One feature that I'm sort of missing is for it to remember previously equipped items, then addons like Switcher could use that as a reference when it "swaps" our old profile back on.
This is a problem because I tend to use different gear for a lot of fights, and having to change the "unswapper" default fall back every time is exhausting. Yes I know it wont change it in combat, but when we wipe recover it sometimes swaps them on without me noticing it.
So if they could just remember what I had on in the slots that are being swapped it would fix this problem.
Also I messed around with a macro that would equip my spirit gear before an Evocate so I'd get a full bonus, which is becomes more reliable in the next patch, but I couldn't get it to work in boss fights though if I aggroed a mob and used it, it worked just fine. (Is there a difference between normal mob combat and boss fight combat? I also had this issue with a LUA script)
I can't find the ClosestGnome man page right now, but I think it was something like this:
If you're wearing a set, and then mount, it will auto-switch your set back when you dismount. I'm not entirely sure on what you're asking, so if you already said that, forgive me.
Also, you can just do:
/cg wear Spirit
instead of using a script command. Boss fights shouldn't be different than regular fights in terms of item swapping, not sure what's going on there.
If you're wearing a set, and then mount, it will auto-switch your set back when you dismount. I'm not entirely sure on what you're asking, so if you already said that, forgive me.
I'll try to elaborate on that then :)
It'll only swap "back the set" (could be any set you set it to) if you set a dismount set in CG_Mount, in my case I have a set called "Normal" it includes my weapon/offhand/wand/2xtrinkets. That was working just fine until I started to get more trinkets that where better suited in different scenarios. Then after a wipe I'd sometimes have auto equipped my Normal set, and therefor replacing the trinket that I wanted to use in the current scenario.
So the feature I'm requesting is for it to remember what item it's swapping so it can fall back to it when e.g. I dismount, without the need for a dismount set.
I'll try to do it en pseudo code, hope it makes my feature request a bit more clear. (I'm not skilled in anyway to explain myself, but here goes)
ON MOUNT:{
var slots[] = getSwapSlotsForSet("Mount"); //This'll return the slots that are "green"
var oldItems[] = getItemID(slots); //This'll return the itemID (or whatever is used to identify them) for each item that are in the "green" slots.
equipSet("Mount");
}
ON DISMOUNT:{
foreach item = oldItems {
eqiupItem(item, slots);
}
}
This goes for other auto swapping ClosestGnome addons, like Switcher.
Quote from Fwip »
Also, you can just do:
/cg wear Spirit
instead of using a script command. Boss fights shouldn't be different than regular fights in terms of item swapping, not sure what's going on there.
Cool, I'd have to give that a try.
About the combat strangeness, I had help to write a /raidswap script which also worked in normal combat but in boss fights it failed. (Only tested it at Prince if Karazhan though)
I recall having that a macro that had a /stopMacro [equipped:Staff] or something of the sort (I made it spamable so I could panic click it to equip my Evocation stuff and cast Evocation, since you can't do it in 1 click) and that worked if I just frost nova'ed something outside Shattrath City.
But I'll have to test it again, and come back with more straight facts.
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One feature that I'm sort of missing is for it to remember previously equipped items, then addons like Switcher could use that as a reference when it "swaps" our old profile back on.
This is a problem because I tend to use different gear for a lot of fights, and having to change the "unswapper" default fall back every time is exhausting. Yes I know it wont change it in combat, but when we wipe recover it sometimes swaps them on without me noticing it.
So if they could just remember what I had on in the slots that are being swapped it would fix this problem.
Also I messed around with a macro that would equip my spirit gear before an Evocate so I'd get a full bonus, which is becomes more reliable in the next patch, but I couldn't get it to work in boss fights though if I aggroed a mob and used it, it worked just fine. (Is there a difference between normal mob combat and boss fight combat? I also had this issue with a LUA script)
I can't find the ClosestGnome man page right now, but I think it was something like this:
Also, you can just do:
/cg wear Spirit
instead of using a script command. Boss fights shouldn't be different than regular fights in terms of item swapping, not sure what's going on there.
I'll try to elaborate on that then :)
It'll only swap "back the set" (could be any set you set it to) if you set a dismount set in CG_Mount, in my case I have a set called "Normal" it includes my weapon/offhand/wand/2xtrinkets. That was working just fine until I started to get more trinkets that where better suited in different scenarios. Then after a wipe I'd sometimes have auto equipped my Normal set, and therefor replacing the trinket that I wanted to use in the current scenario.
So the feature I'm requesting is for it to remember what item it's swapping so it can fall back to it when e.g. I dismount, without the need for a dismount set.
I'll try to do it en pseudo code, hope it makes my feature request a bit more clear. (I'm not skilled in anyway to explain myself, but here goes)
This goes for other auto swapping ClosestGnome addons, like Switcher.
Cool, I'd have to give that a try.
About the combat strangeness, I had help to write a /raidswap script which also worked in normal combat but in boss fights it failed. (Only tested it at Prince if Karazhan though)
I recall having that a macro that had a /stopMacro [equipped:Staff] or something of the sort (I made it spamable so I could panic click it to equip my Evocation stuff and cast Evocation, since you can't do it in 1 click) and that worked if I just frost nova'ed something outside Shattrath City.
But I'll have to test it again, and come back with more straight facts.