Alright, I'm going to see if any progress has been made on the pixel-perfect front with the way the WoW engine works and how kgpanels works.
Basically, (TukUI for example has it coded, and if I'm not mistaken adding "virtual pizels" or something of the sort to get pixel-perfect on any resolution) I'm trying to get pixel-perfect borders...
Multisampling is set to 1x.
Granted, for the past 2-3 months I've been using a 720p LCD TV, I'm playing at 1360x768. Is there any hope of getting pixel-perfect borders with kgpanels?
I've made the 1px file in TGA format, and while the right/left border will be perfect, the top/bottom one is fuzzy. To get the top/bottom one perfect, I nudge it which changes the position slightly and does it but them the left/right borders get all jacked up.
While learning/editing LUA is a solution, I'm not looking to get into that aspect of it. I prefer a GUI style of editing things, so I don't really want to go the TukUI route of hardcoding panels and such. I'm just wondering if anyone found a "always working" way of getting pixel perfect borders?