PCIe will be on the mobo, as well DDR2 (or 3 even). And since my psu will most likely not suffice, (550W) I'd need to upgrade that too. So I may as well get a new case and hand this pc to mom. lol
All I want is to not have FPS drops in the OUtlands :( Gah... I am so happy to finally get 60, but the FPS drops annoy the hell out of me. Though I would have less issues if I added just 512MB more ram (I run out fairly fast, since I usually have Opera or FIrefox open while in WoW)
550W not being sufficient? err yea... I'm running an overclocked quad-core processer (Q6600 @ 3.3 GHz), 4GB RAM, and a GeForce 8800 GTS 512 MB, along with 4 SATA hard drives, and my 500W PSU manages it very nicely. I was capped at 60 fps constantly through WoW at max graphics settings until I upgraded monitor (the 1280x1024 to 1920x1200 transition kinda murdered my fps in Shatt... damn glowing epics), a few small tweaks later and I'm back at 60 the whole time.
As for SLi, unless you play on a 26" monitor or higher, or really hate not having overkill amounts of anti-aliasing and anisotropic filtering, it's not really needed. Personally I'd rather buy one card that is a real powerhouse, and maybe upgrade to an SLi configuration in the future when I find that games start to outgrow it in a couple of years, but I'd probably just buy a whole new card. It's just not financially viable to buy 2 video cards instead of 1 better one (unless of course you're loaded and are getting 3 GeForce 8800 Ultras)
The iTunes store? Podcasts? Transfers to iPod? No hassle?
Like I said earlier, funny what hippies will pay for eh? :)
Hmm?