Windows Vista belongs in the same category of suck as... well... umm... stuff that sucks.
AMD Athlon 64 X2 5600+ @ 2.9 GHz
4 GB RAM
nVidia GeForce 6800 with 256 MB
Windows XP x64 Edition
My video card kind of sucks, because my shiny ATI card started massively overheating for no apparent reason immediately after the warranty period ended... just like the other ATI card I had before that. The nVidia was a hand-me-down from my roommate, but since it does what it's supposed to and doesn't think it's a space heater even though it's old(er), the next time I buy a video card I'll probably go with nVidia. :|
Windows Vista belongs in the same category of suck as... well... umm... stuff that sucks.
AMD Athlon 64 X2 5600+ @ 2.9 GHz
4 GB RAM
nVidia GeForce 6800 with 256 MB
Windows XP x64 Edition
Core 2 Duo E2200 @ 2.4GHz
4GB Ram
nVidia 8500GT with 1024MB
Windows Vista 32bit (I swear, I like the search thing, everything else sucks, but I can't bear the idea of reinstalling everything yet again. I am waiting for my paycheck so I can get a new HDD - mine's old and worn)
I get 25fps in the oulands :( My settings aren't high at all, and I should technically get slightly better fps. In raids, I have to turn down almost everything. I am blaming vista. Or does anyone have other ideas on why my fps can't find itself around 40. Northrend is even worse btw.
I just pray you aren't using Vista on top of that.
Hells, no.
In Dalaran I get from 2-8FPS depending on activity, in Vanilla/Outland I get 10-12FPS, and Naxxramas varies - some spots give me 50FPS. In Obsidian Sanctum 25-man, I have EVERYTHING turned down and many addons disables, and get about 2FPS in combat.
Certain settings require a reload to implement, and DP does not touch those. I have no idea if farclip is one of them, but yeah :P.
And aren't boss spell effects and player spell effects going to be on seperate adjustments in 3.1? Or is it just ground effects?
I have a decent computer, and every knob is turned to eleven, except for the farclip. When I tried the implementation I wrote, only farclip increased, but it had a tendency to produce fast apparitions of the loading screen. Except if there's a bug in my test, it seems like increasing the farclip may make a loading screen appear.
Note that Blizzard made a recent change that made all teleportation produce a loading screen instead of the freeze that we had before. I suspect it's related to the texture cache. Misses tended to produce a freeze as the texture cache was loading the texture from the hard drive, but now, the client shows a loading screen as it is loading. When you increase the farclip, there is a good chance that the game needs some world texture that it didn't have, which makes the loading screen to appear.
I managed to get rid of the farclip loading screen effect by decreasing the change rate. Anyway, once all textures are loaded, the flickering stops.
I attached a new version based on jerry's implementation. I added a LDB data source which lets you see the parameter values and also toggle auto-adjusting (by left-clicking). The addon also automatically stops and restores your base values when you open Blizzard"s video effect panel and starts again when you close it.
This does make me wonder, since some have good results with certain HW. Which is the most delimiting piece of hardware for wow? I thought the memory of the gfx card in combo with the CPU (since I have upgraded from x1650pro to 8500gt and have noticed no improvement). I also have to disable shadows completely or will get barely anything moving. So I wondered which setup would allow all settings maxed and have a good fps (excluding Dalaran and WG)
Core 2 Duo E2200 @ 2.4GHz
4GB Ram
nVidia 8500GT with 1024MB
Windows Vista 32bit (I swear, I like the search thing, everything else sucks, but I can't bear the idea of reinstalling everything yet again. I am waiting for my paycheck so I can get a new HDD - mine's old and worn)
I get 25fps in the oulands :( My settings aren't high at all, and I should technically get slightly better fps. In raids, I have to turn down almost everything. I am blaming vista. Or does anyone have other ideas on why my fps can't find itself around 40. Northrend is even worse btw.
Your video card is letting your system down, I run the following spec
3GHz Core 2 Duo
4GB RAM
ATI 4870
With full maxed settings other than shadows which are a notch right ( because shadows seem to destroy framerates past that first notch no matter your hardware) I get over 50-150 FPS in Outland/Northrend and only drop to around 30 FPS in Dalaran when it's busy, that's also with 8x AA.
My CPU isn't massivly faster than yours, but your Video card isn't that great really.
Certain settings require a reload to implement, and DP does not touch those. I have no idea if farclip is one of them, but yeah :P.
And aren't boss spell effects and player spell effects going to be on seperate adjustments in 3.1? Or is it just ground effects?
I seem to remember PTR having a checkbox for ground effects and no longer having a slider for spell detail. I could be mistaken though. What sucks is you can't see stuff like consecrate AT ALL with the checkbox disabled, so I don't see how it would be useful except in the worst of cases.
This does make me wonder, since some have good results with certain HW. Which is the most delimiting piece of hardware for wow?
Wrath may have changed things a bit, but in general WoW is such an old game engine that it doesn't take advantage of special features offered by newer video hardware. Instead, it offloads a higher proportion of processing to the CPU than do many newer games. WoW also doesn't take much advantage of multi-core CPUs. As a result, WoW tends to be much more heavily taxing on your CPU than it is on any of the other hardware components in your system.
Another version with some more tweaks and goodness. Let me know if it "procs" the loading screen. Setting farclip the highest possible helps avoiding loading screen flickers just after logging in. The maximum farclip increase rate seems to depend on the machine.
There is still no way to set up the FPS threshold in-game but I feel it is not necessary. 27 FPS seems a good value.
Your video card is letting your system down, I run the following spec
3GHz Core 2 Duo
4GB RAM
ATI 4870
With full maxed settings other than shadows which are a notch right ( because shadows seem to destroy framerates past that first notch no matter your hardware) I get over 50-150 FPS in Outland/Northrend and only drop to around 30 FPS in Dalaran when it's busy, that's also with 8x AA.
My CPU isn't massivly faster than yours, but your Video card isn't that great really.
Thank you :) I shall look into a different Gfx card, however I am bound to nVidia (unless someone - and please do - can tell me if ATi + Linux are working better than a year or 3 ago, I had issues with my ATi cards getting seen decently.)
I seem to remember PTR having a checkbox for ground effects and no longer having a slider for spell detail. I could be mistaken though. What sucks is you can't see stuff like consecrate AT ALL with the checkbox disabled, so I don't see how it would be useful except in the worst of cases.
Oh god, I pray you mean a previous PTR, but fear THIS ptr :(
I seem to remember PTR having a checkbox for ground effects and no longer having a slider for spell detail. I could be mistaken though. What sucks is you can't see stuff like consecrate AT ALL with the checkbox disabled, so I don't see how it would be useful except in the worst of cases.
The current (3.0) spell detail setting is a combination of the new (3.1) particle density and projected textures settings. Unchecking "projected textures" is the same as setting spell detail under 5 (0 and 9 being lower and upper bounds).
So they just unlinked those two settings, which I find a good thing because now you set lower particle density under 5 while still seeing consecrate textures.
Edit: anyone wanting me to release DynPerf as a real project ?
Thank you :) I shall look into a different Gfx card, however I am bound to nVidia (unless someone - and please do - can tell me if ATi + Linux are working better than a year or 3 ago, I had issues with my ATi cards getting seen decently.)
Just out of interest what resolution do you run at? Does lowering your resolution to a low one e.g 1024x768 increase your FPS?
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AMD Athlon 64 X2 5600+ @ 2.9 GHz
4 GB RAM
nVidia GeForce 6800 with 256 MB
Windows XP x64 Edition
My video card kind of sucks, because my shiny ATI card started massively overheating for no apparent reason immediately after the warranty period ended... just like the other ATI card I had before that. The nVidia was a hand-me-down from my roommate, but since it does what it's supposed to and doesn't think it's a space heater even though it's old(er), the next time I buy a video card I'll probably go with nVidia. :|
Core 2 Duo E2200 @ 2.4GHz
4GB Ram
nVidia 8500GT with 1024MB
Windows Vista 32bit (I swear, I like the search thing, everything else sucks, but I can't bear the idea of reinstalling everything yet again. I am waiting for my paycheck so I can get a new HDD - mine's old and worn)
I get 25fps in the oulands :( My settings aren't high at all, and I should technically get slightly better fps. In raids, I have to turn down almost everything. I am blaming vista. Or does anyone have other ideas on why my fps can't find itself around 40. Northrend is even worse btw.
It looks like increasing the farclip makes the loading screen to appear. Which, automatically, is not something I wanna experience during gameplay.
Hells, no.
In Dalaran I get from 2-8FPS depending on activity, in Vanilla/Outland I get 10-12FPS, and Naxxramas varies - some spots give me 50FPS. In Obsidian Sanctum 25-man, I have EVERYTHING turned down and many addons disables, and get about 2FPS in combat.
I like your "smaller implementation" (though you should not decrease spell effect under 5 because this hides the ground textures of some boss spells).
Your farclip issue is weird because it seems not to happen with DynamicPerformance.
Quit yer bitchin torhal. :p
My PC =
Same CPU
1G ram
FX5200
My Mac = G4 1.42ghz
1.5GB RAM
32Meg ATI Radeon Mobility
You think -you- have issues?
break19
And aren't boss spell effects and player spell effects going to be on seperate adjustments in 3.1? Or is it just ground effects?
I have a decent computer, and every knob is turned to eleven, except for the farclip. When I tried the implementation I wrote, only farclip increased, but it had a tendency to produce fast apparitions of the loading screen. Except if there's a bug in my test, it seems like increasing the farclip may make a loading screen appear.
Note that Blizzard made a recent change that made all teleportation produce a loading screen instead of the freeze that we had before. I suspect it's related to the texture cache. Misses tended to produce a freeze as the texture cache was loading the texture from the hard drive, but now, the client shows a loading screen as it is loading. When you increase the farclip, there is a good chance that the game needs some world texture that it didn't have, which makes the loading screen to appear.
I attached a new version based on jerry's implementation. I added a LDB data source which lets you see the parameter values and also toggle auto-adjusting (by left-clicking). The addon also automatically stops and restores your base values when you open Blizzard"s video effect panel and starts again when you close it.
Your video card is letting your system down, I run the following spec
3GHz Core 2 Duo
4GB RAM
ATI 4870
With full maxed settings other than shadows which are a notch right ( because shadows seem to destroy framerates past that first notch no matter your hardware) I get over 50-150 FPS in Outland/Northrend and only drop to around 30 FPS in Dalaran when it's busy, that's also with 8x AA.
My CPU isn't massivly faster than yours, but your Video card isn't that great really.
edit: removed stupidness
I seem to remember PTR having a checkbox for ground effects and no longer having a slider for spell detail. I could be mistaken though. What sucks is you can't see stuff like consecrate AT ALL with the checkbox disabled, so I don't see how it would be useful except in the worst of cases.
Wrath may have changed things a bit, but in general WoW is such an old game engine that it doesn't take advantage of special features offered by newer video hardware. Instead, it offloads a higher proportion of processing to the CPU than do many newer games. WoW also doesn't take much advantage of multi-core CPUs. As a result, WoW tends to be much more heavily taxing on your CPU than it is on any of the other hardware components in your system.
There is still no way to set up the FPS threshold in-game but I feel it is not necessary. 27 FPS seems a good value.
Thank you :) I shall look into a different Gfx card, however I am bound to nVidia (unless someone - and please do - can tell me if ATi + Linux are working better than a year or 3 ago, I had issues with my ATi cards getting seen decently.)
Oh god, I pray you mean a previous PTR, but fear THIS ptr :(
The current (3.0) spell detail setting is a combination of the new (3.1) particle density and projected textures settings. Unchecking "projected textures" is the same as setting spell detail under 5 (0 and 9 being lower and upper bounds).
So they just unlinked those two settings, which I find a good thing because now you set lower particle density under 5 while still seeing consecrate textures.
Edit: anyone wanting me to release DynPerf as a real project ?
Just out of interest what resolution do you run at? Does lowering your resolution to a low one e.g 1024x768 increase your FPS?