I've been looking for an addon I saw in PvE videos a long time ago or maybe one that can accomplish the same thing. I'd like to be able to have certain abilities/items that when they're CD is done show up somewhere on my screen so I can use them easily since I spend a lot of time looking at the center of my screen. Basically just a bar that would hide buttons when they're on CD or not even show them and just have a list of clickable/bindable buttons that appear as things come off CD.
1. You're posting in the wrong thread. Seriously, why do people not read forum descriptions before they post? :(
2. What you're asking for is not possible. You cannot programmatically create, destroy, hide show, make clickable, make unclickable, or edit the contents/actions of buttons while you are in combat except on a limited number of secure conditionals (such as "mounted" or "harm"), and there is no such conditional for "cooldown ready". Your options would thus be to have the buttons always visible and always clickable while you were in combat, or to have them not become visible and/or clickable if the cooldown ended while you were in combat. I would suggest using a standard cooldown monitor addon to remind you when your cooldown abilities/items are ready, and use those abilities/items from normal action buttons or macros. If you really can't remember to use your trinkets when you see a huge "Amazing Trinket of Doom ready!" message across the middle of your screen, you probably wouldn't remember to click buttons in the middle of your screen either.
My apologies, I thought I looked for the correct thread.
Secondly I saw this addon a while ago being used in PvP videos, but I guess due to LUA changes it is no longer possible. There's no need to respond the way you did, the main reason I want it is I have very poor eyesight so I have to focus on a particular part of my screen and having to look down at my action bars isn't always favorable.
I responded the way I did because it's a several-times-a-day occurrence that people post in the wrong thread and I have to move the thread. People are always sorry. Being sorry doesn't make you right. :P
I have poor eyesight too. I make my important action buttons bigger. I make my "Amazing Trinket of Doom ready!" messages bigger. There is also at least one addon (I don't remember the name offhand, but it's on WoWInterface) that, when you try to use something that's on cooldown, will show a message in the middle of your screen telling you how much time is left until it's ready. I tried it and found it incredibly annoying when tanking on a feral druid (Mangle cooldown/spamming), but you may find it useful.
Well, I guess in the furor of the thread being in the wrong place, and the uproar over how absolutely impossible this would be, ReadySpells was overlooked as a workaround.
What you're after can be sort of achieved, but not via a clickable interface. ReadySpells is a clever little mod that creates a display to show which spells can be used and when.
According to its own readme, it bases this off:
- Enough power (mana/rage/energy).
- Correct stance/form.
- In range.
- Valid target.
- Not on cooldown.
If a spell meets all of these conditions, it's shown in the ReadySpells display. This is what I believe you saw in the PvP video, but as I said, they aren't clickable.
I did mention a workaround though, didn't I? And it's the very workaround I use, in fact.
One of the first things I did with World of Warcraft was forsake the humble action bar, I can do this because mods exist for a more efficient system, for me at least.
I create macros for the things I want, including castsequence strings and alt/ctrl/shift modifiers, stance-based stuffs and so on and I bind those to keys. You can use either Click2Cast or Spellbinder to do this.
The idea here is that say... if you're a Druid in Bear Form and Maul shows on the ReadySpells display, you'll know that you have enough rage, your target is in range, and all is ready to get that Maul in. ReadySpells also stacks up what it considers to be the next most important spells in the display, but this order can be changed with some basic editing.
So no, clickable displays definitely aren't possible. But keybinds don't take up visual space on your screen, and ReadySpells provides the same kind of information that action bars would, but even moreso, and taking up even less space than an action bar based solution would. The catch 22 here is that if you're purely a clicker, this isn't going to work for you. If you're a clicker, likely nothing will... no solutions for clickers that I know of. Sorry.