Similar question about resizing the auction window, instead of having to click a macro what would the small coding be in the TOC and LUA? I'm guessing something similar but I can't figure it out.
Ok this is a really old thread and i hate to resurect it, but since a complete code section has never actually been done (LoadOnDemand was missing) and i do use this addon, here it goes :
Ok this is a really old thread and i hate to resurect it, but since a complete code section has never actually been done (LoadOnDemand was missing) and i do use this addon, here it goes :
Thread locked. In the future, please don't post in 2-year-old threads unless you have new information to add. Even then, if nobody has posted in 2 years, it's likely that nobody needs the information anymore anyway, and you probably still shouldn't post in it.
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Aha. I don't use Bartender3, nor do I play a pet class. Just do what Xinhuan posted. :P
/run ChatFrame1:AddMessage(GetMouseFocus():GetName())
The auction window's frame name will be printed in your chat frame. You can then adapt the SetScale code posted on page 1 to rescale it.
so if i do that exactly and i still get an error what do i do to fix it?
P.S. Since this thread is well over a year old, you might want to change ##Interface: 20300 to ##Interface: 30200.
to the toc also or the LoadWith: line is ignored iirc
ResizeBattleField.toc will be:
ResizeBattleField.lua:
Ok let this thread fade into the dark recesses of page 477 again :)
Thanks for necroing a two year old thread with information that was already posted. You did the world a solid.
You're very welcomed! I'm so glad i could be of service.