Just wanted to ask if there is a DataBroker plugin for DogTags?
Or another possibility for displaying customizable texts freely movable in the UI?
Sorry if I posted in the wrong forum -> just move ;)
Not at the moment, but OrionShock did write StatBlocks_DogTag for Funkydude's old StatBlocks system, which was replaced with StatBlockCore as an LDB display. Maybe he/someone will rework it. If I could think of something I'd use it for, I'd be willing to revive it as an LDB addon if Orion isn't up for it.
Oh thank god, thought I was the only one ^^' Didnt really get that and thought I was asking really dumb... *panics*
thanks Torhal
So I will wait...
And am right to assume that except for Gaius' CRT there is no other Mod out there to display a modular and lightweight text display?
And am right to assume that except for Gaius' CRT there is no other Mod out there to display a modular and lightweight text display?
I honestly have no idea. There are literally thousands of addons out there, and I've never had reason to look for anything like you're describing. What are you using it for? What would you use the DogTags LDB plugin for? Like I said, if it's something interesting I may pick it up myself.
Not at the moment, but OrionShock did write StatBlocks_DogTag for Funkydude's old StatBlocks system, which was replaced with StatBlockCore as an LDB display. Maybe he/someone will rework it.
As it stands with LibDogTag, the Lib has to have control over the text string and it's parenting frame. Other implementations are costly and not recommended to be used. I do not foresee a LDB block for DogTag at this time. Tho it is entirely possible to make an addon that could create an unlimited number of simple blocks and strings to be used. I have no use for it so it's prolly not going to be me, and the StatsBlock module previously created was a proof of concept rather than a developed addon.
I honestly have no idea. There are literally thousands of addons out there, and I've never had reason to look for anything like you're describing. What are you using it for? What would you use the DogTags LDB plugin for? Like I said, if it's something interesting I may pick it up myself.
I use it for extending the Health and Power display of my Player and Target Frame, as I did not find any good mods out there that allow me to only edit those strings.
Currently (see screenshot) I use Gaius' CRT, but this seems to be bugged at times, and is not under development anymore.
So I just want a number of multiple blocks/strings to customize. Doesnt have to be DogTags, just something thats easy to edit.
I can see a use for this as a healer I would love to be able to see different stats for the main tank that I am healing. Off the top of my head I would like to see threat, health, his tartget, my threat compared to his.
I admit that those things are taken care of in a unit-frame but I see an addon like this being a great central way to allow an advanced user to create their own data broker objects. I would like for a data broker to tell me to hit healing wave or Lesser Healing wave according to the amount of damage my focus has taken. OR It could be as simple as a wacky experience broker that says different things as the toon gets closer to leveling. Or a broker that compares DPS with another player (the focus).
Wasn't the dataBroker lib created for things just like this?
I think you took OrionShock statement out of its context : he said using DogTag without giving it control over the frame is costly. He did not say that other tag implementations are costly.
Back to the thread subject, it means that DogTag doesn't fit in LibDataBroker design : LDB splits providers and displays, where DogTag is both.
so you couldn't take the output from DogTag and funnel it to a broker text variable?
There is a debug element in the Lib that would allow this, however as i said it's costly on the lib and not recommended to be used. I could cook up a non-LDB block based method that would work, but it wouldn't be LDB.
would be a nice way to create for example a very simple self buff/debuff frame that would be movable.
A LDB block that would act like for instance the player frame, and alow for display of all the dogtags you could normally put foron you pitbull player frame (or wharever playerframe u might ahve supporting dogtags).
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Just wanted to ask if there is a DataBroker plugin for DogTags?
Or another possibility for displaying customizable texts freely movable in the UI?
Sorry if I posted in the wrong forum -> just move ;)
Not at the moment, but OrionShock did write StatBlocks_DogTag for Funkydude's old StatBlocks system, which was replaced with StatBlockCore as an LDB display. Maybe he/someone will rework it. If I could think of something I'd use it for, I'd be willing to revive it as an LDB addon if Orion isn't up for it.
...?
I fail to see the humor.
Oh thank god, thought I was the only one ^^' Didnt really get that and thought I was asking really dumb... *panics*
thanks Torhal
So I will wait...
And am right to assume that except for Gaius' CRT there is no other Mod out there to display a modular and lightweight text display?
I honestly have no idea. There are literally thousands of addons out there, and I've never had reason to look for anything like you're describing. What are you using it for? What would you use the DogTags LDB plugin for? Like I said, if it's something interesting I may pick it up myself.
As it stands with LibDogTag, the Lib has to have control over the text string and it's parenting frame. Other implementations are costly and not recommended to be used. I do not foresee a LDB block for DogTag at this time. Tho it is entirely possible to make an addon that could create an unlimited number of simple blocks and strings to be used. I have no use for it so it's prolly not going to be me, and the StatsBlock module previously created was a proof of concept rather than a developed addon.
I lol'd
*points at oUF's tags*
DogTag can suck it :P
I use it for extending the Health and Power display of my Player and Target Frame, as I did not find any good mods out there that allow me to only edit those strings.
Currently (see screenshot) I use Gaius' CRT, but this seems to be bugged at times, and is not under development anymore.
So I just want a number of multiple blocks/strings to customize. Doesnt have to be DogTags, just something thats easy to edit.
I admit that those things are taken care of in a unit-frame but I see an addon like this being a great central way to allow an advanced user to create their own data broker objects. I would like for a data broker to tell me to hit healing wave or Lesser Healing wave according to the amount of damage my focus has taken. OR It could be as simple as a wacky experience broker that says different things as the toon gets closer to leveling. Or a broker that compares DPS with another player (the focus).
Wasn't the dataBroker lib created for things just like this?
I think you took OrionShock statement out of its context : he said using DogTag without giving it control over the frame is costly. He did not say that other tag implementations are costly.
Back to the thread subject, it means that DogTag doesn't fit in LibDataBroker design : LDB splits providers and displays, where DogTag is both.
As OrionShock said : you can but it is costly.
There is a debug element in the Lib that would allow this, however as i said it's costly on the lib and not recommended to be used. I could cook up a non-LDB block based method that would work, but it wouldn't be LDB.
Nah, it was written by ckknight :p
A LDB block that would act like for instance the player frame, and alow for display of all the dogtags you could normally put foron you pitbull player frame (or wharever playerframe u might ahve supporting dogtags).