This is not Ace related, but I feel really good about the coder community over here.
If you use mozz's tweaks, have you noticed any issues with the "When you go to a trainer, hides "unavailable" skills by default." feature... mine always shows all unavailable.
I was looking at his code and heres the part that calls:
if (ClassTrainerFrame_OnEvent) then
local old_ClassTrainerFrame_OnEvent = ClassTrainerFrame_OnEvent;
if (event == "TRAINER_SHOW") then SetTrainerServiceTypeFilter("unavailable", 0) end
has there been some change blizzard side that would make this no longer work? or is there a way I can attempt to find out if one of my other mods is conflicting with this line of code?
link for his pack: http://www.wowinterface.com/downloads/fileinfo.php?id=4046
I much appreciate your time and insight.
Thank you for the quick response... I just tried that change and it had no effect.
I am really wondering if Blizz changed something on their end, because researching back to previous Mozz's mods, the same code exists.
Hmm... I am using the mod List Fix... which I have recently installed, and it interacts with the drop box...
Ill turn that off to see if it changes reaction.
be back in just a min
Hmm, I've been messing with this for a bit, can't seem to get it to work either.
Here's some old code that used to do the same thing (but no longer works):
if (ClassTrainerFrame_Show) then
local old_ClassTrainerFrame_Show = ClassTrainerFrame_Show;
function ClassTrainerFrame_Show() old_ClassTrainerFrame_Show()
Since the commands are tied to the Blizzard_TrainerUI loadondemand mod...I'm not sure if this is possible anymore in this format.