I'm looking for a simple, small, very light-weight addon that will automatically do the /healme emote when useful.
The most simplest and lightweight form of it would be to do a /healme whenever your health drops below 40%. A slightly more complicated version would be to be able to customize that % value.
If you want to get really complicated, though, here's all the features/options I thought of that could go in a more complicated version of this mod, while still keeping it real lightweight:
- Repeated /healme. The frequency could increase the closer you were to death. A max frequency (say of 5-15 seconds) could be set so it's not too spammy.
- Only /healme in combat.
- Only /healme when you are in a group, raid, or battleground.
- Only /healme when you are in a group, raid, or battleground, that contains at least one healer (Priest, Druid, Shaman, Paladin).
And as a low priority, it might could include the /oom emote when useful as well, with similar features/options.
Have to agree, as a healer, I HATE these mods. If I'm in healing mode, I promise I'm already watching your health bar. And if you're not being healed, one of several things is happening:
1) I'm getting gang beaten
2) You went out of my range/LoS
3) I'm performing triage and pronouncing you a lost cause in favor of other people who are still savable.
An automatic emote won't change anything. I'm focused on my tasks, and by the time I take a second to look away from the bars and onto the chat to see who emoted that, you'll either be healed anyway, or dead, making the entire emote nothing but an annoyance.
You know, there used to be this mod called chatcast that almost made healme type spam useful, in that if you were a healer it made the text 'heal' clickable. So you would see
Warriorguy yells [HEAL] ME!
and you could click the [HEAL] to heal Warriorguy with whatever default heal was set up...if you were feeling generous or something and had mana.
I don't think that works anymore now though. It was pretty nifty in that it worked for invites and cures etc. I miss it! :F
Anyway, it doesn't work anymore so I still say spamming HEAL ME will do nothing but annoy everyone around you and make the people killing you laugh.
I believe they fixed that a couple patches ago, yes.
If not, you could always report them for verbal harassment, LOL. "Yeah, Mr. GM, this dude keeps emoting /healme, it's annoying? Can you ban him?" "Yeah, sure. Let me just get my banstick."
Maybe in the 70s bracket your healers actually heal, but on my battlegroup anyway, and in my bracket, they suck. -.-
I don't even have a level 70. I also have 4 healers. There are a lot of crappy healers out there. My only suggestion is to make friends with the decent ones and form premades. Healing in BGs is not a popular pastime, as the game doesn't visably reward it. There's always the other option... if you feel you can do better, do so. Roll a healer ;).
1 - The mod I had in mind was meant to minimize the amount of /healmes. The original non-complicated concept was to simply do it once when going below 40%. Slightly more complicated, you could set it to a lower value, such as 25%. If you die, or get healed above, you wouldn't emote again until you went below that value.
2 - Secondly, how do you know if someone is using /healme as a mod or as a macro or what? Typing /healme is a lot easier than saying 'I need a heal!'. I can make a macro to do that just as well. What do you want me to do? Just shut up and die? That doesn't really help the team win.
3 - Third, what is the point of the /healme emote if all healers never heal anyone who uses it? When I'm in a battleground, sitting next to a druid who is in feral form, and therefore probably has full mana in caster form, and I'm sitting there at 10% life, one little heal would probably mean I'd survive the next battle and help him out a lot to make sure he survives too. But no, he doesn't heal me, I'm targeted first, and in less than a second I'm dead, because I had 10% life instead of 100% life. Then he dies too and we lose.
It's scenarios like that when I use /healme in the first place, and a simple mod to automate the process would be welcomed. Configured correctly, it would be no more annoying than someone using it manually, and possibly less so. As it is now, when I'm at 5% health, running through a crowd of teammate healers that aren't healing me, and carrying the enemy flag in WSG, I spam the button and flood the screen with healme emotes. This mod would be less spammy than that. =P
Another idea for the mod is a simple /ty emote to anyone who DOES heal you. I forgot to include that in the addon description. I also generally do this as well. If someone heals me after I do a /healme, I /ty them.
Sometimes a healer is just sick of healing. For about the first 6 months, until I got the hang of not ONLY healing but healing when it was actually possible, I was dead ALL the time. Like literally, I got almost no points for anything I spent so much time dead. You don't get any honor kills when you're across the map at a spirit healer 99% of the time. Everyone wants to be the hero with support behind them keeping them afloat. But, unlike PVE, there's limited stuff you can do to help the healers in return. You can stun/fear people going for your healers. If you CAN do anything to keep them off a healer and you DON'T, then the healer will probably think, screw him... I just saved him and he didn't do anything to the guy running at me!
And, depending on the situation, asking a druid to 'just' leave form can be suicide. Often a druid has someone (or multiple someones) on him too, and leaving bear form is a death wish in that situation. It'd be like, if it were possible to remove armor in combat, you removing your armor before you could potion or bandage.
The problem people have with the HEALME thing is that it's essentially trying to tell someone how to play their own class. And more than that, it's not even doing it in a well-thought out suggestion, but an order. "Heal me, minion"
The druid won't heal you, because he wants his KBs. After all, the stats chart rewards KBs, he can't gloat over how high his healing was. He doesn't get "assist" points for healing you. Same with that priest in shadow form. Don't group with them. If you PUG BGs, you have to expect to be grouped with self-centered morons.
Once again, what we're trying to say is, flooding the screen or not, asking for heals will not change your chance of getting them in a positive manner. People inclined to give heals will be watching your health, and people not inclined to do so won't give a rat's tail. All your spam is likely to do is alienate other players who get annoyed.
Not to mention that feral druids don't have a huge mana pool to start with and shifting forms takes a nice chunk out of that.
And their heals are slow as heck, easily dispelled, and by shifting they give up all their defenses and make themselves a likely primary target. You want discipline/holy priests and paladins for BG healers. But BG tactics is for another thread ^^.
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The most simplest and lightweight form of it would be to do a /healme whenever your health drops below 40%. A slightly more complicated version would be to be able to customize that % value.
If you want to get really complicated, though, here's all the features/options I thought of that could go in a more complicated version of this mod, while still keeping it real lightweight:
- Repeated /healme. The frequency could increase the closer you were to death. A max frequency (say of 5-15 seconds) could be set so it's not too spammy.
- Only /healme in combat.
- Only /healme when you are in a group, raid, or battleground.
- Only /healme when you are in a group, raid, or battleground, that contains at least one healer (Priest, Druid, Shaman, Paladin).
And as a low priority, it might could include the /oom emote when useful as well, with similar features/options.
No I'm not going to heal you, I'm killing you instead, MUAHAHHAHA!
1) I'm getting gang beaten
2) You went out of my range/LoS
3) I'm performing triage and pronouncing you a lost cause in favor of other people who are still savable.
An automatic emote won't change anything. I'm focused on my tasks, and by the time I take a second to look away from the bars and onto the chat to see who emoted that, you'll either be healed anyway, or dead, making the entire emote nothing but an annoyance.
You know, there used to be this mod called chatcast that almost made healme type spam useful, in that if you were a healer it made the text 'heal' clickable. So you would see
Warriorguy yells [HEAL] ME!
and you could click the [HEAL] to heal Warriorguy with whatever default heal was set up...if you were feeling generous or something and had mana.
I don't think that works anymore now though. It was pretty nifty in that it worked for invites and cures etc. I miss it! :F
Anyway, it doesn't work anymore so I still say spamming HEAL ME will do nothing but annoy everyone around you and make the people killing you laugh.
(looked it up, here it is: http://wow-en.curse-gaming.com/files/details/2048/chatcast/)
Really, even in AV, it's going to ensure that you get fewer heals, not more heals.
If not, you could always report them for verbal harassment, LOL. "Yeah, Mr. GM, this dude keeps emoting /healme, it's annoying? Can you ban him?" "Yeah, sure. Let me just get my banstick."
:P
Well, not every idea can be well-liked.
Spamming emotes isn't going to magically make them better healers.
1 - The mod I had in mind was meant to minimize the amount of /healmes. The original non-complicated concept was to simply do it once when going below 40%. Slightly more complicated, you could set it to a lower value, such as 25%. If you die, or get healed above, you wouldn't emote again until you went below that value.
2 - Secondly, how do you know if someone is using /healme as a mod or as a macro or what? Typing /healme is a lot easier than saying 'I need a heal!'. I can make a macro to do that just as well. What do you want me to do? Just shut up and die? That doesn't really help the team win.
3 - Third, what is the point of the /healme emote if all healers never heal anyone who uses it? When I'm in a battleground, sitting next to a druid who is in feral form, and therefore probably has full mana in caster form, and I'm sitting there at 10% life, one little heal would probably mean I'd survive the next battle and help him out a lot to make sure he survives too. But no, he doesn't heal me, I'm targeted first, and in less than a second I'm dead, because I had 10% life instead of 100% life. Then he dies too and we lose.
It's scenarios like that when I use /healme in the first place, and a simple mod to automate the process would be welcomed. Configured correctly, it would be no more annoying than someone using it manually, and possibly less so. As it is now, when I'm at 5% health, running through a crowd of teammate healers that aren't healing me, and carrying the enemy flag in WSG, I spam the button and flood the screen with healme emotes. This mod would be less spammy than that. =P
Another idea for the mod is a simple /ty emote to anyone who DOES heal you. I forgot to include that in the addon description. I also generally do this as well. If someone heals me after I do a /healme, I /ty them.
And, depending on the situation, asking a druid to 'just' leave form can be suicide. Often a druid has someone (or multiple someones) on him too, and leaving bear form is a death wish in that situation. It'd be like, if it were possible to remove armor in combat, you removing your armor before you could potion or bandage.
The problem people have with the HEALME thing is that it's essentially trying to tell someone how to play their own class. And more than that, it's not even doing it in a well-thought out suggestion, but an order. "Heal me, minion"
Once again, what we're trying to say is, flooding the screen or not, asking for heals will not change your chance of getting them in a positive manner. People inclined to give heals will be watching your health, and people not inclined to do so won't give a rat's tail. All your spam is likely to do is alienate other players who get annoyed.