That you should post it in the right section... lol... JK! But seriously...
I never played a mage until later in my WoW career. I've enjoyed them without knowledge of the nurfs involved. That is part of the problem with playing since inception I believe - you are privy to all gruesome details of what has been hacked, removed, or nurfed.
Although I hate to see things like this happen, and never got use to the "we never intended it to be like this/that" statements (even from back in EQ days (played for 5.5 yrs)), I'm a laid back person and still find ways to enjoy the game I'm playing... somehow.
I feel a tiny bit helpless when it comes to these types of things, but I still voice my disgust or annoyance at the devs in the slight glimmering hope that they would have a moment of clarity and say, "OMFGWTF! He's right! We're asses! Big, hairy, sweaty, asses!". But until then, I'll keep playing and having fun.... somehow.
Clearcasting is pretty much useless unless you can handle it.
I have a mod from over at curse that actually takes clearcasting into play (mage mod)
Other than that, clearcasting saves you mana, giving you a free shot, but what if you used it up doing a stupid cone of cold or sumtin, rather than a Pyro or whatnot?
Invisibility would indeed be nice to have. But I'm thinking that something more fade-like similar to the priest ability would truly be of consistent use over invisibility.
I don't play a shaman due to the constant timing and mashing of keys in order to be great. With my mage, I mana-dump while being buffed to the maximum possible. I'd rather have a buff-ish kind of fade thingy whatchamacallit over an on/off invisibility spell (if that's the way it worked).
Tem weeps for his mage.
<rant>
Sure, we've been nerfed constantly since beta; suck it up. I still kick ass. What we need is some decent gear. Casters got the shaft on gear. For all melee classes getting a new weapon makes them do more damage. For a mage, it means I can cast one more frostbolt before I become a sitting duck. The damage gear is a joke because it rarely has any other stats, and these new "+1% chance to hit" items? Gimme a break.
</rant>
But seriously, they broke AM? (I haven't had the courage to log in yet)
Since release, since the BETA!, mages have been nerfed, and never had any buffs.
We've had invis taken away in BETA, and with over 100,00 /signed, 50 million posts, blizzard gives us a "we will think about it."
We had mana shield nerfed, frosts mages nerfed. We've had so many nerfs.
We had a new spell icon in one patch. Thats it. Im insulted.
Im sad :(
?
what do u all think/
Posted: Wed Oct 12, 2005 12:26 pm Post subject:
--------------------------------------------------------------------------------
That you should post it in the right section... lol... JK! But seriously...
I never played a mage until later in my WoW career. I've enjoyed them without knowledge of the nurfs involved. That is part of the problem with playing since inception I believe - you are privy to all gruesome details of what has been hacked, removed, or nurfed.
Although I hate to see things like this happen, and never got use to the "we never intended it to be like this/that" statements (even from back in EQ days (played for 5.5 yrs)), I'm a laid back person and still find ways to enjoy the game I'm playing... somehow.
I feel a tiny bit helpless when it comes to these types of things, but I still voice my disgust or annoyance at the devs in the slight glimmering hope that they would have a moment of clarity and say, "OMFGWTF! He's right! We're asses! Big, hairy, sweaty, asses!". But until then, I'll keep playing and having fun.... somehow.
I have a mod from over at curse that actually takes clearcasting into play (mage mod)
Other than that, clearcasting saves you mana, giving you a free shot, but what if you used it up doing a stupid cone of cold or sumtin, rather than a Pyro or whatnot?
And FTR, mages need invis.
And give mages a rogue's dps.
Im a glass vending machine.
No cannon.
I don't play a shaman due to the constant timing and mashing of keys in order to be great. With my mage, I mana-dump while being buffed to the maximum possible. I'd rather have a buff-ish kind of fade thingy whatchamacallit over an on/off invisibility spell (if that's the way it worked).
<rant>
Sure, we've been nerfed constantly since beta; suck it up. I still kick ass. What we need is some decent gear. Casters got the shaft on gear. For all melee classes getting a new weapon makes them do more damage. For a mage, it means I can cast one more frostbolt before I become a sitting duck. The damage gear is a joke because it rarely has any other stats, and these new "+1% chance to hit" items? Gimme a break.
</rant>
But seriously, they broke AM? (I haven't had the courage to log in yet)
Can you get a clearcast effect to proc due to damage caused by the channelled spell called Blizzard?
I know that all other damage correctly procs clearcast, but Blizzard was nerfed in 1.6 - it used to proc CC almost every time.
read description of talent, i forget lol