Well you could install Xfce on Ubuntu, might give you the performance boost you need. Xfce is not the best for a minimal GUI though, try IceWM or fvwm, they're good and lighter than full-fledged desktop environments. Not saying those are the lightest around, but they are the ones I used myself.
As far as distros go, if you're not afraid of using text files for configuration, Gentoo is great and gives you full control over your system. It compensates for the lack of graphical configuration by excellent documentation and a very helpful community, so give it a go. :)
I've used Fedora, before that Red Hat, Slackware (which I wasn't too fond off), Debian, Ubuntu (and it's variants), Mandrake, a few more that I can't remember. Gentoo for some reason scared me a lot, mainly due to the "compile from scratch" option that - I've been told - seems to take forever.
Microsoft just entered the mix by putting big backing behind a WoW AddOn plug-in for Visual Studio. It's open source, but it's backed heavily by MS. Interesting indeed, WoW has become big enough for MS to want to pursue a development environment for it.
edit:
Actually, it's not even a plugi-n. It's a stand-alone app using Microsoft's new Visual Studio Shell, which is something they are trying to get other companies to sign on with. It's like a way to use the basic structure of Visual Studio to develop your own development tools for your own systems. I see how WoW would be a very appealing "Example" project for them as I bet game companies who want modding environments are a large target for the tech.
edit2:
Well I'll be. Being a Visual Studio user myself (I know I am going to catch hell for this), I downloaded it. It has an AceAddon project template that actually creates a basic Ace2 addon for you. Including generating some of the X- properties in the toc. Even includes the Ace2 libraries as references for you (though I am sure they are woefully out of date).
Microsoft just entered the mix by putting big backing behind a WoW AddOn plug-in for Visual Studio. It's open source, but it's backed heavily by MS. Interesting indeed, WoW has become big enough for MS to want to pursue a development environment for it.
edit:
Actually, it's not even a plugi-n. It's a stand-alone app using Microsoft's new Visual Studio Shell, which is something they are trying to get other companies to sign on with. It's like a way to use the basic structure of Visual Studio to develop your own development tools for your own systems. I see how WoW would be a very appealing "Example" project for them as I bet game companies who want modding environments are a large target for the tech.
edit2:
Well I'll be. Being a Visual Studio user myself (I know I am going to catch hell for this), I downloaded it. It has an AceAddon project template that actually creates a basic Ace2 addon for you. Including generating some of the X- properties in the toc. Even includes the Ace2 libraries as references for you (though I am sure they are woefully out of date).
Gonna try it anyhow, though did ANYONE contact ze Ace2 devs to tell em they were creating a creator for Ace2? >.<
Doubtful. It surprises me more that the people behind it didn't even notify Blizzard about their efforts. I'm not saying they have any legal obligations to do that. It just seems natural to me considering the size of the two companies involved (Blizzard and Microsoft). Slouken seemed both surprised and curious to know more about it.
Anyway, an interesting project indeed. Though not enough for me to move back to Windows. Only money could make me do that. :D
Doubtful. It surprises me more that the people behind it didn't even notify Blizzard about their efforts...It just seems natural to me considering the size of the two companies involved (Blizzard and Microsoft). Slouken seemed both surprised and curious to know more about it.
Hey folks,
Just a quick clarification that we had several conference calls and multiple emails with Blizzard about this although I suspect given the size of Blizzard, the word on there side apparently did not get around to everyone.
As for Ace2, if you couldn't tell, we're fans (I'm a forum "lurker" if you will) and we're looking at adding new features to best support Ace addon development in the future including a couple of ideas like:
Improve the process for importing existing addons
Using Addon Studio with Ace2 tutorial
Subversion check-in/check-out
Subversion code search
Better IntelliSense support for Ace2 functions
Code Snippets for common Ace2 tasks
What's also great is that other developers are looking to build custom utilities and tools on top of AddOn Studio (TGA editor/importer, WowBench, unit testing, patch validation tool) so while I think we have a good first start, I'm really excited about how we can take this forward.
I've used Fedora, before that Red Hat, Slackware (which I wasn't too fond off), Debian, Ubuntu (and it's variants), Mandrake, a few more that I can't remember. Gentoo for some reason scared me a lot, mainly due to the "compile from scratch" option that - I've been told - seems to take forever.
I'm sorry, we have someone on these forums named Orionshock. I was just being silly. :)
Preferably with syntax highlighting, if that's missing I usually have a hard time reading code smoothly when I am not extremely well rested.
Sylv, it's a bit about Linux/Windows editors. Bit of both :) Fun mixing and all that.
http://blogs.msdn.com/vsxteam/archive/2007/12/15/AddOn-Studio-for-World-of-Warcraft-released.aspx
Microsoft just entered the mix by putting big backing behind a WoW AddOn plug-in for Visual Studio. It's open source, but it's backed heavily by MS. Interesting indeed, WoW has become big enough for MS to want to pursue a development environment for it.
edit:
Actually, it's not even a plugi-n. It's a stand-alone app using Microsoft's new Visual Studio Shell, which is something they are trying to get other companies to sign on with. It's like a way to use the basic structure of Visual Studio to develop your own development tools for your own systems. I see how WoW would be a very appealing "Example" project for them as I bet game companies who want modding environments are a large target for the tech.
edit2:
Well I'll be. Being a Visual Studio user myself (I know I am going to catch hell for this), I downloaded it. It has an AceAddon project template that actually creates a basic Ace2 addon for you. Including generating some of the X- properties in the toc. Even includes the Ace2 libraries as references for you (though I am sure they are woefully out of date).
WOW! REALLY NICE!
Doubtful. It surprises me more that the people behind it didn't even notify Blizzard about their efforts. I'm not saying they have any legal obligations to do that. It just seems natural to me considering the size of the two companies involved (Blizzard and Microsoft). Slouken seemed both surprised and curious to know more about it.
Anyway, an interesting project indeed. Though not enough for me to move back to Windows. Only money could make me do that. :D
http://forums.worldofwarcraft.com/thread.html?topicId=3466286997&sid=1
That's not saying much. :-)
Bah. Damn I banish you to Redmond! :-P
Hey folks,
Just a quick clarification that we had several conference calls and multiple emails with Blizzard about this although I suspect given the size of Blizzard, the word on there side apparently did not get around to everyone.
As for Ace2, if you couldn't tell, we're fans (I'm a forum "lurker" if you will) and we're looking at adding new features to best support Ace addon development in the future including a couple of ideas like:
What's also great is that other developers are looking to build custom utilities and tools on top of AddOn Studio (TGA editor/importer, WowBench, unit testing, patch validation tool) so while I think we have a good first start, I'm really excited about how we can take this forward.
Cheers,
-Levitan
You may have noticed I gave an overly harsh critique of it on the wow forums. :)