i save a whole load of data in acedb's, have done for years, and i dont think ive ever seen this happen before (and its not happening in live).
in game there are no issues, it all works fine but as soon as you logout and back in some of the the data seems to disappear (depends how you access it).
when i checked the saved variables i can see lots of numeric keys and values that have up to 11 decimal places and there are only numbers in the 11th position.
eg what was previously [24] = 45 is now [24.00000000002] = 45
its throughout my entire saved variables file. printing out the data in-game before its saved shows no decimals out to 12 places (%.12f), so i presume its being done on save.
i can take a clean sv file from live and put it into beta, login, logout and ive got values with decimal places that werent there before from data i havent touched in code (like user config stuff).
i save a whole load of data in acedb's, have done for years, and i dont think ive ever seen this happen before (and its not happening in live).
in game there are no issues, it all works fine but as soon as you logout and back in some of the the data seems to disappear (depends how you access it).
when i checked the saved variables i can see lots of numeric keys and values that have up to 11 decimal places and there are only numbers in the 11th position.
eg what was previously [24] = 45 is now [24.00000000002] = 45
its throughout my entire saved variables file. printing out the data in-game before its saved shows no decimals out to 12 places (%.12f), so i presume its being done on save.
i can take a clean sv file from live and put it into beta, login, logout and ive got values with decimal places that werent there before from data i havent touched in code (like user config stuff).
has anyone else noticed this?
Did someone report that?
Maybe this current build will fix it.