Equip sets are far from useless if you keep multiple spec sets (heal/tank/etc). Whenever you're in town you update your offspec set, toss it in the bank, sell off the extra stuff, and then you can use that set to compare quest rewards against in the field to know if you need to save an item for the off spec set. Sure, they're only quest rewards, but it's nice to hit 85 with a full upgrade to your off spec set waiting and ready... and this way you don't have to carry that off spec set with you all the time.
i meant useless in the sense that if you are levelling and constantly getting new, better equipment, then you have to always know what you've got in your different sets in order to remember to adjust them as you collect better stuff. which kind of defeats the purpose either of equipment sets or of the mod that makes equipping new/better items easy for the user. unless it also adjusts those sets for you.
edit: i guess a set would still have use even if you had to micro manage it simply because it's a quick change, but for me, i find equipment sets are nice because they're a way to "remember my settings" and not have to constantly be looking at what items i want equipped for whatever purpose i need.
Wow, it's so cool that I've got the attention of some of the superstar members here.... yssareil, LilSparky, and TEK (to name a few)... very cool.
I've been an avid user of many addons created by some of you guys and I'm happy that this idea might be able to 'give back' a bit to the community. I've got more ideas... just need to decide which are worthwhile.
Thanks again everyone. If there's any way that I can help test (leveling my hunter to 85 next) please let me know.
then you have to always know what you've got in your different sets in order to remember to adjust them as you collect better stuff
That's exactly my point, by saving them in the set I *can* know what is in the set at all times without having to carry the items with me. Then when, say, a holy plate item drops I can very quickly tell if it's something I need to hold on to for the bank when I'm back in town, or if I should just vendor it off in the field.
That's exactly my point, by saving them in the set I *can* know what is in the set at all times without having to carry the items with me. Then when, say, a holy plate item drops I can very quickly tell if it's something I need to hold on to for the bank when I'm back in town, or if I should just vendor it off in the field.
sure. i guess it's just a matter of how often you collect new things that might be upgrades and how often you check them against your item sets to see if those items should be upgraded in those sets. some automation here would be useful, i think.
when i was leveling up thru bgs i would hit the ah every couple levels to see what stuff was worth buying and it was honestly a pain the but to shop for different specs because i could never remember what gear i had in each one because it was changing so fast. this was also complicated by purchasing items in advance of being able to use them and shelving a toon for weeks at a time...
i knew you were going to say that. but doesn't engravings require you to have the item handy in some way in order to get the tooltip?
my vision of this system would be:
you loot a new pair of pants and they're determined to be a possible improvement thru a very loose metric (better to be overly generous with whether it's an improvement). a frame pops up showing your current pants and this new pair using tooltips (so tooltip mods like pawn and ratingsbuster would add their details). you like them, so you click "equip" to put them on.
also on this frame is a dropdown menu of your current equipment sets that you can select to see the different pants comparison in each of those sets to see if you want to replace any of those items as well. so you click "healing" and it shows the pants in your "healing" set. you like the current healing pants better, so you check "dps" and then "tanking". you like the new ones better than the old tanking pants, so you say "update" to put those pants into that equipment set.
i suppose a problem would be that the built-in manager doesn't allow you to manage equipment sets unless you have all the items onhand. so maybe that would be a deal breaker unless you somehow queued up the change (oh my) or just supported itemrack instead.
The item needs to either be in your bag, or in a set. It uses weights from wowhead, so if it shows up as green or yellow in the score, you know that the item is generally better than everything else in your bags/sets for that spec. It takes all of 3 seconds to see if a quest reward is worth saving before you've even completed the quest.
It's not that challenging to keep the best items in your bag, vendor the lesser ones, and whenever you're in town update your sets and stash the new offspec set(s) in the bank. I do it after each zone and it takes me at most 5 minutes to do. You're overcomplicating the problem :P
did some drycoding at work (check the latest alpha package) so it needs some testing
Here is what is should do:
Scenario 1: No Rewards
- No button should be visible
Scenario 2: One or more Quest Rewards with at least one Equippable
- Button is visible stating "Complete Quest & Equip Item/s"
>>(when pressed equips all rewards possible)
Scenario 2: Two or more Quest Reward Choices (may also have One or more Quest Rewards with non being Equippable)
- No button visible initially
- If a usable and Equippable Item is selected button shows stating "Complete & Equip Selected Item"
>>(when pressed equips selected reward)
Scenario 3: One or more Quest Rewards with at least one Equippable and Several Quest Reward Choices
- Button is visible stating "Complete Quest & Equip Item/s"
>>(when pressed equips all non optional rewards possible)
- If a usable and Equippable Item is selected button shows stating "Complete & Equip Selected Item"
>>(when pressed equips selected reward)
- If a usable and Equippable Item is selected and Shift is pressed button shows stating "Complete & Equip All Items"
>>(when pressed equips all rewards possible)
edit: i guess a set would still have use even if you had to micro manage it simply because it's a quick change, but for me, i find equipment sets are nice because they're a way to "remember my settings" and not have to constantly be looking at what items i want equipped for whatever purpose i need.
new code is uploaded and tagged just needs approval
I've been an avid user of many addons created by some of you guys and I'm happy that this idea might be able to 'give back' a bit to the community. I've got more ideas... just need to decide which are worthwhile.
Thanks again everyone. If there's any way that I can help test (leveling my hunter to 85 next) please let me know.
Cheers,
Det
That's exactly my point, by saving them in the set I *can* know what is in the set at all times without having to carry the items with me. Then when, say, a holy plate item drops I can very quickly tell if it's something I need to hold on to for the bank when I'm back in town, or if I should just vendor it off in the field.
sure. i guess it's just a matter of how often you collect new things that might be upgrades and how often you check them against your item sets to see if those items should be upgraded in those sets. some automation here would be useful, i think.
when i was leveling up thru bgs i would hit the ah every couple levels to see what stuff was worth buying and it was honestly a pain the but to shop for different specs because i could never remember what gear i had in each one because it was changing so fast. this was also complicated by purchasing items in advance of being able to use them and shelving a toon for weeks at a time...
I posted the first ticket.
Engravings. ^^
my vision of this system would be:
you loot a new pair of pants and they're determined to be a possible improvement thru a very loose metric (better to be overly generous with whether it's an improvement). a frame pops up showing your current pants and this new pair using tooltips (so tooltip mods like pawn and ratingsbuster would add their details). you like them, so you click "equip" to put them on.
also on this frame is a dropdown menu of your current equipment sets that you can select to see the different pants comparison in each of those sets to see if you want to replace any of those items as well. so you click "healing" and it shows the pants in your "healing" set. you like the current healing pants better, so you check "dps" and then "tanking". you like the new ones better than the old tanking pants, so you say "update" to put those pants into that equipment set.
i suppose a problem would be that the built-in manager doesn't allow you to manage equipment sets unless you have all the items onhand. so maybe that would be a deal breaker unless you somehow queued up the change (oh my) or just supported itemrack instead.
It's not that challenging to keep the best items in your bag, vendor the lesser ones, and whenever you're in town update your sets and stash the new offspec set(s) in the bank. I do it after each zone and it takes me at most 5 minutes to do. You're overcomplicating the problem :P
it's my job. :)
Here is what is should do:
Scenario 1: No Rewards
- No button should be visible
Scenario 2: One or more Quest Rewards with at least one Equippable
- Button is visible stating "Complete Quest & Equip Item/s"
>>(when pressed equips all rewards possible)
Scenario 2: Two or more Quest Reward Choices (may also have One or more Quest Rewards with non being Equippable)
- No button visible initially
- If a usable and Equippable Item is selected button shows stating "Complete & Equip Selected Item"
>>(when pressed equips selected reward)
Scenario 3: One or more Quest Rewards with at least one Equippable and Several Quest Reward Choices
- Button is visible stating "Complete Quest & Equip Item/s"
>>(when pressed equips all non optional rewards possible)
- If a usable and Equippable Item is selected button shows stating "Complete & Equip Selected Item"
>>(when pressed equips selected reward)
- If a usable and Equippable Item is selected and Shift is pressed button shows stating "Complete & Equip All Items"
>>(when pressed equips all rewards possible)