This is an idea for an aspect selection mod that does not need to run constantly.
On a bound keypress the mod should look at several different criteria including but not limited to target, party member count, autorun and active spells. Unlike other mods that already do this there will be no need for an override because the player has to press a key to decide an aspect.
My general thought process of the events is:
Check for a target and if target can not attack player or there is no target and autorun is active cast AoC, optionally if party member count > 0 cast AoP.
If target can attack player or player can attack target check range via generic spell like Wingclip or Auto Shot, if wingclip is usable then cast AoM, if autoshot is usable then cast AoH.
This would also be a great mod to pick up an aced version of anti daze.
MountMe will auto-cancel AotP/C if you get hit with daze, you can't auto-cast without a keypress you know.
Personally I find it easiest to just use small macros, like if I don't have AotH cast it, else cast hunter's mark if I have a valid target. I need to write up one that combines AotM and Mongoose Bite, but I so rarely melee I havn't felt pressing need to do this.
Oh and MountMe will cast AotC/P in it's all-in-one mountup function as well. If you're moving or don't have a mount it will cast it, if you are stationary and have a mount it will use that instead.